#The number of items of the hotbar hotbar_size = 8 #Ratio for hotbar (0-1) ##0.2 means that 20% of them could appear on the pick form ##note that this ratio is over the hotbar_size hotbar_ratio = 0.2 #Ratio for main inv ##0.5 means that 50% could appear on the pick form ##note that this ratio is minus the hotbar_size main_ratio = 0.5 #Stealth Timing (seconds) ##Check the stealth each every "x" seconds stealth_timing = 1 #Steal Distance ##Min distance between thief and player to a allowed stealing stealing_distance = 1.1 #Stealth Zones ##Angles (0-180) ##0=Totally behind ##90=From the side ##180=Face to face zone_1_2_limit = 45 zone_2_3_limit = 90 ##Stealth Ratios ###It indicates the change of being detected (0-1) ##lower value, less detection ###This applies accordingly with stealth_timing zone1_stealth_ratio = 0.2 zone2_stealth_ratio = 0.4 zone3_stealth_ratio = 0.9 #Detection Warning (0-1) ##Chance to info the victim of the thief's name if the theft failed (form closes) warning_failed_thief_ratio = 0.5 ##once the theft is perpetrated, chance to inform the victim ##it depends on the item type [main|hotbar] warning_hotbar_item = 0.6 warning_main_item = 0.2 #Sounds sound_fail = true sound_alarm = true