From ba1c93e23f7258dfa18cf2c47f0090a770ddf97d Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Wed, 4 Mar 2020 11:19:55 -0800 Subject: [PATCH] Fix missing tools in tools tab. Since we converted these tools into craftitems, to allow them to stack, they have been missing from the tools tab. Explicitly insert them so builders can obtain them easily again. --- mods/creative/init.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/mods/creative/init.lua b/mods/creative/init.lua index a621b91..3fc4248 100644 --- a/mods/creative/init.lua +++ b/mods/creative/init.lua @@ -249,6 +249,11 @@ local tools = table.copy(minetest.registered_tools) tools["tools:admin"] = nil tools["inspector:inspector"] = nil tools["boxes:set_door"] = table.copy(minetest.registered_items["boxes:set_door"]) +tools["tools:shovel"] = table.copy(minetest.registered_items["tools:shovel"]) +tools["tools:axe"] = table.copy(minetest.registered_items["tools:axe"]) +tools["tools:pickaxe"] = table.copy(minetest.registered_items["tools:pickaxe"]) +tools["tools:sword"] = table.copy(minetest.registered_items["tools:sword"]) +tools["tools:flint_and_steel"] = table.copy(minetest.registered_items["tools:flint_and_steel"]) creative.register_tab("tools", S("Tools"), tools) admin["boxes:creator_teleport"] = table.copy(minetest.registered_items["boxes:creator_teleport"])