-- LUALOCALS < --------------------------------------------------------- local math, minetest, nodecore, pairs, type = math, minetest, nodecore, pairs, type local math_floor, math_pi, math_random, math_sqrt = math.floor, math.pi, math.random, math.sqrt -- LUALOCALS > --------------------------------------------------------- --[[ Helpers for visible inventory. Use "visinv" node group. Sets up on_construct, after_destruct and an ABM to manage the visual entities. --]] local modname = minetest.get_current_modname() ------------------------------------------------------------------------ -- VISIBLE STACK ENTITY local function stackentprops(stack, func, rot) rot = rot or 1 local t = { hp_max = 1, physical = false, collide_with_objects = false, collisionbox = {0, 0, 0, 0, 0, 0}, visual = "wielditem", visual_size = {x = 0.4, y = 0.4 }, textures = {""}, spritediv = {x = 1, y = 1}, initial_sprite_basepos = {x = 0, y = 0}, is_visible = false } if stack then t.is_visible = true t.textures[1] = stack:get_name() local s = 0.2 + 0.1 * stack:get_count() / stack:get_stack_max() t.visual_size = {x = s, y = s} local max = stack:get_stack_max() local ratio = max / stack:get_count() t.automatic_rotate = rot * (ratio == 1 and max > 1 and 0.05 or 0.15) * math_sqrt(ratio) if func then func(s) end end return t end minetest.register_entity(modname .. ":stackent", { initial_properties = stackentprops(), is_stack = true, itemcheck = function(self) local pos = self.object:getpos() local meta = minetest.get_meta(pos) if not meta then return self.object:remove() end local inv = meta:get_inventory() if not inv then return self.object:remove() end local stack = inv:get_stack("solo", 1) if not stack or stack:get_count() < 1 then return self.object:remove() end self.rot = self.rot or math_random(1, 2) * 2 - 3 self.object:set_properties(stackentprops(stack, function(s) pos.y = math_floor(pos.y + 0.5) - 0.5 + s self.object:setpos(pos) end, self.rot)) self.object:set_yaw(math_random() * math_pi * 2) end, on_activate = function(self) self.cktime = 0.00001 end, on_step = function(self, dtime) self.cktime = (self.cktime or 0) - dtime if self.cktime > 0 then return end self.cktime = 1 return self:itemcheck() end }) function nodecore.visinv_update_ents(pos, node) node = node or minetest.get_node(pos) local def = minetest.registered_nodes[node.name] local max = def and def.groups and def.groups.visinv and 1 or 0 local found = {} for k, v in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do if v and v.get_luaentity and v:get_luaentity() and v:get_luaentity().is_stack then found[#found + 1] = v end end if #found < max then minetest.add_entity(pos, modname .. ":stackent") else while #found > max do found[#found]:remove() found[#found] = nil end end end ------------------------------------------------------------------------ -- NODE REGISTRATION HELPERS function nodecore.visinv_on_construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("solo", 1) nodecore.visinv_update_ents(pos) end function nodecore.visinv_after_destruct(pos) nodecore.visinv_update_ents(pos) minetest.after(0, function() minetest.check_for_falling(pos) end) end nodecore.register_on_register_item(function(name, def) if def.type ~= "node" then return end def.groups = def.groups or {} if def.groups.visinv then def.on_construct = def.on_construct or nodecore.visinv_on_construct def.after_destruct = def.after_destruct or nodecore.visinv_after_destruct end end) nodecore.register_limited_abm({ label = "VisInv Check", nodenames = {"group:visinv"}, interval = 1, chance = 1, action = function(...) return nodecore.visinv_update_ents(...) end }) ------------------------------------------------------------------------ -- DIG INVENTORY local digpos local old_node_dig = minetest.node_dig minetest.node_dig = function(pos, ...) local function helper(...) digpos = nil return ... end digpos = pos return helper(old_node_dig(pos, ...)) end local old_get_node_drops = minetest.get_node_drops minetest.get_node_drops = function(...) local drops = old_get_node_drops(...) if not digpos then return drops end drops = drops or {} local meta = minetest.get_meta(digpos) local inv = meta:get_inventory() local stack = inv:get_stack("solo", 1) if stack and not stack:is_empty() then drops[#drops + 1] = stack end return drops end