-- LUALOCALS < --------------------------------------------------------- local minetest = minetest -- LUALOCALS > --------------------------------------------------------- local modname = minetest.get_current_modname() minetest.register_biome({ name = "forest", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 6, node_riverbed = "nc_terrain:dirt", depth_riverbed = 2, node_dungeon = "nc_concrete:bricks_bonded", y_min = 4, y_max = 2000, vertical_blend = 16, horizontal_blend = 16, heat_point = 50, humidity_point = 70, }) minetest.register_biome({ name = "thicket", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 2, node_dungeon = "nc_terrain:stone", y_min = 4, y_max = 32, vertical_blend = 8, horizontal_blend = 16, heat_point = 40, humidity_point = 75, }) minetest.register_biome({ name = "grassland", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 1, y_min = 1, y_max = 31000, vertical_blend = 16, horizontal_blend = 16, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "floodland", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 1, y_min = -4, y_max = 2, vertical_blend = 2, horizontal_blend = 16, heat_point = 50, humidity_point = 100, }) minetest.register_biome({ name = "stonewaste", node_top = "nc_terrain:cobble", depth_top = 1, node_filler = "nc_terrain:cobble", depth_filler = 1, node_riverbed = "nc_terrain:gravel", depth_riverbed = 2, node_dungeon = "nc_concrete:bricks_bonded", y_min = 30, y_max = 31000, vertical_blend = 16, horizontal_blend = 16, heat_point = 100, humidity_point = 0, })