diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index be95b212..7f3fea5e 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -750,7 +750,8 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : super(mpFurnace, a_X, a_Y, a_Z), - m_IsFueled(false) + m_IsFueled(false), + m_FueledTimeLeft(-1) { } @@ -766,8 +767,12 @@ void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) { a_Player.GetInventory().RemoveOneEquippedItem(); } - + if (!m_IsFueled) // We don't want to change the direction by right clicking it. + { + AddSpeed(a_Player.GetLookVector().x, 0, a_Player.GetLookVector().z); + } m_IsFueled = true; + m_FueledTimeLeft = m_FueledTimeLeft + 600; // The minecart will be active 600 more ticks. m_World->BroadcastEntityMetadata(*this); } } @@ -776,6 +781,32 @@ void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) +void cMinecartWithFurnace::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_IsFueled) + { + m_FueledTimeLeft--; + if (m_FueledTimeLeft < 0) + { + m_IsFueled = false; + m_World->BroadcastEntityMetadata(*this); + return; + } + + if (GetSpeed().Length() > 6) + { + return; + } + AddSpeed(GetSpeed() / 4); + } +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cMinecartWithTNT: diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index feb700b7..1ebddfdd 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -151,10 +151,18 @@ public: // cEntity overrides: virtual void OnRightClicked(cPlayer & a_Player) override; - bool IsFueled (void) const { return m_IsFueled; } + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + // Set functions. + void SetIsFueled(bool a_IsFueled, int a_FueledTimeLeft = -1) {m_IsFueled = a_IsFueled; m_FueledTimeLeft = a_FueledTimeLeft;} + + // Get functions. + int GetFueledTimeLeft(void) const {return m_FueledTimeLeft; } + bool IsFueled (void) const {return m_IsFueled;} private: + int m_FueledTimeLeft; bool m_IsFueled; } ;