From 318669327e84d8fc7498e32c5bacfad658d8ba87 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Fri, 18 Jan 2013 16:35:34 -0500 Subject: [PATCH] Fix compile on certain Linux configurations, reduce spawn point height --- src/porting.h | 1 + src/server.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/porting.h b/src/porting.h index 0062c11f3..184e1ab54 100644 --- a/src/porting.h +++ b/src/porting.h @@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define strtoull(x, y, z) _strtoui64(x, y, z) #else #include + #include //for uintptr_t #define ALIGNOF(x) __alignof__(x) #define sleep_ms(x) usleep(x*1000) diff --git a/src/server.cpp b/src/server.cpp index 70f71e3fb..d227474aa 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4879,7 +4879,7 @@ v3f findSpawnPos(ServerMap &map) continue; } - nodepos = v3s16(nodepos2d.X, groundheight+1, nodepos2d.Y); + nodepos = v3s16(nodepos2d.X, groundheight-2, nodepos2d.Y); bool is_good = false; s32 air_count = 0; for(s32 i=0; i<10; i++){