/*************************************************************************** * Copyright (C) 2008 by Sindre AamÄs * * aamas@stud.ntnu.no * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License version 2 as * * published by the Free Software Foundation. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License version 2 for more details. * * * * You should have received a copy of the GNU General Public License * * version 2 along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef RESAMPLER_H #define RESAMPLER_H #include /** Interface to a Resampler. */ class Resampler { long inRate_; long outRate_; protected: void setRate(const long inRate, const long outRate) { inRate_ = inRate; outRate_ = outRate; } Resampler() : inRate_(0), outRate_(0) {} public: /** Returns the sampling rate of the input that this resampler expects. */ long inRate() const { return inRate_; } /** Returns the approximate sampling rate of the output. */ long outRate() const { return outRate_; } /** Can be used to adjust the input and output sampling rates slightly with minimal disturbance in the output. * Should only be used for slight changes or the quality could detoriate. * It can for instance be useful to tweak the output rate slightly to synchronize production speed to playback * speed when synchronizing video frame rate to refresh rate while playing back audio from the same source. * This can reduce skipped or duplicated video frames (or avoid audio underruns if no frame skipping is done). * * @param inRate New input sampling rate. * @param outRate Desired new output sampling rate. */ virtual void adjustRate(long inRate, long outRate) = 0; /** Returns the exact ratio that this resampler is configured to use, * such that the actual output sampling rate is (input rate) * mul / div. * outRate() / inRate() is not necessarily equal to mul / div. * Many resampler are intended for real-time purposes where it does not matter * much whether the output sampling rate is 100% exact. Playback hardware is also slightly off. */ virtual void exactRatio(unsigned long &mul, unsigned long &div) const = 0; /** Returns an upper bound on how many samples are produced for 'inlen' input samples. * Can be used to calculate buffer sizes. */ virtual std::size_t maxOut(std::size_t inlen) const = 0; /** Resamples the samples in 'in' and puts the resulting samples in 'out'. * * @param inlen The number of samples in 'in' to be resampled/consumed. * @return The number of samples produced in 'out'. */ virtual std::size_t resample(short *out, const short *in, std::size_t inlen) = 0; virtual ~Resampler() {} }; #endif