--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg GPL v3 See LICENSE.txt for more information TA4 Pipe Inlet ]]-- -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local D = techage.Debug local M = minetest.get_meta local S = techage.S local Pipe = techage.LiquidPipe minetest.register_node("techage:ta4_pipe_inlet", { description = S("TA4 Pipe Inlet"), tiles = { -- up, down, right, left, back, front "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png^techage_tes_inlet.png", "basic_materials_concrete_block.png^techage_tes_inlet.png", }, paramtype2 = "facedir", -- important! on_rotate = screwdriver.disallow, -- important! groups = {crumbly = 2, cracky = 2, snappy = 2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) -- for mechanical pipe connections techage.power.register_node({"techage:ta4_pipe_inlet"}, { conn_sides = {"F", "B"}, power_network = Pipe, }) local Numbers = { shell = { [2] = 96, -- 5x5x2 + 3x5x2 + 3x3x2 - 2 [3] = 216, -- 7x7x2 + 5x7x2 + 5x5x2 - 2 [4] = 384, -- 9x9x2 + 7x9x2 + 7x7x2 - 2 }, filling = { [2] = 27, -- 3x3x3 [3] = 125, -- 5x5x5 [4] = 343, -- 7x7x7 } } local function chat(owner, text) if owner ~= nil then minetest.chat_send_player(owner, string.char(0x1b).."(c@#ff0000)".."[Techage] Error: "..text.."!") end end local function get_radius(pos, in_dir) local dir = tubelib2.Dir6dToVector[in_dir] local pos2 = vector.add(pos, vector.multiply(dir, 8)) local poses = minetest.find_nodes_in_area(pos, pos2, {"techage:ta4_pipe_inlet"}) if #poses == 2 then local radius = vector.distance(poses[1], poses[2]) / 2 if radius == 2 or radius == 3 or radius == 4 then return radius end end return 1 end local function check_volume(pos, in_dir, owner) local radius = get_radius(pos, in_dir) if radius then local dir = tubelib2.Dir6dToVector[in_dir] local cpos = vector.add(pos, vector.multiply(dir, radius)) -- calculate size local pos1 = {x = cpos.x - radius, y = cpos.y - radius, z = cpos.z - radius} local pos2 = {x = cpos.x + radius, y = cpos.y + radius, z = cpos.z + radius} local _, node_tbl = minetest.find_nodes_in_area(pos1, pos2, {"default:gravel", "techage:ta4_pipe_inlet", "basic_materials:concrete_block", "default:obsidian_glass", "techage:glow_gravel"}) if node_tbl["default:obsidian_glass"] > 1 then chat(owner, "one window maximum") return false elseif node_tbl["default:obsidian_glass"] + node_tbl["basic_materials:concrete_block"] ~= Numbers.shell[radius] then chat(owner, "wrong number of shell nodes") return false elseif node_tbl["default:gravel"] + node_tbl["techage:glow_gravel"] ~= Numbers.filling[radius] then chat(owner, "wrong number of gravel nodes") return false end else chat(owner, "wrong diameter (should be 5, 7, or 9)") return false end return true end -- provide position behind the obsidian_glass local function check_window(pos, in_dir) local radius = get_radius(pos, in_dir) if radius then local dir = tubelib2.Dir6dToVector[in_dir] local cpos = vector.add(pos, vector.multiply(dir, radius)) -- calculate size local pos1 = {x = cpos.x - radius, y = cpos.y - radius, z = cpos.z - radius} local pos2 = {x = cpos.x + radius, y = cpos.y + radius, z = cpos.z + radius} local poses,_ = minetest.find_nodes_in_area(pos1, pos2, {"default:obsidian_glass"}) if #poses == 1 then local ndir = vector.direction(poses[1], cpos) ndir = vector.normalize(ndir) local npos = vector.add(poses[1], ndir) return npos end end end -- for logical communication techage.register_node({"techage:ta4_pipe_inlet"}, { on_transfer = function(pos, in_dir, topic, payload) if topic == "diameter" then return get_radius(pos, in_dir) * 2 - 1 elseif topic == "volume" then return check_volume(pos, in_dir, payload) elseif topic == "window" then return check_window(pos, in_dir) end return false end }) minetest.register_craft({ type = 'shapeless', output = "techage:ta4_pipe_inlet", recipe = {"basic_materials:concrete_block", "techage:ta4_pipeS"}, })