-- LUALOCALS < --------------------------------------------------------- local minetest = minetest -- LUALOCALS > --------------------------------------------------------- minetest.rotate_node = function(itemstack, placer, pointed_thing) local invert_wall = placer and placer:get_player_control().sneak or false return minetest.rotate_and_place(itemstack, placer, pointed_thing, false, {invert_wall = invert_wall}, true) end