-- LUALOCALS < --------------------------------------------------------- local math, nodecore, tonumber, tostring = math, nodecore, tonumber, tostring local math_ceil = math.ceil -- LUALOCALS > --------------------------------------------------------- local function getphealth(player) return player:get_hp() + tonumber(player:get_attribute("dhp") or "0") end nodecore.getphealth = getphealth local function setphealth(player, hp) if hp > 20 then hp = 20 end if hp < 0 then hp = 0 end local whole = math_ceil(hp) local dhp = hp - whole player:set_attribute("dhp", tostring(dhp)) return player:set_hp(whole) end nodecore.setphealth = setphealth function nodecore.addphealth(player, hp) return setphealth(player, getphealth(player) + hp) end