elez = {} local coin_name = "elez:electrum" local ingots_to_coins = 99 local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) --Electrum minetest.register_craftitem(coin_name, { description = S("Electrum"), inventory_image = "elez_electrum.png", wield_image = "elez_electrum.png", stack_max = 99, }) minetest.register_craft({ type = "shaped", output = coin_name.." "..tostring(ingots_to_coins), recipe = { {"", "moreores:silver_ingot", ""}, {"moreores:silver_ingot", "default:gold_ingot", "moreores:silver_ingot"}, {"", "default:copper_ingot", ""}, } }) --Credit Card minetest.register_craftitem("elez:credit_card", { description = S("ElectrumPay Card"), inventory_image = "elez_credit_card.png", wield_image = "elez_credit_card.png", stack_max = 1, on_use = function(itemstack, user, pointed_thing) elez.electrumpay(user, "", nil) return nil end, }) minetest.register_craft({ type = "shaped", output = "elez:credit_card", recipe = { {"", "", ""}, {"", "", ""}, {"basic_materials:ic", "basic_materials:plastic_sheet", "elez:electrum"}, } }) --Piggy Bank minetest.register_node("elez:piggy_bank", { description = S("Piggy Bank"), drawtype = "nodebox", tiles = { "elez_piggy_bank_top.png", "elez_piggy_bank_bottom.png", "elez_piggy_bank_right.png", "elez_piggy_bank_left.png", "elez_piggy_bank_back.png", "elez_piggy_bank_front.png" }, paramtype = "light", node_box = { type = "fixed", fixed = { {-0.25, -0.375, -0.25, 0.25, -0.0625, 0.25}, -- NodeBox1 {-0.1875, -0.5, -0.1875, -0.125, -0.375, -0.125}, -- NodeBox2 {0.125, -0.5, -0.1875, 0.1875, -0.375, -0.125}, -- NodeBox3 {0.125, -0.5, 0.125, 0.1875, -0.375, 0.1875}, -- NodeBox4 {-0.1875, -0.5, 0.125, -0.125, -0.375, 0.1875}, -- NodeBox5 {-0.125, -0.3125, -0.3125, 0.125, -0.1875, -0.25}, -- NodeBox6 } }, groups = {crumbly=2}, on_rightclick = function(pos, node, player, itemstack, pointed_thing) elez.save_money(player) end, }) --Helper Functions local function is_numeric(x) if tonumber(x) ~= nil then return true end return false end --Basic Money functions function elez.add_money(player, amount) if amount < -32768 then amount = -32768 elseif amount > 32767 then amount = 32767 end player:get_meta():set_int("elez:money", (player:get_meta():get_int("elez:money") + amount)) end function elez.get_money(player) return player:get_meta():get_int("elez:money") end function elez.save_money(player) local inv = player:get_inventory() local inv_list = inv:get_list("main") local player_name = player:get_player_name() if not inv:contains_item("main", coin_name) then minetest.chat_send_player(player_name, S("You have no electrums in your inventory.")) return false end local amount = 0 for i = 1, #inv_list do local item_stack = inv_list[i] if item_stack:get_name() == coin_name then amount = amount + item_stack:get_count() inv:set_stack("main", i, ItemStack(nil)) end end elez.add_money(player, amount) minetest.chat_send_player(player_name, tostring(amount).." "..S("electrums saved")) return true end function elez.transfer_money(src_name,dst_name,amount) if not amount then return false, S("Error: You have to specify an amount of money.") end if not is_numeric(amount) then return false, S("Error: The amount has to be a number.") end amount = math.abs(amount) if amount > 32767 then amount = 32767 end local src = minetest.get_player_by_name(src_name) local dst = minetest.get_player_by_name(dst_name) if not dst then return false, S("Error: The player does not exist or not online.") end if src_name == dst_name then return false, S("Error: You cannot send money to yourself.") end if (elez.get_money(src) < amount) then return false, S("Error: You has not").." "..tostring(amount).." "..S("of money to give.") end elez.add_money(dst, amount) elez.add_money(src, -amount) minetest.chat_send_player(src_name, S("You've given").." "..tostring(amount).." " ..S("of money to").." "..dst_name) minetest.chat_send_player(dst_name, S("You've received").." "..tostring(amount).." " ..S("of money from").." "..src_name) return true, S("Transfer successfully completed.") end --ElectrumPay local function compose_formspec(user, msg, default_fields) local formspec = [[ formspec_version[4] size[5,5] label[1.25,0.25;]]..S("ElectrumPay Card")..