commit 61f5312a21a2a3cf72882fadc602acd62a1c96a6 Author: puzzlecube Date: Thu Oct 18 19:12:43 2018 -0500 Long overdue initial commit. diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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But first, please read +. diff --git a/bookshelvez/depends.txt b/bookshelvez/depends.txt new file mode 100755 index 0000000..4ad96d5 --- /dev/null +++ b/bookshelvez/depends.txt @@ -0,0 +1 @@ +default diff --git a/bookshelvez/init.lua b/bookshelvez/init.lua new file mode 100644 index 0000000..2be969e --- /dev/null +++ b/bookshelvez/init.lua @@ -0,0 +1,178 @@ +local bookshelf_formspec = -- to match default bookshelf + "size[8,7;]" .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. + "list[context;books;0,0.3;8,2;]" .. + "list[current_player;main;0,2.85;8,1;]" .. + "list[current_player;main;0,4.08;8,3;8]" .. + "listring[context;books]" .. + "listring[current_player;main]" .. + default.get_hotbar_bg(0,2.85) + +local function get_bookshelf_formspec(inv) + local formspec = bookshelf_formspec + local invlist = inv and inv:get_list("books") + -- Inventory slots overlay + local bx, by = 0, 0.3 + for i = 1, 16 do + if i == 9 then + bx = 0 + by = by + 1 + end + if not invlist or invlist[i]:is_empty() then + formspec = formspec .. + "image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]" + end + bx = bx + 1 + end + return formspec +end + +--[[local defaultwoods = { + "junglewood", + "acacia_wood", + "pine_wood", + "aspen_wood" + --default wood is not needed since there is already a bookshelf for it +} + +for _,woodtype in pairs(defaultwoods) do + minetest.register_node("bookshelvez:bookshelf_"..woodtype, { + description = "Bookshelf "..woodtype, + tiles = {"default_"..woodtype..".png", "default_"..woodtype..".png", "default_"..woodtype..".png", "default_"..woodtype..".png", "default_bookshelf_"..woodtype..".png", "default_bookshelf_"..woodtype..".png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, + sounds = default.node_sound_wood_defaults(), + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(nil)) + local inv = meta:get_inventory() + inv:set_size("books", 8 * 2) + end, + can_dig = function(pos,player) + local inv = minetest.get_meta(pos):get_inventory() + return inv:is_empty("books") + end, + allow_metadata_inventory_put = function(pos, listname, index, stack) + if minetest.get_item_group(stack:get_name(), "book") ~= 0 then + return stack:get_count() + end + return 0 + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name() .." moves stuff in bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .." moves stuff to bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .." takes stuff from bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_blast = function(pos) + local drops = {} + default.get_inventory_drops(pos, "books", drops) + drops[#drops+1] = "default:bookshelf_"..woodtype + minetest.remove_node(pos) + return drops + end, + }) + minetest.register_alias("default:bookshelf_"..woodtype,"bookshelvez:bookshelf_"..woodtype) +end +]] +nondefaultwoods = {} -- new table so full names can be used +woodtextures = {} -- provided nothing goes wrong these 2 should line up +-- TODO: Skip the nodes added by moreblocks and mods like it which add a bunch of weird looking VERY INCORREXT nodes that usually have unknown textures or half textures. +for k,v in pairs (minetest.registered_nodes) do + curnode=v.name + curtiles=v.tiles + wooddesc = v.description + local is_wood = minetest.get_node_group(curnode, "wood") --get all other wood types + if is_wood >= 1 then + -- trim the modname: part of the node + if curnode ~= "default:wood" then + curntbl = string.split(curnode,":") + curname = curntbl[#curntbl] -- the end of the node name after the : + curmod = curntbl[1] + --table.insert(nondefaultwoods,#nondefaultwoods+1,curname) + --table.insert(woodtextures,#woodtextures+1,curtiles) + woodtype=curname + woodnod=curnode + --for _,woodtype in pairs(nondefaultwoods) do + minetest.register_node("bookshelvez:bookshelf_"..woodtype, { + description = wooddesc.." Bookshelf", + tiles = {curmod.."_"..woodtype..".png", curmod.."_"..woodtype..".png", curmod.."_"..woodtype..".png", curmod.."_"..woodtype..".png", curmod.."_"..woodtype..".png^bookshelvez_bookshelf_inset.png", curmod.."_"..woodtype..".png^bookshelvez_bookshelf_inset.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, + sounds = default.node_sound_wood_defaults(), + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(nil)) + local inv = meta:get_inventory() + inv:set_size("books", 8 * 2) + end, + can_dig = function(pos,player) + local inv = minetest.get_meta(pos):get_inventory() + return inv:is_empty("books") + end, + allow_metadata_inventory_put = function(pos, listname, index, stack) + if minetest.get_item_group(stack:get_name(), "book") ~= 0 then + return stack:get_count() + end + return 0 + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name() .." moves stuff in bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .." moves stuff to bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .." takes stuff from bookshelf at " .. minetest.pos_to_string(pos)) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory())) + end, + on_blast = function(pos) + local drops = {} + default.get_inventory_drops(pos, "books", drops) + drops[#drops+1] = "bookshelvez:bookshelf_"..woodtype + minetest.remove_node(pos) + return drops + end, + }) + minetest.register_alias("default:bookshelf_"..woodtype,"bookshelvez:bookshelf_"..woodtype) + minetest.register_craft({ + output = "bookshelvez:bookshelf_woodtype", + recipe = { + {woodnod, woodnod, woodnod}, + {"default:book", "default:book", "default:book"}, + {woodnod, woodnod, woodnod} + } + }) + end + end +end +minetest.register_alias("bookshelvez:bookshelf","bookshelvez:bookshelf_wood") +minetest.clear_craft({output="default:bookshelf"}) +minetest.register_craft({ + output = "default:bookshelf", + recipe = { + {"default:wood", "default:wood", "default:wood"}, + {"default:book", "default:book", "default:book"}, + {"default:wood", "default:wood", "default:wood"} + } +}) diff --git a/bookshelvez/readme.md b/bookshelvez/readme.md new file mode 100644 index 0000000..fdec17d --- /dev/null +++ b/bookshelvez/readme.md @@ -0,0 +1 @@ +bookshelvez adds bookshelves for every node in the wood group. TODO: Fix it generating bookshelves for things like moreblocks circular sawed nodes and make it generate more than just shelves for each real wood, perhaps replace the doorz mod. diff --git a/bookshelvez/textures/acacia_shelf_outline.png b/bookshelvez/textures/acacia_shelf_outline.png new file mode 100644 index 0000000..5957484 Binary files /dev/null and b/bookshelvez/textures/acacia_shelf_outline.png differ diff --git a/bookshelvez/textures/acacia_shelf_outline.xcf b/bookshelvez/textures/acacia_shelf_outline.xcf new file mode 100644 index 0000000..28f5c9c Binary files /dev/null and b/bookshelvez/textures/acacia_shelf_outline.xcf differ diff --git a/bookshelvez/textures/aspen_shelf_outline.png b/bookshelvez/textures/aspen_shelf_outline.png new file mode 100644 index 0000000..b1f3376 Binary files /dev/null and b/bookshelvez/textures/aspen_shelf_outline.png differ diff --git a/bookshelvez/textures/aspen_shelf_outline.xcf b/bookshelvez/textures/aspen_shelf_outline.xcf new file mode 100644 index 0000000..a2f2fba Binary files /dev/null and b/bookshelvez/textures/aspen_shelf_outline.xcf differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_acacia_wood.png b/bookshelvez/textures/bookshelvez_bookshelf_acacia_wood.png new file mode 100644 index 0000000..a12ca67 Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_acacia_wood.png differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_aspen_wood.png b/bookshelvez/textures/bookshelvez_bookshelf_aspen_wood.png new file mode 100644 index 0000000..2ae2d7b Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_aspen_wood.png differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_inset.png b/bookshelvez/textures/bookshelvez_bookshelf_inset.png new file mode 100644 index 0000000..11f593d Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_inset.png differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_junglewood.png b/bookshelvez/textures/bookshelvez_bookshelf_junglewood.png new file mode 100644 index 0000000..4ba30e7 Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_junglewood.png differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_pine_wood.png b/bookshelvez/textures/bookshelvez_bookshelf_pine_wood.png new file mode 100644 index 0000000..33c54a4 Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_pine_wood.png differ diff --git a/bookshelvez/textures/bookshelvez_bookshelf_slot.png b/bookshelvez/textures/bookshelvez_bookshelf_slot.png new file mode 100644 index 0000000..715a3dc Binary files /dev/null and b/bookshelvez/textures/bookshelvez_bookshelf_slot.png differ diff --git a/bookshelvez/textures/default_bookshelf.png b/bookshelvez/textures/default_bookshelf.png new file mode 100644 index 0000000..10d6483 Binary files /dev/null and b/bookshelvez/textures/default_bookshelf.png differ diff --git a/bookshelvez/textures/jungle_shelf_outline.png b/bookshelvez/textures/jungle_shelf_outline.png new file mode 100644 index 0000000..ac07a7f Binary files /dev/null and b/bookshelvez/textures/jungle_shelf_outline.png differ diff --git a/bookshelvez/textures/pine_shelf_outline.png b/bookshelvez/textures/pine_shelf_outline.png new file mode 100644 index 0000000..84fc862 Binary files /dev/null and b/bookshelvez/textures/pine_shelf_outline.png differ diff --git a/bookshelvez/textures/shelf_outline.png b/bookshelvez/textures/shelf_outline.png new file mode 100644 index 0000000..4fb0143 Binary files /dev/null and b/bookshelvez/textures/shelf_outline.png differ diff --git a/description.txt b/description.txt new file mode 100755 index 0000000..e69de29 diff --git a/doorz/depends.txt b/doorz/depends.txt new file mode 100755 index 0000000..fbf1547 --- /dev/null +++ b/doorz/depends.txt @@ -0,0 +1,2 @@ +doors +default diff --git a/doorz/init.lua b/doorz/init.lua new file mode 100644 index 0000000..39eebef --- /dev/null +++ b/doorz/init.lua @@ -0,0 +1,29 @@ +fullwoods = { + "default:acacia", + "default:aspen", + "default:pine", + "default:jungle", + "default:wood", +} +woods={} +for index,wood in pairs(fullwoods) do + local seperatorpos = wood:find(":") + local woodname = wood:sub(seperatorpos+1, wood:len()) + table.insert(woods,woodname) +end + +for _,wood in pairs(woods) do + if wood ~= "wood" then + doors.register("door_"..wood, { + tiles = {{ name = "doorz_door_"..wood..".png", backface_culling = true }}, + description = wood.." Wood Door", + inventory_image = "doorz_item_"..wood..".png", + groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, + recipe = { + {"default:"..wood, "default:"..wood}, + {"default:"..wood, "default:"..wood}, + {"default:"..wood, "default:"..wood}, + } + }) + end +end \ No newline at end of file diff --git a/doorz/readme.md b/doorz/readme.md new file mode 100644 index 0000000..1a65b8e --- /dev/null +++ b/doorz/readme.md @@ -0,0 +1 @@ +doorz adds doors in each and every wood, or at least it's supposed to, a little wonky though as I can't seem to get around the wood group producing a doors:wood_door diff --git a/doorz/textures/doorz_door_acacia.png b/doorz/textures/doorz_door_acacia.png new file mode 100644 index 0000000..40418c8 Binary files /dev/null and b/doorz/textures/doorz_door_acacia.png differ diff --git a/doorz/textures/doorz_door_aspen.png b/doorz/textures/doorz_door_aspen.png new file mode 100644 index 