-- LUALOCALS < --------------------------------------------------------- local minetest = minetest -- LUALOCALS > --------------------------------------------------------- minetest.register_biome({ name = "grassland", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 1, y_min = 1, y_max = 31000, vertical_blend = 16, horizontal_blend = 16, heat_point = 50, humidity_point = 50, }) minetest.register_biome({ name = "floodland", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 4, y_min = 1, y_max = 2, vertical_blend = 2, horizontal_blend = 16, heat_point = 50, humidity_point = 100, }) minetest.register_biome({ name = "floodland_wet", node_top = "nc_terrain:dirt", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 4, y_min = 0, y_max = 0, vertical_blend = 2, horizontal_blend = 16, heat_point = 50, humidity_point = 100, }) minetest.register_decoration({ deco_type = "simple", place_on = {"group:soil"}, sidelen = 16, fill_ratio = 0.05, biomes = {"floodland_wet"}, y_max = 0, y_min = 0, flags = "force_placement", place_offset_y = -1, decoration = {"nc_tree:humus"}, }) minetest.register_biome({ name = "thicket", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 2, node_riverbed = "nc_terrain:sand", depth_riverbed = 2, y_min = 2, y_max = 48, vertical_blend = 4, horizontal_blend = 16, heat_point = 100, humidity_point = 100, }) minetest.register_biome({ name = "forest", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 4, node_riverbed = "nc_terrain:sand", depth_riverbed = 2, y_min = 2, y_max = 250, vertical_blend = 16, horizontal_blend = 16, heat_point = 40, humidity_point = 80, }) minetest.register_biome({ name = "old_forest", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 8, node_riverbed = "nc_terrain:gravel", depth_riverbed = 2, y_min = 4, y_max = 200, vertical_blend = 16, horizontal_blend = 16, heat_point = 20, humidity_point = 80, }) minetest.register_biome({ name = "ancient_forest", node_top = "nc_terrain:dirt_with_grass", depth_top = 1, node_filler = "nc_terrain:dirt", depth_filler = 12, node_riverbed = "nc_terrain:gravel", depth_riverbed = 2, y_min = 6, y_max = 150, vertical_blend = 16, horizontal_blend = 16, heat_point = 0, humidity_point = 80, })