(Yet Another) Superflat Map Generator [superflat] ========= # License MIT License (code) and CC BY-SA 3.0 (media) (see LICENSE file) # Feature - Costumize world generation layer by layer - Decoration (optional) - If you fall, you will be returned to surface # How to Modify 1. Open parameter.lua file. 2. Change sflat.Y_ORIGIN to adjust first layer's pos (default: 1). 3. Change sflat.BLOCKS to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available). Note: If the specified node does not exist, the air node will be used. ## Modify existing world 1. Open superflat.txt file in your world's folder. 2. Do like editing parameter.lua file. ## List of biomes - Frozen River - River - Ice Plains - Ice Plains Spikes - Flower Plains - Plains - Forest - Jungle - Desert ## Presets Preset Code Example "node:name_bottom=amount,node:name_top=amount" Example (+decoration) "node:name_bottom=amount,node:name_top=amount;Biome,decoration" Example (one layer thick) "node:a,node:b=2,node:c=3" Default "superflat:bedrock,default:dirt=2,default:dirt_with_grass" Forest "superflat:bedrock,default:dirt=2,default:dirt_with_grass;Forest,decoration" Shallow Underground "superflat:bedrock,default:stone=230,default:dirt=5,default:dirt_with_grass" Deep Underground "superflat:bedrock,default:stone=920,default:dirt=10,default:dirt_with_grass" Very Deep Underground "superflat:bedrock,default:stone=3680,default:dirt=15,default:dirt_with_grass" Bottomless Pit "default:cobble=2,default:dirt=3,default:dirt_with_grass" Shallow Sea "superflat:bedrock,default:dirt=3,default:water_source=5" Sea "superflat:bedrock,default:dirt=3,default:water_source=10" Deep Sea "superflat:bedrock,default:dirt=3,default:water_source=20" Water World "superflat:bedrock,default:dirt=3,default:water_source=60" Beach "superflat:bedrock,default:sand=3,default:water_source" Desert Superflat "superflat:bedrock,default:desert_sand=3" Farmer's Dream "superflat:bedrock,default:water_source,farming:soil_wet" You Cannot Escape "default:gravel,default:sand,default:gravel"