======================================================================== ROADMAP: Large New Development Projects ------------------------------------------------------------------------ #### ##### #### # # ###### ##### #### # # # # # # # # # # # #### # # # # # # ##### # # #### # ##### # # # # # ##### # # # # # # # # # # # # # #### # #### # ###### ###### # # #### - Domain Wall Sensor - Adapt from sztest? - Field Generator? - Power an annealed lode block from 2 opposite faces. - Generates particle effect at mapblock boundary. - Fire rework. - Make fuel consumed slower by reducing flame exposure. - Encourages designing a better furnace. - Smothering produces charcoal instead of ash. - Can be reburned. Maybe easier to ignite? Maybe rejuvenate fuel in exchange for effort? - Make ash whiter, charcoal black. - New writing system based on charcoal - Draw a symbol on surfaces by pummeling w/ charcoal - Punch symbol w/ charcoal to rotate thru alphabet - Use a special/reduced alphabet? - Advanced Tools - Sickle / kopesh, choppy + snappy, recursive harvesting. - Water and lava surface springs. - Access to water for forges. - Access to lava for lighting, firestarting. - Threats - Visceral - Flammable gas? Toxic gas? Radioactives? - Monsters: stone-lurkers, mimics. - Lightning, meteor strikes? - Creeping - Cellular automata hazards. - From exploration, delving too deep, leaving things to rot, etc. - Blights, fungi - Latent - Respawn mechanics? - Digital logic + lighting via optics. - Focused light right at output applies heat - Easy fire starting? - From sunlight - From prism beam, 2 lenses in series - Optical heat transforms, cooking via laser light? - Piezo Crystal Node - Emits light briefly when punched or stepped on - Need to interpolate player paths for "stepped on" logic - Pistons or rack&pinions for affecting world stuff. - New materials to craft with. - Dungeon materials, stonework? - Decorations for dungeons - Tree sap from stumps? Resin? Rubber? Shellac? - Small plants? Reeds? Mallows? - Sea stars, anenome, coral, other underwater things? - Fungi, esp. tree-destroying ones, blight? - Oil, natural gas? Fossils and fossil fuels? - Geode, hydra crystals, radioactives? - Shipwrecks or alien tech - Slow-moving animals? Snails? Miniature spice worms? - Non-portable things, like "spawners" or wormholes - Tubers and taproots, cacti, and other "defensive" plantlife - Plant-like CA animals, like bee nests and clouds of bees? Termine mounds? Ant colonies? Coral? - System for transporting cargo. - Trains of minecarts? - Conveyors, elevators? ........................................................................ ========================================================================