From 8127148f4c5cc9d0851cf73a18676bc988134781 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 14 Mar 2012 21:49:22 +0000 Subject: [PATCH] Actually commented out the Anvil terrain inversion code git-svn-id: http://mc-server.googlecode.com/svn/trunk@415 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WSSAnvil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp index 0a13ea89..6520a7c9 100644 --- a/source/WSSAnvil.cpp +++ b/source/WSSAnvil.cpp @@ -258,7 +258,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT) BLOCKTYPE * ChunkData = BlockData; #endif // else AXIS_ORDER_YZX - //* + /* // Delete the comment above for really cool stuff :) // DEBUG magic: Invert the underground, so that we can see the MC generator in action :) bool ShouldInvert[cChunkDef::Width * cChunkDef::Width];