-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore, pairs, vector = minetest, nodecore, pairs, vector -- LUALOCALS > --------------------------------------------------------- nodecore.amcoremod() --[[ Helpers for visible inventory. Use "visinv" node group. Sets up on_construct, after_destruct and an ABM to manage the visual entities. --]] local modname = minetest.get_current_modname() ------------------------------------------------------------------------ -- VISIBLE STACK ENTITY minetest.register_entity(modname .. ":stackent", { initial_properties = nodecore.stackentprops(), is_stack = true, itemcheck = function(self) local pos = self.object:get_pos() local stack = nodecore.stack_get(pos) if not stack or stack:is_empty() then return self.object:remove() end local rp = vector.round(pos) local props, scale, yaw = nodecore.stackentprops(stack, rp.x * 3 + rp.y * 5 + rp.z * 7) rp.y = rp.y + scale - 31/64 local obj = self.object obj:set_properties(props) obj:set_yaw(yaw) obj:set_pos(rp) end, on_activate = function(self) self.cktime = 0.00001 end, on_step = function(self, dtime) self.cktime = (self.cktime or 0) - dtime if self.cktime > 0 then return end self.cktime = 1 return self:itemcheck() end }) function nodecore.visinv_update_ents(pos, node) node = node or minetest.get_node(pos) local def = minetest.registered_items[node.name] or {} local max = def.groups and def.groups.visinv and 1 or 0 local found = {} for _, v in pairs(nodecore.get_objects_at_pos(pos)) do if v and v.get_luaentity and v:get_luaentity() and v:get_luaentity().is_stack then found[#found + 1] = v end end if #found < max then minetest.add_entity(pos, modname .. ":stackent") else while #found > max do found[#found]:remove() found[#found] = nil end end return found end ------------------------------------------------------------------------ -- NODE REGISTRATION HELPERS function nodecore.visinv_on_construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("solo", 1) nodecore.visinv_update_ents(pos) end function nodecore.visinv_after_destruct(pos) nodecore.visinv_update_ents(pos) nodecore.fallcheck(pos) end nodecore.register_on_register_item(function(_, def) if def.type ~= "node" then return end def.groups = def.groups or {} if def.groups.visinv then def.on_construct = def.on_construct or nodecore.visinv_on_construct def.after_destruct = def.after_destruct or nodecore.visinv_after_destruct end end) nodecore.register_limited_abm({ label = "VisInv Check", nodenames = {"group:visinv"}, interval = 1, chance = 1, ignore_stasis = true, action = function(...) return nodecore.visinv_update_ents(...) end }) ------------------------------------------------------------------------ -- DIG INVENTORY local digpos local old_node_dig = minetest.node_dig minetest.node_dig = function(pos, ...) nodecore.stack_sounds(pos, "dug") local function helper(...) digpos = nil return ... end digpos = pos return helper(old_node_dig(pos, ...)) end local old_get_node_drops = minetest.get_node_drops minetest.get_node_drops = function(...) local drops = old_get_node_drops(...) if not digpos then return drops end drops = drops or {} local stack = nodecore.stack_get(digpos) if stack and not stack:is_empty() then drops[#drops + 1] = stack end return drops end