-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore, pairs, type = minetest, nodecore, pairs, type -- LUALOCALS > --------------------------------------------------------- --[[ Nodes that have an "alternate_loose = { ... }" definition when registered will be registered as a pair, one being the "loose" version and the other being the normal "solid" one. Solid-specific attributes can be set via "alternate_solid = { ... }". The solid version will transform to the loose one when dug, and the loose to solid when pummeled. --]] local looseimg = "^nc_api_loose.png" local function can_repack(level) return function(pos, node, stats) return nodecore.toolspeed(stats.puncher:get_wielded_item(), {thumpy = level}) end end local function repack_node(mult, replace) if type(replace) ~= "table" then replace = {name = replace} end return function (pos, node, stats) if stats.duration < (mult * stats.check) then return end nodecore.wear_current_tool(stats.puncher, {thumpy = 1}) minetest.set_node(pos, replace) return true end end nodecore.register_on_register_item(function(name, def) if def.type ~= "node" then return end local loose = def.alternate_loose if not loose then return end if not loose.tiles then loose.tiles = nodecore.underride({}, def.tiles) for k, v in pairs(loose.tiles) do if type(v) == "string" then loose.tiles[k] = v .. looseimg elseif type(v) == "table" then loose.tiles[k] = underride({ name = v.name .. looseimg }, v) end end end nodecore.underride(loose, def) loose.name = name .. "_loose" if loose.oldnames then for k, v in pairs(loose.oldnames) do loose.oldnames[k] = v .. "_loose" end end loose.description = "Loose " .. loose.description loose.groups = nodecore.underride({}, loose.groups or {}) loose.groups.falling_node = 1 if loose.groups.crumbly and not loose.no_repack then minetest.after(0, function() nodecore.register_craft({ label = "repack " .. loose.name, action = "pummel", nodes = { {match = loose.name, replace = name} }, toolgroups = {thumpy = loose.repack_level or 1}, }) end) end loose.alternate_loose = nil loose.alternate_solid = nil minetest.register_node(loose.name, loose) local solid = nodecore.underride(def.alternate_solid or {}, def) solid.drop_in_place = solid.drop_in_place or loose.name solid.alternate_loose = nil solid.alternate_solid = nil minetest.register_node(name, solid) return true end)