local S = minetest.get_translator(minetest.get_current_modname()) minetest.register_node("bale:bale", { description = S("Bale"), tiles = {"bale_bale.png"}, is_ground_content = false, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3, feeder = 1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ output = 'bale:bale', recipe = { {'farming:wheat', 'farming:wheat', 'farming:wheat'}, {'farming:wheat', 'farming:wheat', 'farming:wheat'}, {'farming:wheat', 'farming:wheat', 'farming:wheat'}, } })