diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index af07300e..423e3e2b 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -2159,6 +2159,10 @@
RelativePath="..\source\blocks\BlockPiston.h"
>
+
+
@@ -2351,10 +2355,6 @@
RelativePath="..\source\items\ItemSign.h"
>
-
-
@@ -2371,10 +2371,6 @@
RelativePath="..\source\Items\ItemThrowable.h"
>
-
-
GetEquippedItem().m_ItemDamage;
+ a_BlockMeta = Meta;
+ return true;
+ }
+
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+} ;
+
+
+
+
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
index 3bc87943..5e491ee5 100644
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ b/source/Blocks/BlockRedstoneRepeater.cpp
@@ -4,6 +4,7 @@
#include "../Item.h"
#include "../World.h"
#include "../Simulator/RedstoneSimulator.h"
+#include "../Entities/Player.h"
@@ -44,3 +45,18 @@ void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player
+bool cBlockRedstoneRepeaterHandler::GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+)
+{
+ a_BlockType = m_BlockType;
+ a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
+ return true;
+}
+
+
+
+
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
index 24250ab8..21f22733 100644
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ b/source/Blocks/BlockRedstoneRepeater.h
@@ -36,6 +36,15 @@ public:
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override;
+
virtual const char * GetStepSound(void) override
{
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
index 08a7b661..3c2fa1e7 100644
--- a/source/Items/ItemHandler.cpp
+++ b/source/Items/ItemHandler.cpp
@@ -31,11 +31,9 @@
#include "ItemShears.h"
#include "ItemShovel.h"
#include "ItemSign.h"
-#include "ItemSlab.h"
#include "ItemSpawnEgg.h"
#include "ItemSugarcane.h"
#include "ItemSword.h"
-#include "ItemWood.h"
#include "../Blocks/BlockHandler.h"
@@ -143,18 +141,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
return new cItemSwordHandler(a_ItemType);
}
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_WOODEN_SLAB:
- {
- return new cItemSlabHandler(a_ItemType);
- }
-
- case E_BLOCK_LOG:
- case E_BLOCK_PLANKS:
- {
- return new cItemWoodHandler(a_ItemType);
- }
-
case E_ITEM_BUCKET:
case E_ITEM_WATER_BUCKET:
case E_ITEM_LAVA_BUCKET:
diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h
deleted file mode 100644
index 80de05eb..00000000
--- a/source/Items/ItemSlab.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSlabHandler : public cItemHandler
-{
-public:
- cItemSlabHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block;
- NIBBLETYPE Meta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
-
- if (
- ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block
- && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab
- && (Block == a_Item.m_ItemType) // Same slab
- && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture
- {
- if (a_Player->GetGameMode() == eGameMode_Creative)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- else
- {
- if (a_Player->GetInventory().RemoveOneEquippedItem())
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemWood.h b/source/Items/ItemWood.h
deleted file mode 100644
index 476256c5..00000000
--- a/source/Items/ItemWood.h
+++ /dev/null
@@ -1,22 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemWoodHandler :
- public cItemHandler
-{
-public:
- cItemWoodHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-} ;
-
-
-
-