------------------------------------------------------------------------------- -- ____ ____ -- -- | _ \ _ _ _ __ __ _ ___ ___ _ __ / ___| ___ _ _ _ __ -- -- | | | | | | | '_ \ / _` |/ _ \/ _ \| '_ \ \___ \ / _ \| | | | '_ \ -- -- | |_| | |_| | | | | (_| | __/ (_) | | | | ___) | (_) | |_| | |_) | -- -- |____/ \__,_|_| |_|\__, |\___|\___/|_| |_| |____/ \___/ \__,_| .__/ -- -- |___/ |_| -- -- -- ------------------------------------------------------------------------------- -- All Textures CC0 -- -- https://creativecommons.org/publicdomain/zero/1.0/ -- -- Sirrobzeroone -- ------------------------------------------------------------------------------- I started to create this texture pack of the back of a comment Wuzzy left on a forum thread mentioning the CC0 graphics avaliable for Dungeon Crawl Stone Soup (https://crawl.develz.org/). After converting what I could or recolouring some I then created what was missing from scratch or when I got lucky from other CC0 content on Opengameart.org. I was orginally going to name the texture back Dungeon Crawl Stone Soup but decided against this for multiple reasons but made a name which I hope pays homage to the source material that inspired this pack. I gravely under estimated how much work this was going to be and keeping up the motivation has been difficult at times. I started this pack when MT version 0.4.17 was released (Jan 2019) and it took until 2023 (I get distracted easily) to get a version to a point where I think it will be useful/usable. I dubbed this first version Broth Soup edition to show its in my mind minimal coverage of common mods and textures but usable and hopefully tasty :). There is some slight sylistic conflicts and you'll find some textures better than others (lack of skill/inspiration). There are several I want to rework but at the moment my focus is getting a high coverage of mods with similar look/feel. I am no texture or pixel artist like my programming I just dabble so don't expect pro work :). -------------------------- -- Current Mods Covered -- -------------------------- I have tried to take a mod centric approach to textures rather than a game centric approach. Given all games are just a groups of mods I'm hoping over time through re-use and filling in the gaps I can cover many games by covering there mods. The below isn't a very large list of mods but to cover these requires around 1400 images +-----------------+------------------+-----------------+--------------+-------------+ | 3d_armor | 3d_armor_shields | basic_materials | bedrock | bedrock2 | +-----------------+------------------+-----------------+--------------+-------------+ | beds_bed | binoculars | boats | bonemeal | bones | +-----------------+------------------+-----------------+--------------+-------------+ | buckets | butterflies | carts | creative | default | +-----------------+------------------+-----------------+--------------+-------------+ | doors | dye | farming | farming_redo | fire | +-----------------+------------------+-----------------+--------------+-------------+ | fireflies | flowers | keys | map | menu | +-----------------+------------------+-----------------+--------------+-------------+ | minimap | mobs_animal | mobs_redo | moreblocks | moreores | +-----------------+------------------+-----------------+--------------+-------------+ | nextgen_bedrock | pbj_pup | player_api | protector | screwdriver | +-----------------+------------------+-----------------+--------------+-------------+ | stairs | tnt | vessels | wool | worldedit | +-----------------+------------------+-----------------+--------------+-------------+ | xpanes | | | | | +-----------------+------------------+-----------------+--------------+-------------+ awards is also covered although I supplied those textures to the awards mod directly long ago, I do need to make some new ones to cover new awards. ---------------------- -- Release versions -- ---------------------- I'm really just having fun with this but will try to keep a soup theme each release. Version 1.0: Broth Soup --------------------- -- Texture Summary -- --------------------- Sirrobzeroone - Creation of Textures and Editing of below Various Artists - Dungeon Crawl Stone Soup Textures https://opengameart.org/content/dungeon-crawl-32x32-tiles Denzis - Various Tiles https://opengameart.org/content/denzis-public-domain-art Sand Tile CDmir - Cestmír Dammer https://opengameart.org/content/desert-tileset-1 Vines Tile - Matt Rumble https://opengameart.org/content/vines GUI Elements - Buch https://opengameart.org/content/golden-ui Caustics Water Element - Calinou https://opengameart.org/content/caustic-textures Bread (Plain/Multi) Icon - 7Soul1 https://opengameart.org/content/496-pixel-art-icons-for-medievalfantasy-rpg Blueberry Icon - Glitch https://opengameart.org/content/cc0-food-icons Ethereal Illumishroom - Rubberduck https://opengameart.org/content/simple-glitch-tileset ---------------------------------------------------------- -- Notes well for me or anyone else who might need them -- ---------------------------------------------------------- Change Sandstone block type to Desert Sandstone block type GIMP Colors>>Hue-Saturation - Master Hue: -15, Lightness: -26, Saturation: -19 Change Sandstone block type to Silver Sandstone block type GIMP Colors>>Hue-Saturation - Master Hue:0, Lightness:0, Saturation:-90 Change grass to dry grass GIMP Colors> colorize Hue:40 Sat:45 lightness:20