diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 184bd1d3..b9048bdb 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -711,12 +711,14 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, WriteInt ((int)(a_Entity.GetPosX() * 32)); WriteInt ((int)(a_Entity.GetPosY() * 32)); WriteInt ((int)(a_Entity.GetPosZ() * 32)); + WriteByte(a_Pitch); + WriteByte(a_Yaw); WriteInt (a_ObjectData); if (a_ObjectData != 0) { - WriteShort((short)a_Entity.GetSpeedX()); - WriteShort((short)a_Entity.GetSpeedY()); - WriteShort((short)a_Entity.GetSpeedZ()); + WriteShort((short)(a_Entity.GetSpeedX() * 400)); + WriteShort((short)(a_Entity.GetSpeedY() * 400)); + WriteShort((short)(a_Entity.GetSpeedZ() * 400)); } Flush(); } @@ -734,10 +736,12 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosX() * 32)); WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); + WriteByte ((BYTE)((a_Vehicle.GetPitch() / 360.f) * 256)); + WriteByte ((BYTE)((a_Vehicle.GetRotation() / 360.f) * 256)); WriteInt (1); - WriteShort(0); // TODO: SpeedX - WriteShort(0); // TODO: SpeedY - WriteShort(0); // TODO: SpeedZ + WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); Flush(); } diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp index e051bcfa..213fa26a 100644 --- a/source/Protocol/Protocol132.cpp +++ b/source/Protocol/Protocol132.cpp @@ -406,12 +406,12 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) WriteInt (a_Mob.GetUniqueID()); WriteByte (a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); - WriteByte (0); // yaw - WriteByte (0); // pitch - WriteByte (0); // head yaw - WriteShort (0); // Velocity Z - WriteShort (0); // Velocity X - WriteShort (0); // Velocity Y + WriteByte ((BYTE)((a_Mob.GetRotation() / 360.f) * 256)); + WriteByte ((BYTE)((a_Mob.GetPitch() / 360.f) * 256)); + WriteByte ((BYTE)((a_Mob.GetHeadYaw() / 360.f) * 256)); + WriteShort ((short)(a_Mob.GetSpeedX() * 400)); + WriteShort ((short)(a_Mob.GetSpeedY() * 400)); + WriteShort ((short)(a_Mob.GetSpeedZ() * 400)); AString MetaData = GetEntityMetaData(a_Mob); SendData (MetaData.data(), MetaData.size()); Flush(); diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp index c5597e04..a3a6755b 100644 --- a/source/Protocol/Protocol14x.cpp +++ b/source/Protocol/Protocol14x.cpp @@ -191,12 +191,12 @@ void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) WriteInt ((int)(a_FallingBlock.GetPosX() * 32)); WriteInt ((int)(a_FallingBlock.GetPosY() * 32)); WriteInt ((int)(a_FallingBlock.GetPosZ() * 32)); - WriteByte (0); // Yaw WriteByte (0); // Pitch + WriteByte (0); // Yaw WriteInt (a_FallingBlock.GetBlockType()); // data indicator = blocktype - WriteShort(0); // SpeedX - WriteShort(0); // SpeedY - WriteShort(0); // SpeedZ + WriteShort((short)(a_FallingBlock.GetSpeedX() * 400)); + WriteShort((short)(a_FallingBlock.GetSpeedY() * 400)); + WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400)); Flush(); } @@ -213,15 +213,14 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, WriteInt ((int)(a_Entity.GetPosX() * 32)); WriteInt ((int)(a_Entity.GetPosY() * 32)); WriteInt ((int)(a_Entity.GetPosZ() * 32)); + WriteByte(a_Pitch); + WriteByte(a_Yaw); WriteInt (a_ObjectData); if (a_ObjectData != 0) { - // TODO: Proper speed units - WriteShort((short)a_Entity.GetSpeedX()); - WriteShort((short)a_Entity.GetSpeedY()); - WriteShort((short)a_Entity.GetSpeedZ()); - WriteByte(a_Yaw); - WriteByte(a_Pitch); + WriteShort((short)(a_Entity.GetSpeedX() * 400)); + WriteShort((short)(a_Entity.GetSpeedY() * 400)); + WriteShort((short)(a_Entity.GetSpeedZ() * 400)); } Flush(); } @@ -239,12 +238,12 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosX() * 32)); WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); + WriteByte ((BYTE)((a_Vehicle.GetPitch() / 360.f) * 256)); + WriteByte ((BYTE)((a_Vehicle.GetRotation() / 360.f) * 256)); WriteInt (1); - WriteShort(0); // TODO: SpeedX - WriteShort(0); // TODO: SpeedY - WriteShort(0); // TODO: SpeedZ - WriteByte (0); // TODO: Yaw - WriteByte (0); // TODO: Pitch + WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); Flush(); }