-- LUALOCALS < --------------------------------------------------------- local nodecore = nodecore -- LUALOCALS > --------------------------------------------------------- nodecore.register_hint("break cobble into chips", "break cobble to chips", "nc_terrain:cobble_loose" ) nodecore.register_hint("pack stone chips back into cobble", "repack chips to cobble", "nc_stonework:chip" ) nodecore.register_hint("put a stone tip onto a wooden tool", {true, "assemble nc_stonework:tool_mallet", "assemble nc_stonework:tool_spade", "assemble nc_stonework:tool_hatchet", "assemble nc_stonework:tool_pick" }, "nc_stonework:chip" )