0000000..a7aeda3 Binary files /dev/null and b/doorz/textures/doorz_door_aspen.png differ diff --git a/doorz/textures/doorz_door_aspen.png alias b/doorz/textures/doorz_door_aspen.png alias new file mode 100644 index 0000000..3df1f44 Binary files /dev/null and b/doorz/textures/doorz_door_aspen.png alias differ diff --git a/doorz/textures/doorz_door_pine.png b/doorz/textures/doorz_door_pine.png new file mode 100644 index 0000000..b5c8998 Binary files /dev/null and b/doorz/textures/doorz_door_pine.png differ diff --git a/doorz/textures/doorz_door_stone.png b/doorz/textures/doorz_door_stone.png new file mode 100644 index 0000000..db88a23 Binary files /dev/null and b/doorz/textures/doorz_door_stone.png differ diff --git a/doorz/textures/doorz_door_wood.png b/doorz/textures/doorz_door_wood.png new file mode 100644 index 0000000..7b18203 Binary files /dev/null and b/doorz/textures/doorz_door_wood.png differ diff --git a/doorz/textures/doorz_item_acacia.png b/doorz/textures/doorz_item_acacia.png new file mode 100644 index 0000000..4e42fa7 Binary files /dev/null and b/doorz/textures/doorz_item_acacia.png differ diff --git a/doorz/textures/doorz_item_aspen.png b/doorz/textures/doorz_item_aspen.png new file mode 100644 index 0000000..3994b80 Binary files /dev/null and b/doorz/textures/doorz_item_aspen.png differ diff --git a/doorz/textures/doorz_item_jungle.png b/doorz/textures/doorz_item_jungle.png new file mode 100644 index 0000000..b515370 Binary files /dev/null and b/doorz/textures/doorz_item_jungle.png differ diff --git a/doorz/textures/doorz_item_pine.png b/doorz/textures/doorz_item_pine.png new file mode 100644 index 0000000..1a19d09 Binary files /dev/null and b/doorz/textures/doorz_item_pine.png differ diff --git a/doorz/textures/doorz_item_steel.png b/doorz/textures/doorz_item_steel.png new file mode 100644 index 0000000..dd99e13 Binary files /dev/null and b/doorz/textures/doorz_item_steel.png differ diff --git a/doorz/textures/doorz_item_wood.png b/doorz/textures/doorz_item_wood.png new file mode 100644 index 0000000..d3a62ab Binary files /dev/null and b/doorz/textures/doorz_item_wood.png differ diff --git a/doorz/textures/doorz_trapdoor.png b/doorz/textures/doorz_trapdoor.png new file mode 100644 index 0000000..e92c8b2 Binary files /dev/null and b/doorz/textures/doorz_trapdoor.png differ diff --git a/doorz/textures/doorz_trapdoor_acacia.png b/doorz/textures/doorz_trapdoor_acacia.png new file mode 100644 index 0000000..2f1b0b1 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_acacia.png differ diff --git a/doorz/textures/doorz_trapdoor_aspen.png b/doorz/textures/doorz_trapdoor_aspen.png new file mode 100644 index 0000000..58f2005 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_aspen.png differ diff --git a/doorz/textures/doorz_trapdoor_jungle.png b/doorz/textures/doorz_trapdoor_jungle.png new file mode 100644 index 0000000..c5a6c8b Binary files /dev/null and b/doorz/textures/doorz_trapdoor_jungle.png differ diff --git a/doorz/textures/doorz_trapdoor_pine.png b/doorz/textures/doorz_trapdoor_pine.png new file mode 100644 index 0000000..05a112e Binary files /dev/null and b/doorz/textures/doorz_trapdoor_pine.png differ diff --git a/doorz/textures/doorz_trapdoor_side.png b/doorz/textures/doorz_trapdoor_side.png new file mode 100644 index 0000000..c45d870 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_side.png differ diff --git a/doorz/textures/doorz_trapdoor_side_acacia.png b/doorz/textures/doorz_trapdoor_side_acacia.png new file mode 100644 index 0000000..b5fb6c1 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_side_acacia.png differ diff --git a/doorz/textures/doorz_trapdoor_side_aspen.png b/doorz/textures/doorz_trapdoor_side_aspen.png new file mode 100644 index 0000000..4299b90 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_side_aspen.png differ diff --git a/doorz/textures/doorz_trapdoor_side_jungle.png b/doorz/textures/doorz_trapdoor_side_jungle.png new file mode 100644 index 0000000..b1a93fb Binary files /dev/null and b/doorz/textures/doorz_trapdoor_side_jungle.png differ diff --git a/doorz/textures/doorz_trapdoor_side_pine.png b/doorz/textures/doorz_trapdoor_side_pine.png new file mode 100644 index 0000000..e7c25d3 Binary files /dev/null and b/doorz/textures/doorz_trapdoor_side_pine.png differ diff --git a/fluidz/depends.txt b/fluidz/depends.txt new file mode 100755 index 0000000..6cf00e8 --- /dev/null +++ b/fluidz/depends.txt @@ -0,0 +1,2 @@ +default +bucket diff --git a/fluidz/init.lua b/fluidz/init.lua new file mode 100644 index 0000000..367909d --- /dev/null +++ b/fluidz/init.lua @@ -0,0 +1,337 @@ +minetest.register_node("fluidz:swamp_water_source", { + description = "Swamp Water Source", + drawtype = "liquid", + tiles = { + { + name = "fluidz_swamp_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + special_tiles = { + { + name = "fluidz_swamp_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + backface_culling = false, + }, + }, + alpha = 160, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "fluidz:swamp_water_flowing", + liquid_alternative_source = "fluidz:swamp_water_source", + liquid_viscosity = 1, + liquid_renewable = false, + liquid_range = 2, + post_effect_color = {a = 103, r = 30, g = 72, b = 30}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, +}) + +minetest.register_node("fluidz:swamp_water_flowing", { + description = "Flowing Swamp Water", + drawtype = "flowingliquid", + tiles = {"fluidz_swamp_water.png"}, + special_tiles = { + { + name = "fluidz_swamp_water_flowing_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + { + name = "fluidz_swamp_water_flowing_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + }, + alpha = 160, + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "fluidz:swamp_water_flowing", + liquid_alternative_source = "fluidz:swamp_water_source", + liquid_viscosity = 1, + liquid_renewable = false, + liquid_range = 2, + post_effect_color = {a = 103, r = 30, g = 72, b = 30}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1}, +}) + +minetest.register_node("fluidz:acid_source", { + description = "Acid Source", + drawtype = "liquid", + tiles = { + { + name = "fluidz_acid_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + special_tiles = { + { + name = "fluidz_acid_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + backface_culling = false, + }, + }, + alpha = 160, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "fluidz:acid_flowing", + liquid_alternative_source = "fluidz:acid_source", + liquid_viscosity = 1, + liquid_renewable = true, + liquid_range = 16, + post_effect_color = {a = 103, r = 30, g = 250, b = 30}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, + on_step = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, + on_activate = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, + on_load = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, +}) + +minetest.register_node("fluidz:acid_flowing", { + description = "Flowing Acid", + drawtype = "flowingliquid", + tiles = {"fluidz_acid.png"}, + special_tiles = { + { + name = "fluidz_acid_flowing_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + { + name = "fluidz_acid_flowing_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + }, + alpha = 160, + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "fluidz:acid_flowing", + liquid_alternative_source = "fluidz:acid_source", + liquid_viscosity = 1, + liquid_renewable = true, + liquid_range = 16, + post_effect_color = {a = 103, r = 30, g = 250, b = 30}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1}, + on_step = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, + on_activate = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, + on_load = function(pos) + local near = { + {pos.x-1, pos.y-1, pos.z-1}, + {pos.x, pos.y-1, pos.z-1}, + {pos.x+1, pos.y-1, pos.z-1}, + {pos.x-1, pos.y-1, pos.z}, + {pos.x, pos.y-1, pos.z}, + {pos.x+1, pos.y-1, pos.z}, + {pos.x-1, pos.y-1, pos.z+1}, + {pos.x, pos.y-1, pos.z+1}, + {pos.x+1, pos.y-1, pos.z+1} + } + for _,npos in pairs(near) do + --local udata = minetest.registered_nodes[minetest.get_node(npos).name] + --if udata ~= "air" then + -- for __,group in pairs(udata) do + -- if group == "sand" and "sand" == 1 then + minetest.set_node(npos, {name = "air"}) + -- end + -- end + --end + end + end, +}) + +bucket.register_liquid( + "fluidz:swamp_water_source", + "fluidz:swamp_water_flowing", + "fluidz:bucket_swamp_water", + "bucket_swamp_water.png", + "Swamp Water Bucket", + {water_bucket = 1} +) + +bucket.register_liquid( + "fluidz:acid_source", + "fluidz:acid_flowing", + "fluidz:bucket_acid", + "bucket_acid.png", + "Acid Bucket", + {acid_bucket = 1} +) \ No newline at end of file diff --git a/fluidz/readme.md b/fluidz/readme.md new file mode 100644 index 0000000..4ebd918 --- /dev/null +++ b/fluidz/readme.md @@ -0,0 +1 @@ +fluids is a mod that adds a couple new fluids that will be useful in the future, currently in a POC state, acid isn't caustic and swamp water doesn't generate anywhere. diff --git a/fluidz/textures/bucket_acid.png b/fluidz/textures/bucket_acid.png new file mode 100644 index 0000000..02432b0 Binary files /dev/null and b/fluidz/textures/bucket_acid.png differ diff --git a/fluidz/textures/bucket_river_water.png b/fluidz/textures/bucket_river_water.png new file mode 100644 index 0000000..d4648bb Binary files /dev/null and b/fluidz/textures/bucket_river_water.png differ diff --git a/fluidz/textures/bucket_swamp_water.png b/fluidz/textures/bucket_swamp_water.png new file mode 100644 index 0000000..41178d8 Binary files /dev/null and b/fluidz/textures/bucket_swamp_water.png differ diff --git a/fluidz/textures/default_swamp_water_source_animated.png b/fluidz/textures/default_swamp_water_source_animated.png new file mode 100644 index 0000000..beffe9d Binary files /dev/null and b/fluidz/textures/default_swamp_water_source_animated.png differ diff --git a/fluidz/textures/fluidz_acid.png b/fluidz/textures/fluidz_acid.png new file mode 100644 index 0000000..2980b79 Binary files /dev/null and b/fluidz/textures/fluidz_acid.png differ diff --git a/fluidz/textures/fluidz_acid_flowing_animated.png b/fluidz/textures/fluidz_acid_flowing_animated.png new file mode 100644 index 0000000..2bab951 Binary files /dev/null and b/fluidz/textures/fluidz_acid_flowing_animated.png differ diff --git a/fluidz/textures/fluidz_acid_source_animated.png b/fluidz/textures/fluidz_acid_source_animated.png new file mode 100644 index 0000000..957abcb Binary files /dev/null and b/fluidz/textures/fluidz_acid_source_animated.png differ diff --git a/fluidz/textures/fluidz_river_water.png b/fluidz/textures/fluidz_river_water.png new file mode 100644 index 0000000..3b55c5f Binary files /dev/null and b/fluidz/textures/fluidz_river_water.png differ diff --git a/fluidz/textures/fluidz_river_water_flowing_animated.png b/fluidz/textures/fluidz_river_water_flowing_animated.png new file mode 100644 index 0000000..536acc5 Binary files /dev/null and b/fluidz/textures/fluidz_river_water_flowing_animated.png differ diff --git a/fluidz/textures/fluidz_river_water_source_animated.png b/fluidz/textures/fluidz_river_water_source_animated.png new file mode 100644 index 0000000..daa5653 Binary files /dev/null and b/fluidz/textures/fluidz_river_water_source_animated.png differ diff --git a/fluidz/textures/fluidz_swamp_water.png b/fluidz/textures/fluidz_swamp_water.png new file mode 100644 index 0000000..46fcd5f Binary files /dev/null and b/fluidz/textures/fluidz_swamp_water.png differ diff --git a/fluidz/textures/fluidz_swamp_water_flowing_animated.png b/fluidz/textures/fluidz_swamp_water_flowing_animated.png new file mode 100644 index 0000000..b232619 Binary files /dev/null and b/fluidz/textures/fluidz_swamp_water_flowing_animated.png differ diff --git a/mineralz/crafts.lua b/mineralz/crafts.lua new file mode 100644 index 0000000..1f19e1c --- /dev/null +++ b/mineralz/crafts.lua @@ -0,0 +1,78 @@ +local nine_craftings = { + "quartz", + "rose_quartz", + "jet_quartz", + "amethyst", + "emerald", +} + +for _,mineral in pairs(nine_craftings) do + local mineral_fullname = "mineralz:"..mineral + local shard = mineral_fullname.."