diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 1890dcfe..aa6ee05b 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -677,6 +677,7 @@ void cLuaState::Push(Vector3i * a_Vector) void cLuaState::Push(void * a_Ptr) { + UNUSED(a_Ptr); ASSERT(IsValid()); // Investigate the cause of this - what is the callstack? diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 20336a07..d1ecfdf7 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -42,8 +42,6 @@ cBlockInfo::~cBlockInfo() cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) { - ASSERT(a_Type < 256); - return ms_Info[a_Type]; } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 50c2e2ad..3a3efb3c 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -23,6 +23,8 @@ class cBlockHandler { public: cBlockHandler(BLOCKTYPE a_BlockType); + + virtual ~cBlockHandler() {} /// Called when the block gets ticked either by a random tick or by a queued tick. /// Note that the coords are chunk-relative! diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h index bbbe0ee8..ea840559 100644 --- a/src/Blocks/BlockStairs.h +++ b/src/Blocks/BlockStairs.h @@ -25,6 +25,14 @@ public: BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { + UNUSED(a_ChunkInterface); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); + UNUSED(a_BlockMeta); a_BlockType = m_BlockType; a_BlockMeta = RotationToMetaData(a_Player->GetYaw()); switch (a_BlockFace) diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index e2864514..708583e7 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -23,6 +23,10 @@ public: BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { + UNUSED(a_Player); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); // TODO: Disallow placement where the vine doesn't attach to something properly BLOCKTYPE BlockType = 0; NIBBLETYPE BlockMeta; @@ -161,11 +165,17 @@ public: return false; } - virtual void OnUpdate(cWorld * a_World, int X, int Y, int Z) + virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) { - if (a_World->GetBlock(X, Y - 1, Z) == E_BLOCK_AIR) + UNUSED(a_ChunkInterface); + UNUSED(a_WorldInterface); + UNUSED(a_BlockPluginInterface); + + BLOCKTYPE Block; + a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block); + if (Block == E_BLOCK_AIR) { - a_World->SetBlock(X, Y - 1, Z, E_BLOCK_VINES, a_World->GetBlockMeta(X, Y, Z)); + a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); } } diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index d2d3beb9..96a13556 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -44,10 +44,10 @@ -#if 0 +#ifdef SELF_TEST /// Self-test of the VarInt-reading and writing code -class cByteBufferSelfTest +static class cByteBufferSelfTest { public: cByteBufferSelfTest(void) @@ -86,7 +86,7 @@ public: cByteBuffer buf(3); for (int i = 0; i < 1000; i++) { - int FreeSpace = buf.GetFreeSpace(); + size_t FreeSpace = buf.GetFreeSpace(); assert(buf.GetReadableSpace() == 0); assert(FreeSpace > 0); assert(buf.Write("a", 1)); @@ -171,21 +171,22 @@ cByteBuffer::~cByteBuffer() -bool cByteBuffer::Write(const char * a_Bytes, int a_Count) +bool cByteBuffer::Write(const char * a_Bytes, size_t a_Count) { CHECK_THREAD; CheckValid(); // Store the current free space for a check after writing: - int CurFreeSpace = GetFreeSpace(); - int CurReadableSpace = GetReadableSpace(); - int WrittenBytes = 0; + size_t CurFreeSpace = GetFreeSpace(); + size_t CurReadableSpace = GetReadableSpace(); + size_t WrittenBytes = 0; if (CurFreeSpace < a_Count) { return false; } - int TillEnd = m_BufferSize - m_WritePos; + ASSERT(m_BufferSize >= m_WritePos); + size_t TillEnd = m_BufferSize - m_WritePos; if (TillEnd <= a_Count) { // Need to wrap around the ringbuffer end @@ -216,16 +217,20 @@ bool cByteBuffer::Write(const char * a_Bytes, int a_Count) -int cByteBuffer::GetFreeSpace(void) const +size_t cByteBuffer::GetFreeSpace(void) const { CHECK_THREAD; CheckValid(); if (m_WritePos >= m_DataStart) { // Wrap around the buffer end: + ASSERT(m_BufferSize >= m_WritePos); + ASSERT((m_BufferSize - m_WritePos + m_DataStart) >= 1); return m_BufferSize - m_WritePos + m_DataStart - 1; } // Single free space partition: + ASSERT(m_BufferSize >= m_WritePos); + ASSERT(m_BufferSize - m_WritePos >= 1); return m_DataStart - m_WritePos - 1; } @@ -234,10 +239,12 @@ int cByteBuffer::GetFreeSpace(void) const /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() -int cByteBuffer::GetUsedSpace(void) const +size_t cByteBuffer::GetUsedSpace(void) const { CHECK_THREAD; CheckValid(); + ASSERT(m_BufferSize >= GetFreeSpace()); + ASSERT((m_BufferSize - GetFreeSpace()) >= 1); return m_BufferSize - GetFreeSpace() - 1; } @@ -246,16 +253,18 @@ int cByteBuffer::GetUsedSpace(void) const /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) -int cByteBuffer::GetReadableSpace(void) const +size_t cByteBuffer::GetReadableSpace(void) const { CHECK_THREAD; CheckValid(); if (m_ReadPos > m_WritePos) { // Wrap around the buffer end: + ASSERT(m_BufferSize >= m_ReadPos); return m_BufferSize - m_ReadPos + m_WritePos; } // Single readable space partition: + ASSERT(m_WritePos >= m_ReadPos); return m_WritePos - m_ReadPos ; } @@ -263,7 +272,7 @@ int cByteBuffer::GetReadableSpace(void) const -bool cByteBuffer::CanReadBytes(int a_Count) const +bool cByteBuffer::CanReadBytes(size_t a_Count) const { CHECK_THREAD; CheckValid(); @@ -274,7 +283,7 @@ bool cByteBuffer::CanReadBytes(int a_Count) const -bool cByteBuffer::CanWriteBytes(int a_Count) const +bool cByteBuffer::CanWriteBytes(size_t a_Count) const { CHECK_THREAD; CheckValid(); @@ -650,15 +659,14 @@ bool cByteBuffer::WriteLEInt(int a_Value) -bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count) +bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); NEEDBYTES(a_Count); char * Dst = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: @@ -684,14 +692,14 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count) -bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count) +bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); PUTBYTES(a_Count); char * Src = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_WritePos; + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_WritePos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: @@ -714,22 +722,22 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count) -bool cByteBuffer::ReadString(AString & a_String, int a_Count) +bool cByteBuffer::ReadString(AString & a_String, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); NEEDBYTES(a_Count); a_String.clear(); a_String.reserve(a_Count); - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: if (BytesToEndOfBuffer > 0) { a_String.assign(m_Buffer + m_ReadPos, BytesToEndOfBuffer); + ASSERT(a_Count >= BytesToEndOfBuffer); a_Count -= BytesToEndOfBuffer; } m_ReadPos = 0; @@ -767,11 +775,10 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars) -bool cByteBuffer::SkipRead(int a_Count) +bool cByteBuffer::SkipRead(size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); if (!CanReadBytes(a_Count)) { return false; @@ -809,6 +816,7 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes) size_t num = (a_NumBytes > sizeof(buf)) ? sizeof(buf) : a_NumBytes; VERIFY(ReadBuf(buf, num)); VERIFY(a_Dst.Write(buf, num)); + ASSERT(a_NumBytes >= num); a_NumBytes -= num; } return true; @@ -846,13 +854,15 @@ void cByteBuffer::ReadAgain(AString & a_Out) // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party CHECK_THREAD; CheckValid(); - int DataStart = m_DataStart; + size_t DataStart = m_DataStart; if (m_ReadPos < m_DataStart) { // Across the ringbuffer end, read the first part and adjust next part's start: + ASSERT(m_BufferSize >= m_DataStart); a_Out.append(m_Buffer + m_DataStart, m_BufferSize - m_DataStart); DataStart = 0; } + ASSERT(m_ReadPos >= DataStart); a_Out.append(m_Buffer + DataStart, m_ReadPos - DataStart); } @@ -860,7 +870,7 @@ void cByteBuffer::ReadAgain(AString & a_Out) -void cByteBuffer::AdvanceReadPos(int a_Count) +void cByteBuffer::AdvanceReadPos(size_t a_Count) { CHECK_THREAD; CheckValid(); diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h index cbce119b..ed2e10a5 100644 --- a/src/ByteBuffer.h +++ b/src/ByteBuffer.h @@ -31,25 +31,25 @@ public: ~cByteBuffer(); /// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not - bool Write(const char * a_Bytes, int a_Count); + bool Write(const char * a_Bytes, size_t a_Count); /// Returns the number of bytes that can be successfully written to the ringbuffer - int GetFreeSpace(void) const; + size_t GetFreeSpace(void) const; /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() - int GetUsedSpace(void) const; + size_t GetUsedSpace(void) const; /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) - int GetReadableSpace(void) const; + size_t GetReadableSpace(void) const; /// Returns the current data start index. For debugging purposes. int GetDataStart(void) const { return m_DataStart; } /// Returns true if the specified amount of bytes are available for reading - bool CanReadBytes(int a_Count) const; + bool CanReadBytes(size_t a_Count) const; /// Returns true if the specified amount of bytes are available for writing - bool CanWriteBytes(int a_Count) const; + bool CanWriteBytes(size_t a_Count) const; // Read the specified datatype and advance the read pointer; return true if successfully read: bool ReadChar (char & a_Value); @@ -92,19 +92,19 @@ public: bool WriteLEInt (int a_Value); /// Reads a_Count bytes into a_Buffer; returns true if successful - bool ReadBuf(void * a_Buffer, int a_Count); + bool ReadBuf(void * a_Buffer, size_t a_Count); /// Writes a_Count bytes into a_Buffer; returns true if successful - bool WriteBuf(const void * a_Buffer, int a_Count); + bool WriteBuf(const void * a_Buffer, size_t a_Count); /// Reads a_Count bytes into a_String; returns true if successful - bool ReadString(AString & a_String, int a_Count); + bool ReadString(AString & a_String, size_t a_Count); /// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String