From 45b0549d3ca3afcf56c2b0dca3ffb4f83c05f1c9 Mon Sep 17 00:00:00 2001 From: Aaron Suen Date: Mon, 11 Dec 2023 20:53:59 -0500 Subject: [PATCH] Nerf lode factories Especially when combined with other mods, and/or automation, getting 4 prills at a time made lode almost instantly valueless. Nerf this down to 1 at a time to try to claw some of that back, and push players to develop a bit more late-game automation in the skyrealm still. --- rule_lodeamalgam.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rule_lodeamalgam.lua b/rule_lodeamalgam.lua index a6762a2..daf8ab6 100644 --- a/rule_lodeamalgam.lua +++ b/rule_lodeamalgam.lua @@ -17,7 +17,7 @@ nodecore.register_craft({ }, }, items = { - {name = "nc_lode:prill_hot", count = 4, scatter = 5} + {name = "nc_lode:prill_hot", scatter = 5} }, toolgroups = {cracky = 2}, itemscatter = 5