_shard" + local crystal = mineral_fullname.."_crystal" + minetest.register_craft({ + type = "shapeless", + output = crystal, + recipe = { + shard, shard, shard, + shard, shard, shard, + shard, shard, shard, + }, + }) + minetest.register_craft({ + type = "shapeless", + output = crystal.." 9", + recipe = {mineral_fullname}, + }) + minetest.register_craft({ + type = "shapeless", + output = mineral_fullname, + recipe = { + crystal, crystal, crystal, + crystal, crystal, crystal, + crystal, crystal, crystal, + }, + }) + minetest.register_craft({ + type = "shapeless", + output = shard.." 9", + recipe = {crystal}, + }) +end + +local four_craftings = { + "lapis_lazuli", + "malachite", +} + +for _,mineral in pairs(crystal_craftings) do + local mineral_fullname = "mineralz:"..mineral + local block = mineral_fullname.."_block" + minetest.register_craft({ + type = "shapeless", + output = block, + recipe = { + mineral_fullname, mineral_fullname, + mineral_fullname, mineral_fullname, + }, + }) + minetest.register_craft({ + type = "shapeless", + output = mineral_fullname, + recipe = {block}, + }) +end + +minetest.register_craft({ + type = "cooking", + output = "mineralz:pure_quartz", + recipe = "mineralz_quartz", + cooktime = 7, +}) + +minetest.register_craft({ + type = "cooking", + output = "default:copper_lump", + recipe = "mineralz:malachite", + cooktime = 2, +}) \ No newline at end of file diff --git a/mineralz/crystals.lua b/mineralz/crystals.lua new file mode 100644 index 0000000..66ad82d --- /dev/null +++ b/mineralz/crystals.lua @@ -0,0 +1,223 @@ +-- Quartz + +minetest.register_node("mineralz:pure_quartz", { + description = "Pure Quartz", + tiles = {"mineralz_pure_quartz.png"}, + drawtype = "glasslike_framed_optional", + paramtype = "light", + use_texture_alpha = true, + is_ground_content = true, + sunlight_propagates = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_glass_defaults, +}) + +minetest.register_node("mineralz:quartz", { + description = "Quartz", + tiles = {"mineralz_quartz.png"}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:quartz_block", { + description = "Quartz Block", + tiles = {"mineralz_quartz.png^"..mineralz.block_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:quartz_brick", { + description = "Quartz Brick", + tiles = {"mineralz_quartz.png^"..mineralz.brick_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_quartz", { + description = "Quartz Ore", + tiles = {"default_stone.png^mineralz_quartz_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=2}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 3, + items = { + items = {"mineralz:quartz_crystal"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem("mineralz:quartz_crystal", { + description = "Quartz Crystal", + inventory_image = "mineralz_quartz_crystal.png", + groups = {crystal=1}, +}) + +minetest.register_craftitem("mineralz:quartz_shard", { + description = "Quartz Crystal Shard", + inventory_image = "mineralz_quartz_shard.png", + groups = {crystal_shard=1}, +}) + +-- Rose quartz + +minetest.register_node("mineralz:rose_quartz", { + description = "Rose Quartz", + tiles = {"mineralz_rose_quartz.png"}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:rose_quartz_block", { + description = "Rose Quartz Block", + tiles = {"mineralz_rose_quartz.png^"..mineralz.block_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:rose_quartz_brick", { + description = "Quartz Brick", + tiles = {"mineralz_rose_quartz.png^"..mineralz.brick_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_rose_quartz", { + description = "Rose Quartz Ore", + tiles = {"default_stone.png^mineralz_rose_quartz_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=2}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 3, + items = { + items = {"mineralz:rose_quartz_crystal"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem("mineralz:rose_quartz_crystal", { + description = "Rose Quartz Crystal", + inventory_image = "mineralz_rose_quartz_crystal.png", + groups = {crystal=1}, +}) + +minetest.register_craftitem("mineralz:rose_quartz_shard", { + description = "Rose Quartz Crystal Shard", + inventory_image = "mineralz_rose_quartz_shard.png", + groups = {crystal_shard=1}, +}) + +-- Jet Quartz + +minetest.register_node("mineralz:jet_quartz", { + description = "Jet Quartz", + tiles = {"mineralz_jet_quartz.png"}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:jet_quartz_block", { + description = "Jet Quartz Block", + tiles = {"mineralz_jet_quartz.png^"..mineralz.block_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:jet_quartz_brick", { + description = "Jet Quartz Brick", + tiles = {"mineralz_jet_quartz.png^"..mineralz.brick_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_jet_quartz", { + description = "Jet Quartz Ore", + tiles = {"default_stone.png^mineralz_jet_quartz_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=2}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 3, + items = { + items = {"mineralz:jet_quartz_crystal"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem("mineralz:jet_quartz_crystal", { + description = "Jet Quartz Crystal", + inventory_image = "mineralz_jet_quartz_crystal.png", + groups = {crystal=1}, +}) + +minetest.register_craftitem("mineralz:jet_quartz_shard", { + description = "Jet Quartz Crystal Shard", + inventory_image = "mineralz_jet_quartz_shard.png", + groups = {crystal_shard=1}, +}) + +-- Amethyst + +minetest.register_node("mineralz:amethyst", { + description = "Amethyst", + tiles = {"mineralz_amethyst.png"}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:amethyst_block", { + description = "Amethyst Block", + tiles = {"mineralz_amethyst.png^"..mineralz.block_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:amethyst_brick", { + description = "Amethyst Brick", + tiles = {"mineralz_amethyst.png^"..mineralz.brick_template}, + is_ground_content = true, + groups = {cracky=3,level=2}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_amethyst", { + description = "Amethyst Ore", + tiles = {"default_stone.png^mineralz_amethyst_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=2}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 3, + items = { + items = {"mineralz:amethyst_crystal"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem("mineralz:amethyst_crystal", { + description = "Amethyst Crystal", + inventory_image = "mineralz_amethyst_crystal.png", + groups = {crystal=1}, +}) + +minetest.register_craftitem("mineralz:amethyst_shard", { + description = "Amethyst Crystal Shard", + inventory_image = "mineralz_amethyst_shard.png", + groups = {crystal_shard=1}, +}) \ No newline at end of file diff --git a/mineralz/depends.txt b/mineralz/depends.txt new file mode 100644 index 0000000..331d858 --- /dev/null +++ b/mineralz/depends.txt @@ -0,0 +1 @@ +default \ No newline at end of file diff --git a/mineralz/description.txt b/mineralz/description.txt new file mode 100644 index 0000000..cbf4133 --- /dev/null +++ b/mineralz/description.txt @@ -0,0 +1 @@ +Mineralz: Basically it adds a plethora of different things to swing a pick at and build the most awesome things from the deepest darkest most wildly creative depths of your mind! Think of it as moremoreores. \ No newline at end of file diff --git a/mineralz/init.lua b/mineralz/init.lua new file mode 100644 index 0000000..0982e7b --- /dev/null +++ b/mineralz/init.lua @@ -0,0 +1,11 @@ +local mp = minetest.get_modpath("mineralz") +mineralz = {} + +mineralz.brick_template = "mineralz_brick_template.png" +mineralz.block_template = "mineralz_block_template.png" +mineralz.pillar_template = { + side = "mineralz_pillar_side_template.png", + ends = "mineralz_pillar_ends_template.png", +} + +dofile(mp.."/crystals.lua") \ No newline at end of file diff --git a/mineralz/mapgen.lua b/mineralz/mapgen.lua new file mode 100644 index 0000000..b24cafb --- /dev/null +++ b/mineralz/mapgen.lua @@ -0,0 +1,87 @@ +-- Malachite overtaking copper ore almost all the way +minetest.register_ore({ + ore_type = "scatter", + ore = "mineralz:stone_with_malachite", + wherein = "default:stone_with_copper", + clust_scarcity = 1, + clust_num_ores = 1, + clust_size = 1, + y_min = -256, + y_max = 33000, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "mineralz:stone_with_quartz", + wherein = "default:stone", + clust_scarcity = 8 * 8 * 8, + clust_num_ores = 32, + clust_size = 6, + y_min = -33000, + y_max = 100, + noise_params = { + offset = 0, + scale = 1, + spread = {x = 64, y = 64, z = 64}, + seed = 2314, + octaves = 3, + persist = 0.5, + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "mineralz:stone_with_rose_quartz", + wherein = "default:stone", + clust_scarcity = 9 * 9 * 9, + clust_num_ores = 16, + clust_size = 6, + y_min = -33000, + y_max = -10, + noise_params = { + offset = 0, + scale = 1, + spread = {x = 64, y = 64, z = 64}, + seed = 2791, + octaves = 3, + persist = 0.5, + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "mineralz:stone_with_jet_quartz", + wherein = "default:stone", + clust_scarcity = 9 * 9 * 9, + clust_num_ores = 16, + clust_size = 6, + y_min = -33000, + y_max = -10, + noise_params = { + offset = 0, + scale = 1, + spread = {x = 64, y = 64, z = 64}, + seed = 314, + octaves = 3, + persist = 0.5, + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "mineralz:stone_with_amethyst", + wherein = "default:stone", + clust_scarcity = 8 * 8 * 8, + clust_num_ores = 32, + clust_size = 4, + y_min = -33000, + y_max = 40, + noise_params = { + offset = 0, + scale = 1, + spread = {x = 64, y = 64, z = 64}, + seed = 7264, + octaves = 3, + persist = 0.5, + }, +}) \ No newline at end of file diff --git a/mineralz/minerals.lua b/mineralz/minerals.lua new file mode 100644 index 0000000..7524c1e --- /dev/null +++ b/mineralz/minerals.lua @@ -0,0 +1,85 @@ +-- Hey it is redundantly named! + +minetest.register_craftitem({"mineralz:emerald", { + description = "Emerald", + inventory_image = "mineralz_emerald.png", +}) + +minetest.register_node("mineralz:emerald_block", { + description = "Block Of Emerald", + tiles = {"mineralz_emerald_block.png"}, + is_ground_content = true, + groups = {cracky=3,level=3}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_emerald", { + description = "Emerald Ore", + tiles = {"mineralz_emerald_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=3}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 1, + items = { + items = {"mineralz:emerald"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem({"mineralz:lapis_lazuli", { + description = "Lapis Lazuli", + inventory_image = "mineralz_lapis_lazuli.png", +}) + +minetest.register_node("mineralz:lapis_lazuli_block", { + description = "Block Of Lapis Lazuli", + tiles = {"mineralz_lapis_lazuli_block.png"}, + is_ground_content = true, + groups = {cracky=3,level=3}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_lapis_lazuli", { + description = "Lapis Lazuli Ore", + tiles = {"mineralz_lapis_lazuli_ore.png"}, + is_ground_content = true, + groups = {cracky=2,level=3}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 3, + items = { + items = {"mineralz:lapis_lazuli"}, + rarity = 1, + }, + }, +}) + +minetest.register_craftitem({"mineralz:malachite", { + description = "Malachite", + inventory_image = "mineralz_malachite.png", +}) + +minetest.register_node("mineralz:malachite_block", { + description = "Block Of Malachite", + tiles = {"mineralz_malachite_block.png"}, + is_ground_content = true, + groups = {cracky=2,level=1}, + sounds = default.node_sound_stone_defaults, +}) + +minetest.register_node("mineralz:stone_with_malachite", { + description = "Malachite Ore", + tiles = {"mineralz_malachite_ore.png"}, + is_ground_content = true, + groups = {cracky=1,level=1}, + sounds = default.node_sound_stone_defaults, + drop = { + max_items = 2, + items = { + items = {"mineralz:malachite"}, + rarity = 1, + }, + }, +}) \ No newline at end of file diff --git a/mineralz/mod.conf b/mineralz/mod.conf new file mode 100644 index 0000000..b399a90 --- /dev/null +++ b/mineralz/mod.conf @@ -0,0 +1 @@ +name=mineralz \ No newline at end of file diff --git a/mineralz/readme.md b/mineralz/readme.md new file mode 100644 index 0000000..4581af4 --- /dev/null +++ b/mineralz/readme.md @@ -0,0 +1 @@ +Mineralz: adds loads of cool ores and minerals and some (a lot) more decorative materials to fiddle around with and buind cool stuff! \ No newline at end of file diff --git a/mineralz/textures/minerals_emerald_ore.png b/mineralz/textures/minerals_emerald_ore.png new file mode 100644 index 0000000..4357a53 Binary files /dev/null and b/mineralz/textures/minerals_emerald_ore.png differ diff --git a/mineralz/textures/mineralz_amethyst.png b/mineralz/textures/mineralz_amethyst.png new file mode 100644 index 0000000..f1de802 Binary files /dev/null and b/mineralz/textures/mineralz_amethyst.png differ diff --git a/mineralz/textures/mineralz_amethyst_crystal.png b/mineralz/textures/mineralz_amethyst_crystal.png new file mode 100644 index 0000000..43c7062 Binary files /dev/null and b/mineralz/textures/mineralz_amethyst_crystal.png differ diff --git a/mineralz/textures/mineralz_amethyst_ore.png b/mineralz/textures/mineralz_amethyst_ore.png new file mode 100644 index 0000000..9eac832 Binary files /dev/null and b/mineralz/textures/mineralz_amethyst_ore.png differ diff --git a/mineralz/textures/mineralz_amethyst_shard.png b/mineralz/textures/mineralz_amethyst_shard.png new file mode 100644 index 0000000..805d6df Binary files /dev/null and b/mineralz/textures/mineralz_amethyst_shard.png differ diff --git a/mineralz/textures/mineralz_block_template.png b/mineralz/textures/mineralz_block_template.png new file mode 100644 index 0000000..8cf48d0 Binary files /dev/null and b/mineralz/textures/mineralz_block_template.png differ diff --git a/mineralz/textures/mineralz_brick_template.png b/mineralz/textures/mineralz_brick_template.png new file mode 100644 index 0000000..5427bf5 Binary files /dev/null and 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a/mineralz/textures/mineralz_jet_quartz.png b/mineralz/textures/mineralz_jet_quartz.png new file mode 100644 index 0000000..8abfcbe Binary files /dev/null and b/mineralz/textures/mineralz_jet_quartz.png differ diff --git a/mineralz/textures/mineralz_jet_quartz.xcf b/mineralz/textures/mineralz_jet_quartz.xcf new file mode 100644 index 0000000..e211950 Binary files /dev/null and b/mineralz/textures/mineralz_jet_quartz.xcf differ diff --git a/mineralz/textures/mineralz_jet_quartz_crystal.png b/mineralz/textures/mineralz_jet_quartz_crystal.png new file mode 100644 index 0000000..543a1b1 Binary files /dev/null and b/mineralz/textures/mineralz_jet_quartz_crystal.png differ diff --git a/mineralz/textures/mineralz_jet_quartz_ore.png b/mineralz/textures/mineralz_jet_quartz_ore.png new file mode 100644 index 0000000..425bc66 Binary files /dev/null and b/mineralz/textures/mineralz_jet_quartz_ore.png differ diff --git a/mineralz/textures/mineralz_jet_quartz_shard.png b/mineralz/textures/mineralz_jet_quartz_shard.png new file mode 100644 index 0000000..aaa2bdd Binary files /dev/null and b/mineralz/textures/mineralz_jet_quartz_shard.png differ diff --git a/mineralz/textures/mineralz_lapis_block.xcf b/mineralz/textures/mineralz_lapis_block.xcf new file mode 100644 index 0000000..554d179 Binary files /dev/null and b/mineralz/textures/mineralz_lapis_block.xcf differ diff --git a/mineralz/textures/mineralz_lapis_lazuli.xcf b/mineralz/textures/mineralz_lapis_lazuli.xcf new file mode 100644 index 0000000..4cb9fca Binary files /dev/null and b/mineralz/textures/mineralz_lapis_lazuli.xcf differ diff --git a/mineralz/textures/mineralz_lapis_lazuli_block.png b/mineralz/textures/mineralz_lapis_lazuli_block.png new file mode 100644 index 0000000..2f7a41e Binary files /dev/null and b/mineralz/textures/mineralz_lapis_lazuli_block.png differ diff --git a/mineralz/textures/mineralz_lapis_lazuli_ore.png b/mineralz/textures/mineralz_lapis_lazuli_ore.png new file mode 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a/mineralz/textures/mineralz_quartz.xcf b/mineralz/textures/mineralz_quartz.xcf new file mode 100644 index 0000000..9adcc4b Binary files /dev/null and b/mineralz/textures/mineralz_quartz.xcf differ diff --git a/mineralz/textures/mineralz_quartz_crystal.png b/mineralz/textures/mineralz_quartz_crystal.png new file mode 100644 index 0000000..e3ee84c Binary files /dev/null and b/mineralz/textures/mineralz_quartz_crystal.png differ diff --git a/mineralz/textures/mineralz_quartz_crystal.xcf b/mineralz/textures/mineralz_quartz_crystal.xcf new file mode 100644 index 0000000..7bfbcf1 Binary files /dev/null and b/mineralz/textures/mineralz_quartz_crystal.xcf differ diff --git a/mineralz/textures/mineralz_quartz_ore.png b/mineralz/textures/mineralz_quartz_ore.png new file mode 100644 index 0000000..191f294 Binary files /dev/null and b/mineralz/textures/mineralz_quartz_ore.png differ diff --git