bool ReadUTF16String(AString & a_String, int a_NumChars); /// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer - bool SkipRead(int a_Count); + bool SkipRead(size_t a_Count); /// Reads all available data into a_Data void ReadAll(AString & a_Data); @@ -126,18 +126,18 @@ public: protected: char * m_Buffer; - int m_BufferSize; // Total size of the ringbuffer + size_t m_BufferSize; // Total size of the ringbuffer #ifdef _DEBUG volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker #endif // _DEBUG - int m_DataStart; // Where the data starts in the ringbuffer - int m_WritePos; // Where the data ends in the ringbuffer - int m_ReadPos; // Where the next read will start in the ringbuffer + size_t m_DataStart; // Where the data starts in the ringbuffer + size_t m_WritePos; // Where the data ends in the ringbuffer + size_t m_ReadPos; // Where the next read will start in the ringbuffer /// Advances the m_ReadPos by a_Count bytes - void AdvanceReadPos(int a_Count); + void AdvanceReadPos(size_t a_Count); } ; diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c677862e..18f93ba2 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -96,8 +96,8 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) : m_ShouldCheckDownloaded(false), m_NumExplosionsThisTick(0), m_UniqueID(0), - m_Locale("en_GB"), - m_HasSentPlayerChunk(false) + m_HasSentPlayerChunk(false), + m_Locale("en_GB") { m_Protocol = new cProtocolRecognizer(this); diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index f52a7b6d..7f38aa35 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -1031,9 +1031,9 @@ cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) : -void cMinecartWithChest::SetSlot(int a_Idx, const cItem & a_Item) +void cMinecartWithChest::SetSlot(size_t a_Idx, const cItem & a_Item) { - ASSERT((a_Idx >= 0) && (a_Idx < ARRAYCOUNT(m_Items))); + ASSERT(a_Idx < ARRAYCOUNT(m_Items)); m_Items[a_Idx] = a_Item; } diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 073e7895..ebdb576e 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -122,7 +122,7 @@ public: const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; } cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; } - void SetSlot(int a_Idx, const cItem & a_Item); + void SetSlot(size_t a_Idx, const cItem & a_Item); protected: @@ -193,4 +193,4 @@ public: CLASS_PROTODEF(cMinecartWithHopper); cMinecartWithHopper(double a_X, double a_Y, double a_Z); -} ; \ No newline at end of file +} ; diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index d9acc57b..28dc3756 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -69,6 +69,8 @@ public: m_BoundingBox(a_BoundingBox) { } + + virtual ~cMineShaft() {} /// Returns true if this mineshaft intersects the specified cuboid bool DoesIntersect(const cCuboid & a_Other) diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp index a660285d..4909587b 100644 --- a/src/Generating/Trees.cpp +++ b/src/Generating/Trees.cpp @@ -595,7 +595,7 @@ void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise { break; } - ASSERT(LayerSize < ARRAYCOUNT(BigOs)); + ASSERT((size_t)LayerSize < ARRAYCOUNT(BigOs)); PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigOs[LayerSize].Coords, BigOs[LayerSize].Count, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER); h--; } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index ef3f37a7..5b6c239c 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -21,6 +21,9 @@ class cItemHandler public: cItemHandler(int a_ItemType); + // Force virtual destructor + virtual ~cItemHandler() {} + /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir); diff --git a/src/OSSupport/SocketThreads.h b/src/OSSupport/SocketThreads.h index fcd2ce11..b2eb5950 100644 --- a/src/OSSupport/SocketThreads.h +++ b/src/OSSupport/SocketThreads.h @@ -103,7 +103,7 @@ private: public: cSocketThread(cSocketThreads * a_Parent); - ~cSocketThread(); + virtual ~cSocketThread(); // All these methods assume parent's m_CS is locked bool HasEmptySlot(void) const {return m_NumSlots < MAX_SLOTS; } diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index b5560f7c..d3383bf0 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -52,7 +52,7 @@ public: virtual ~cProtocol() {} /// Called when client sends some data - virtual void DataReceived(const char * a_Data, int a_Size) = 0; + virtual void DataReceived(const char * a_Data, size_t a_Size) = 0; // Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 3980350f..e032e405 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -1186,7 +1186,7 @@ void cProtocol125::SendData(const char * a_Data, int a_Size) -void cProtocol125::DataReceived(const char * a_Data, int a_Size) +void cProtocol125::DataReceived(const char * a_Data, size_t a_Size) { if (!m_ReceivedData.Write(a_Data, a_Size)) { diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 1d1484a6..66f3227b 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -24,7 +24,7 @@ public: cProtocol125(cClientHandle * a_Client); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; @@ -57,9 +57,17 @@ public: virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; - virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override {} // This protocol doesn't support such message + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override + { + // This protocol doesn't support such message + UNUSED(a_ID); + UNUSED(a_Scale); + } virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; - virtual void SendPaintingSpawn (const cPainting & a_Painting) override {}; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override + { + UNUSED(a_Painting); + }; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; @@ -73,7 +81,12 @@ public: virtual void SendRespawn (void) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; - virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override {} // This protocol doesn't support such message + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override + { + UNUSED(a_Name); + UNUSED(a_DisplayName); + UNUSED(a_Mode); + } // This protocol doesn't support such message virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 1f9222a6..8df550c7 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -108,7 +108,7 @@ cProtocol132::~cProtocol132() -void cProtocol132::DataReceived(const char * a_Data, int a_Size) +void cProtocol132::DataReceived(const char * a_Data, size_t a_Size) { if (m_IsEncrypted) { diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h index 89f4636f..0702fbf5 100644 --- a/src/Protocol/Protocol132.h +++ b/src/Protocol/Protocol132.h @@ -40,7 +40,7 @@ public: virtual ~cProtocol132(); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; // Sending commands (alphabetically sorted): virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 18646254..8e0d3322 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -98,7 +98,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd -void cProtocol172::DataReceived(const char * a_Data, int a_Size) +void cProtocol172::DataReceived(const char * a_Data, size_t a_Size) { if (m_IsEncrypted) { @@ -1244,7 +1244,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (m_ReceivedData.GetReadableSpace() > 0) { AString AllData; - int OldReadableSpace = m_ReceivedData.GetReadableSpace(); + size_t OldReadableSpace = m_ReceivedData.GetReadableSpace(); m_ReceivedData.ReadAll(AllData); m_ReceivedData.ResetRead(); m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); @@ -1366,7 +1366,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0)) { AString AllData; - int OldReadableSpace = m_ReceivedData.GetReadableSpace(); + size_t OldReadableSpace = m_ReceivedData.GetReadableSpace(); m_ReceivedData.ReadAll(AllData); m_ReceivedData.ResetRead(); m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 11350156..41163009 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -56,7 +56,7 @@ public: cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); /** Called when client sends some data: */ - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 84b05214..3b9003e6 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -68,7 +68,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion) -void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size) +void cProtocolRecognizer::DataReceived(const char * a_Data, size_t a_Size) { if (m_Protocol == NULL) { diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 6aaafede..d7fb8fad 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -59,7 +59,7 @@ public: static AString GetVersionTextFromInt(int a_ProtocolVersion); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; diff --git a/src/Root.cpp b/src/Root.cpp index 78c94888..69f18104 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -593,7 +593,6 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac unsigned m_NameLength; const AString m_PlayerName; - cPlayerListCallback & m_Callback; virtual bool Item (cPlayer * a_pPlayer) { unsigned int Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName()); @@ -615,18 +614,17 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac } public: - cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) : + cCallback (const AString & a_PlayerName) : m_BestRating(0), m_NameLength(a_PlayerName.length()), m_PlayerName(a_PlayerName), - m_Callback(a_Callback), m_BestMatch(NULL), m_NumMatches(0) {} cPlayer * m_BestMatch; unsigned m_NumMatches; - } Callback (a_PlayerName, a_Callback); + } Callback (a_PlayerName); ForEachPlayer( Callback ); if (Callback.m_NumMatches == 1) diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index 3d2170e4..bc5158d9 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -20,7 +20,7 @@ bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_RelZ) { ASSERT(a_RelZ >= 0); - ASSERT(a_RelZ < ARRAYCOUNT(m_Blocks)); + ASSERT(a_RelZ < static_cast(ARRAYCOUNT(m_Blocks))); cCoordWithIntVector & Blocks = m_Blocks[a_RelZ]; int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);