From 09d40f35d550c5e37e45f337bac88fc29f97e97b Mon Sep 17 00:00:00 2001 From: stujones11 Date: Fri, 15 Aug 2014 20:44:55 +0100 Subject: [PATCH] Bugfix user scaling and player position updating --- init.lua | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/init.lua b/init.lua index 0ada50f..028540e 100644 --- a/init.lua +++ b/init.lua @@ -66,9 +66,8 @@ end local function get_map(player) local name = player:get_player_name() - local pos = player:getpos() + local pos = hudmap.player[name].pos if name and pos.x and pos.z then - hudmap.player[name].pos = pos for _, map in ipairs(hudmap.registered_maps) do if pos_inside_map(pos, map) then return map @@ -143,7 +142,7 @@ local function update_hud(player) for k, v in pairs(hudmap.player) do if k ~= name and v.pos.x and v.pos.z then if pos_inside_map(v.pos, map) then - local pos = get_marker_pos(v.pos, map, k) + local pos = get_marker_pos(v.pos, map, name) if v.marker[name] then player:hud_change(v.marker[name], "offset", pos) else @@ -209,7 +208,12 @@ minetest.register_globalstep(function(dtime) timer = timer + dtime if timer > HUDMAP_UPDATE_TIME then for _,player in ipairs(minetest.get_connected_players()) do - update_hud(player) + local name = player:get_player_name() + local pos = player:getpos() + if name and pos then + hudmap.player[name].pos = pos + update_hud(player) + end end timer = 0 end