-- LUALOCALS < --------------------------------------------------------- local ipairs, minetest, vector = ipairs, minetest, vector -- LUALOCALS > --------------------------------------------------------- minetest.register_on_player_hpchange(function(player, hp) if hp < 0 then local pos = player:get_pos() for _, p in ipairs(minetest.get_connected_players()) do if p ~= player and vector.distance(p:get_pos(), pos) <= 32 then minetest.sound_play("player_damage", { to_player = p:get_player_name(), pos = pos, gain = 0.5 }) end end end local t = player:get_hp() if hp + t <= 0 then hp = 1 - t player:get_meta():set_float("dhp", -1) end return hp end, true)