From 1e3bcb405d258aa12973e22be90b09b1e7975544 Mon Sep 17 00:00:00 2001 From: random-geek <35757396+random-geek@users.noreply.github.com> Date: Fri, 13 Jul 2018 21:17:49 -0700 Subject: [PATCH] Update README.md --- README.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1ada749..6451f7d 100644 --- a/README.md +++ b/README.md @@ -3,8 +3,14 @@ Colour-enhancing shaders for Minetest This is my attempt at subtly improving Minetest graphics without modifying core engine code. If you have any suggestions for future improvement, feel free to contact me, as I know little about the Minetest graphics code. +![screenshot](https://raw.githubusercontent.com/random-geek/Presence/master/screenshots/screenshot1.png "Underground room") + +![screenshot](https://raw.githubusercontent.com/random-geek/Presence/master/screenshots/screenshot2.png "Cave") + +![screenshot](https://raw.githubusercontent.com/random-geek/Presence/master/screenshots/screenshot3.png "Snowy area at dawn") + ## Installation Rename the `/client/shaders` directory to something else (or delete it entirely). Then copy the `shaders` folder to the `client` folder. The shaders will take effect after leaving and rejoining the game. ## Credits -All shaders are identical to or are derivative works of the original shaders for Minetest, found [here](https://github.com/minetest/minetest/tree/master/client/shaders). All due credit goes to the original author(s) of this code. \ No newline at end of file +All shaders are identical to or are derivative works of the original shaders for Minetest, found [here](https://github.com/minetest/minetest/tree/master/client/shaders). All due credit goes to the original author(s) of this code.