diff --git a/vanity/locale/vanity.es.tr b/vanity/locale/vanity.es.tr index c1c7ab2..0b759f5 100644 --- a/vanity/locale/vanity.es.tr +++ b/vanity/locale/vanity.es.tr @@ -7,6 +7,7 @@ Hair=Color Color=de pelo Dark-haired=Moreno Gray-haired=Canoso +Light-Brown=Castaño claro Brown=Castaño Red-haired=Pelirrojo Blonde=Rubio diff --git a/vanity/textures/player_light_brown_skin.png b/vanity/textures/player_light_brown_skin.png new file mode 100644 index 0000000..c20ebb3 Binary files /dev/null and b/vanity/textures/player_light_brown_skin.png differ diff --git a/vanity/vanity.lua b/vanity/vanity.lua index b875be2..911698b 100644 --- a/vanity/vanity.lua +++ b/vanity/vanity.lua @@ -16,21 +16,24 @@ function vanity.get_vanity_formspec(clicker) local formspec = "formspec_version[4]".. - "size[8.75,8.25]".. + "size[10,8.25]".. "image[0.5,0.5;4,4;".. face_preview .."]".. --Skins "label[6,0.5;"..S("Skin Tone")..":]".. "image_button[4.75,0.75;1,1;player_normal_skin.png;btn_normal_skin;]".. - "image_button[6,0.75;1,1;player_brown_skin.png;btn_brown_skin;]".. - "image_button[7.25,0.75;1,1;player_black_skin.png;btn_black_skin;]".. + "image_button[6,0.75;1,1;player_light_brown_skin.png;btn_light_brown_skin;]".. + "image_button[7.25,0.75;1,1;player_brown_skin.png;btn_brown_skin;]".. + "image_button[8.5,0.75;1,1;player_black_skin.png;btn_black_skin;]".. --Eyes "label[6,2.25;"..S("Eyes Color")..":]".. "image_button[4.75,2.5;1,1;player_blue_eye.png;btn_blue_eye;]".. "image_button[6,2.5;1,1;player_brown_eye.png;btn_brown_eye;]".. "image_button[7.25,2.5;1,1;player_green_eye.png;btn_green_eye;]".. + "image_button[8.5,2.5;1,1;player_black_eye.png;btn_black_eye;]".. "image_button[4.75,3.75;1,1;player_gray_eye.png;btn_gray_eye;]".. "image_button[6,3.75;1,1;player_hazel_eye.png;btn_hazel_eye;]".. "image_button[7.25,3.75;1,1;player_violet_eye.png;btn_violet_eye;]".. + "image_button[8.5,3.75;1,1;player_pink_eye.png;btn_pink_eye;]".. --Hairs "label[0.5,5.25;"..S("Hair").."\n"..S("Color")..":]".. "tooltip[btn_black_hair;"..S("Dark-haired").."]".. @@ -39,17 +42,20 @@ function vanity.get_vanity_formspec(clicker) "tooltip[btn_gray_hair;"..S("Gray-haired").."]".. "style[btn_gray_hair;bgcolor=lightgray]".. "image_button[3.5,5;1,1;;btn_gray_hair;]".. + "tooltip[btn_light_brown_hair;"..S("Light-Brown").."]".. + "style[btn_light_brown_hair;bgcolor=sandybrown]".. + "image_button[4.75,5;1,1;;btn_light_brown_hair;]".. "tooltip[btn_brown_hair;"..S("Brown").."]".. - "style[btn_brown_hair;bgcolor=brown]".. - "image_button[4.75,5;1,1;;btn_brown_hair;]".. + "style[btn_brown_hair;bgcolor=sienna]".. + "image_button[6,5;1,1;;btn_brown_hair;]".. "tooltip[btn_red_hair;"..S("Red-haired").."]".. - "style[btn_red_hair;bgcolor=darkorange]".. - "image_button[6,5;1,1;;btn_red_hair;]".. + "style[btn_red_hair;bgcolor=orange]".. + "image_button[7.25,5;1,1;;btn_red_hair;]".. "tooltip[btn_blonde_hair;"..S("Blonde").."]".. "style[btn_blonde_hair;bgcolor=yellow]".. - "image_button[7.25,5;1,1;;btn_blonde_hair;]".. + "image_button[8.5,5;1,1;;btn_blonde_hair;]".. "style_type[button_exit;bgcolor=#006699;textcolor=white]".. - "button_exit[4,6.5;1,1;btn_close;"..S("Close").."]" + "button_exit[4.75,6.5;1,1;btn_close;"..S("Close").."]" return formspec end @@ -74,8 +80,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) base_texture["eye"] = "player_hazel_eye.png" elseif fields.btn_violet_eye then base_texture["eye"] = "player_violet_eye.png" + elseif fields.btn_black_eye then + base_texture["eye"] = "player_black_eye.png" + elseif fields.btn_pink_eye then + base_texture["eye"] = "player_pink_eye.png" elseif fields.btn_normal_skin then base_texture["skin"].color = "normal" + elseif fields.btn_light_brown_skin then + base_texture["skin"].color = "light_brown" elseif fields.btn_brown_skin then base_texture["skin"].color = "brown" elseif fields.btn_black_skin then @@ -86,6 +98,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) elseif fields.btn_gray_hair then base_texture["hair"].color = "gray" base_texture["eyebrowns"].color = "gray" + elseif fields.btn_light_brown_hair then + base_texture["hair"].color = "light_brown" + base_texture["eyebrowns"].color = "light_brown" elseif fields.btn_brown_hair then base_texture["hair"].color = "brown" base_texture["eyebrowns"].color = "brown"