diff --git a/settingtypes.txt b/settingtypes.txt index 5bacda5..c6c90de 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -21,7 +21,7 @@ armor_init_times (Initialization attempts) int 10 armor_bones_delay (Delay for bones) int 1 # How often player armor items are updated. -armor_update_time (Armor refresh rate (seconds)) int 1 +armor_update_time (Armor refresh rate [seconds]) int 1 # Drop armor when a player dies. # Uses bones mod if present, otherwise items are dropped around the player. @@ -59,7 +59,7 @@ shields_disable_sounds (Disable shield sounds) bool false [wieldview] # Set number of seconds between visible wielded item updates. -wieldview_update_time (Wieldview refresh rate (seconds)) int 2 +wieldview_update_time (Wieldview refresh rate [seconds]) int 2 # Show nodes as tiles, disabled by default. wieldview_node_tiles (Show nodes as tiles) bool false