From 2855a330d4979f7df00ab23bf16ab401c2d0f228 Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Tue, 1 Oct 2013 11:48:07 -0600 Subject: [PATCH] Added glass pane as transparent. Removed excess g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE]. --- source/BlockID.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/BlockID.cpp b/source/BlockID.cpp index ecdbc0c3..d91524de 100644 --- a/source/BlockID.cpp +++ b/source/BlockID.cpp @@ -603,6 +603,7 @@ public: g_BlockTransparent[E_BLOCK_FIRE] = true; g_BlockTransparent[E_BLOCK_FLOWER_POT] = true; g_BlockTransparent[E_BLOCK_GLASS] = true; + g_BlockTransparent[E_BLOCK_GLASS_PANE] = true; g_BlockTransparent[E_BLOCK_ICE] = true; g_BlockTransparent[E_BLOCK_IRON_DOOR] = true; g_BlockTransparent[E_BLOCK_LEAVES] = true; @@ -646,7 +647,6 @@ public: g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_OFF] = true; g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_ON] = true; g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true; g_BlockOneHitDig[E_BLOCK_RED_MUSHROOM] = true; g_BlockOneHitDig[E_BLOCK_RED_ROSE] = true; g_BlockOneHitDig[E_BLOCK_REEDS] = true;