--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information TA3 Power Station Generator ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta -- Load support for intllib. local MP = minetest.get_modpath("techage") local I,_ = dofile(MP.."/intllib.lua") local STANDBY_TICKS = 4 local COUNTDOWN_TICKS = 4 local CYCLE_TIME = 8 local POWER_CAPACITY = 75 local Cable = techage.ElectricCable local function formspec(self, pos, mem) return "size[8,7]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "image[6,0.5;1,2;"..techage.power.formspec_power_bar(POWER_CAPACITY, mem.power_result).."]".. "image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]".. "button[2,1.5;2,1;update;"..I("Update").."]".. "list[current_player;main;0,3;8,4;]".. default.get_hotbar_bg(0, 3) end local function turbine_running(pos) local pos1 = techage.get_pos(pos, 'L') local node = minetest.get_node(pos1) return node.name == "techage:turbine_on" end local function start_node(pos, mem, state) techage.power.power_distribution(pos) end local function stop_node(pos, mem, state) techage.power.power_distribution(pos) end local State = techage.NodeStates:new({ node_name_passive = "techage:generator", node_name_active = "techage:generator_on", cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, formspec_func = formspec, can_start = turbine_running, start_node = start_node, stop_node = stop_node, }) -- Pass1: Power balance calculation local function on_power_pass1(pos, mem) if State:is_active(mem) then return -POWER_CAPACITY end return 0 end -- Pass2: Power balance adjustment local function on_power_pass2(pos, mem, sum) return 0 end -- Pass3: Power balance result local function on_power_pass3(pos, mem, sum) mem.power_result = sum end local function distibuting(pos, mem) if mem.power_result > 0 then State:keep_running(pos, mem, COUNTDOWN_TICKS) else State:fault(pos, mem) techage.power.power_distribution(pos) end end local function node_timer(pos, elapsed) local mem = tubelib2.get_mem(pos) if turbine_running(pos) then distibuting(pos, mem) else State:fault(pos, mem) techage.power.power_distribution(pos) end return State:is_active(mem) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local mem = tubelib2.get_mem(pos) State:state_button_event(pos, mem, fields) if fields.update then M(pos):set_string("formspec", formspec(State, pos, mem)) end end local function on_rightclick(pos) local mem = tubelib2.get_mem(pos) M(pos):set_string("formspec", formspec(State, pos, mem)) end minetest.register_node("techage:generator", { description = I("TA3 Generator"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png^[transformFX]", }, on_construct = tubelib2.init_mem, after_place_node = function(pos, placer) local mem = tubelib2.get_mem(pos) State:node_init(pos, mem, "") on_rightclick(pos) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) State:after_dig_node(pos, oldnode, oldmetadata, digger) end, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick, on_timer = node_timer, drop = "", paramtype2 = "facedir", groups = {cracky=2, crumbly=2, choppy=2}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:generator_on", { description = I("TA3 Generator"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png", { image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.3, }, }, { image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.3, }, }, }, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick, on_timer = node_timer, drop = "", paramtype2 = "facedir", groups = {not_in_creative_inventory=1}, diggable = false, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "techage:generator", recipe = { {"basic_materials:steel_bar", "dye:green", "default:wood"}, {"", "basic_materials:gear_steel", "techage:electric_cableS"}, {"default:wood", "techage:iron_ingot", "basic_materials:steel_bar"}, }, }) techage.power.register_node({"techage:generator", "techage:generator_on"}, { on_power_pass1 = on_power_pass1, on_power_pass2 = on_power_pass2, on_power_pass3 = on_power_pass3, conn_sides = {"R"}, power_network = Cable, }) techage.register_help_page(I("TA3 Generator"), I([[Part of the Coal Power Station. Has to be placed side by side with the TA3 Turbine. Connect the Generator with your TA3 machines by means of Electric Cables and Junction Boxes (see TA3 Coal Power Station)]]), "techage:generator")