-- LUALOCALS < --------------------------------------------------------- local ItemStack, minetest, setmetatable = ItemStack, minetest, setmetatable -- LUALOCALS > --------------------------------------------------------- local modname = minetest.get_current_modname() local bifn = minetest.registered_entities["__builtin:falling_node"] local falling = { set_node = function(self, node, meta, ...) if node and node.name == modname .. ":stack" and meta and meta.inventory and meta.inventory.solo then local stack = ItemStack(meta.inventory.solo[1] or "") if not stack:is_empty() then local ent = minetest.add_item(self.object:get_pos(), stack) if ent then ent:set_velocity({x = 0, y = 0, z = 0}) end return self.object:remove() end end return bifn.set_node(self, node, meta, ...) end } setmetatable(falling, bifn) minetest.register_entity(":__builtin:falling_node", falling)