-- Support for default torches minetest.override_item("default:torch", { drawtype = "torchlike", mesh = "", }) minetest.override_item("default:torch_wall", { drawtype = "torchlike", mesh = "", tiles = {{ name = "default_torch_animated.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3} }}, }) minetest.override_item("default:torch_ceiling", { drawtype = "torchlike", mesh = "", tiles = {{ name = "default_torch_on_ceiling_animated.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3} }}, }) -- Support for Real Torches mod -- -- NOTE: it's true that real_torch mod has 2D version, -- but it's used ONLY on old Minetest Game versions, -- before 3D torches were added. -- if minetest.get_modpath("real_torch") then minetest.override_item("real_torch:torch", { drawtype = "torchlike", mesh = "", }) minetest.override_item("real_torch:torch_wall", { drawtype = "torchlike", mesh = "", tiles = {"real_torch_wall.png"}, }) minetest.override_item("real_torch:torch_ceiling", { drawtype = "torchlike", mesh = "", tiles = {"real_torch_ceiling.png"}, }) end