--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information Basalt as result from the lava/water generator ]]-- -- Replace default:stone with techage:basalt which is less valuable for ore generation. default.cool_lava = function(pos, node) if node.name == "default:lava_source" then minetest.set_node(pos, {name = "default:obsidian"}) else -- Lava flowing minetest.set_node(pos, {name = "techage:basalt_stone"}) end minetest.sound_play("default_cool_lava", {pos = pos, max_hear_distance = 16, gain = 0.25}) end minetest.register_node("techage:basalt_stone", { description = "Basalt Stone", tiles = {"default_stone.png^[brighten"}, groups = {cracky = 3, stone = 1}, drop = "default:silver_sand", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_stone_brick", { description = "Basalt Stone Brick", paramtype2 = "facedir", place_param2 = 0, tiles = {"default_stone_brick.png^[brighten"}, is_ground_content = false, groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_stone_block", { description = "Basalt Stone Block", tiles = {"default_stone_block.png^[brighten"}, is_ground_content = false, groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_gravel", { description = "Basalt Gravel", tiles = {"default_gravel.png^[brighten"}, groups = {crumbly = 2, falling_node = 1}, sounds = default.node_sound_gravel_defaults(), }) minetest.register_node("techage:sieved_basalt_gravel", { description = "Sieved Basalt Gravel", tiles = {"default_gravel.png^[brighten"}, groups = {crumbly = 2, falling_node = 1, not_in_creative_inventory=1}, sounds = default.node_sound_gravel_defaults(), }) minetest.register_craft({ output = "techage:basalt_stone_brick 4", recipe = { {"techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone"}, } }) minetest.register_craft({ output = "techage:basalt_stone_block 9", recipe = { {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, } }) techage.add_grinder_recipe({input="techage:basalt_stone", output="techage:basalt_gravel"}) techage.add_grinder_recipe({input="techage:basalt_gravel", output="default:clay"}) techage.add_grinder_recipe({input="techage:sieved_basalt_gravel", output="default:clay"})