[[] label[0.25,0.75;]]..S("Account Balance")..": ".. tostring(elez.get_money(user)).." ê"..[[] field[0.25,1.25;2,1;fld_name;]]..S("Name")..[[:;]]..default_fields["name"]..[[] field_close_on_enter[fld_name;false] field[2.25,1.25;2,1;fld_amount;]]..S("Amount")..[[:;]]..default_fields["amount"]..[[] field_close_on_enter[fld_amount;false] button_exit[2,2.25;1,1;btn_transfer;]]..S("Transfer")..[[] label[0.25,3.5;]]..msg..[[] button_exit[2,3.75;1,1;btn_close;]]..S("Close")..[[] ]] return formspec end function elez.electrumpay(user, msg, default_fields) if not default_fields then default_fields = {name="",amount=""} end minetest.show_formspec(user:get_player_name(), "elez.electrumpay", compose_formspec(user, msg, default_fields)) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "elez.electrumpay" then return end if fields.btn_transfer then local transfer, msg = elez.transfer_money(player:get_player_name(),fields.fld_name,fields.fld_amount) local default_fields if transfer then default_fields = {name="",amount=""} else default_fields = {name=fields.fld_name,amount=fields.fld_amount} end elez.electrumpay(player, msg, default_fields) end end) --COMMANDS minetest.register_chatcommand("add_money", { privs = { server = true, }, description = S("Add an amount of money (+ or -)"), func = function(name, param) if param == "" then return true, S("Error: You have to specify a player and an amount of money.") end local player_name, amount = string.match(param, "([%a%d_-]+) ([%a%d_-]+)") if not amount then return true, S("Error: You have to specify an amount of money.") end if not is_numeric(amount) then return true, S("Error: The amount has to be a number.") end local player = minetest.get_player_by_name(player_name) if not player then return true, S("Error: The player does not exist or not online.") end elez.add_money(player, amount) minetest.chat_send_player(name, S("You've added").." "..tostring(amount).." " ..S("of money to").." "..player_name) end, }) minetest.register_chatcommand("money", { description = S("Get the info about your money"), func = function(name, param) local you = minetest.get_player_by_name(name) minetest.chat_send_player(name, S("You has").." " ..tostring(elez.get_money(you)).." "..S("of money.")) end, }) minetest.register_chatcommand("get_money", { privs = { server = true, }, description = S("Get the info about a player's money"), func = function(name, param) if param == "" then return true, S("Error: You have to specify a player.") end local player_name = string.match(param, "([%a%d_-]+)") local player = minetest.get_player_by_name(player_name) if not player then return true, S("Error: The player does not exist or not online.") end minetest.chat_send_player(name, player_name.." "..S("has").." " ..tostring(elez.get_money(player)).." "..S("of money.")) end, }) minetest.register_chatcommand("save_money", { description = S("Save your electrums from your inventory"), func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return true, S("Error: The player does not exist or not online.") end elez.save_money(player) end, }) minetest.register_chatcommand("give_money", { description = S("Give of your money to a player"), func = function(name, param) if param == "" then return true, S("Error: You have to specify a player and an amount of money.") end local player_name, amount = string.match(param, "([%a%d_-]+) ([%a%d_-]+)") elez.transfer_money(name, player_name, amount) end, })