a/mineralz/textures/mineralz_quartz_shard.png b/mineralz/textures/mineralz_quartz_shard.png new file mode 100644 index 0000000..35e88cc Binary files /dev/null and b/mineralz/textures/mineralz_quartz_shard.png differ diff --git a/mineralz/textures/mineralz_quartz_shard.xcf b/mineralz/textures/mineralz_quartz_shard.xcf new file mode 100644 index 0000000..d6c358b Binary files /dev/null and b/mineralz/textures/mineralz_quartz_shard.xcf differ diff --git a/mineralz/textures/mineralz_rose_quartz.png b/mineralz/textures/mineralz_rose_quartz.png new file mode 100644 index 0000000..779ea03 Binary files /dev/null and b/mineralz/textures/mineralz_rose_quartz.png differ diff --git a/mineralz/textures/mineralz_rose_quartz_crystal.png b/mineralz/textures/mineralz_rose_quartz_crystal.png new file mode 100644 index 0000000..448b3e8 Binary files /dev/null and b/mineralz/textures/mineralz_rose_quartz_crystal.png differ diff --git a/mineralz/textures/mineralz_rose_quartz_ore.png b/mineralz/textures/mineralz_rose_quartz_ore.png new file mode 100644 index 0000000..044f997 Binary files /dev/null and b/mineralz/textures/mineralz_rose_quartz_ore.png differ diff --git a/mineralz/textures/mineralz_rose_quartz_shard.png b/mineralz/textures/mineralz_rose_quartz_shard.png new file mode 100644 index 0000000..26ba3bd Binary files /dev/null and b/mineralz/textures/mineralz_rose_quartz_shard.png differ diff --git a/modpack.txt b/modpack.txt new file mode 100644 index 0000000..e69de29 diff --git a/readme.md b/readme.md new file mode 100755 index 0000000..f145dcd --- /dev/null +++ b/readme.md @@ -0,0 +1,3 @@ +xdefault modpack: + The new default+^∞! + Prepare yourself for an explosion of new stuff to play and build with like new stone types, ores, TRANSPARENT ICE, a block of papayrus that I haven't written a recipe for yet, new liquids, other wood doors, and a bunch of bookshelves! Not to mention all the new beautiful awe inspiring building materials all these mods add. Please — GO NUTS! diff --git a/rockz/depends.txt b/rockz/depends.txt new file mode 100755 index 0000000..e7ace93 --- /dev/null +++ b/rockz/depends.txt @@ -0,0 +1,3 @@ +default +moreblocks? +xdefault? diff --git a/rockz/init.lua b/rockz/init.lua new file mode 100755 index 0000000..c62f831 --- /dev/null +++ b/rockz/init.lua @@ -0,0 +1,366 @@ +-- The rockz mod ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +-- License of everything LGP v3 -- + +-- Stones ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +-- dependancy based configuration + +-- Enable xrockz to rockz more stuff +local enable_xrockz = true +local legacy_compat = minetest.get_modpath("xdefault") +rockz={} +rockz.xrockz = enable_xrockz + +local function deps_met(mod) + if minetest.get_modpath(mod) then + print(mod) + if not minetest.setting_getbool("disable_rockz."..mod) then + print("\t"..mod.."=true") + return true + else + print("\t"..mod.."=false") + return false + end + end +end +--[[if legacy_compat ~= true then + xdefault={} + function xdefault.back_compat_alias(node) + print("xdefault nod found, not registering alias for "..node) + end +end]] + +mpath = minetest.get_modpath("rockz") + +-- Rock polisher +dofile(mpath.."/polisher.lua") + +local stonez = { + {"andesite", "Andesite", {cracky = 2}}, + {"diorite", "Diorite", {cracky = 1}}, + {"granite", "Granite", {cracky = 1}}, + {"turquoise", "Turquoise", {cracky = 1}}, + {"jade", "Jade", {cracky = 1}}, + {"marble", "Marble", {cracky = 1}}, + {"basalt", "Basalt", {cracky = 2, level = 2}}, + {"whitestone", "Whitestone", {cracky = 1}}, + {"bedrock", "Bedrock", {cracky = 3, level = 3, immortal = 1}}, + {"bedrock2", "Indestructable Bedrock", {unbreakable = 1, immortal = 1, level=10}}, +} +for _,stonetype in pairs(stonez) do + local stonename = stonetype[1] + local stonedesc = stonetype[2] + --local sngroups = stonetype[3] + local stonegroups = stonetype[3] + stonegroups.stone = 1 + local cobblegroups = stonetype[3] + stonegroups.cobblestone = 1 + minetest.register_node("rockz:"..stonename, { + description = stonedesc, + tiles = {"rockz_"..stonename..".png"}, + groups = stonegroups, + drop = 'rockz:'..stonename.."_cobble", + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:"..stonename) + + minetest.register_node("rockz:"..stonename.."_cobble", { + description = stonedesc.." Cobblestone", + tiles = {"rockz_"..stonename..".png^rockz_cobble_template.png"}, + groups = cobblegroups, + drop = 'rockz:'..stonename.."_cobble", + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:"..stonename.."_cobble") + + minetest.register_node("rockz:"..stonename.."_block",{ + description = stonedesc.." Block", + tiles = {"rockz_"..stonename..".png^rockz_block_template.png"}, + groups = stonegroups, + drop = 'rockz:'..stonename..'_block', + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:"..stonename.."_block") + + minetest.register_node("rockz:polished_"..stonename,{ + description = "Polished "..stonedesc, + tiles = {"rockz_polished_"..stonename..".png"}, + groups = stonegroups, + drop = 'rockz:polished_'..stonename, + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:polished_"..stonename) + + minetest.register_node("rockz:polished_"..stonename.."_block",{ + description = "Polished "..stonedesc, + tiles = {"rockz_polished_"..stonename..".png^rockz_block_template.png"}, + groups = stonegroups, + drop = 'rockz:polished_'..stonename, + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:polished_"..stonename.."_block") + + minetest.register_node("rockz:"..stonename.."_brick",{ + description = stonedesc.." Brick", + tiles = {"rockz_"..stonename..".png^rockz_brick_template.png"}, + groups = stonegroups, + drop = 'rockz:'..stonename..'_brick', + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:"..stonename.."_brick") + + minetest.register_node("rockz:polished_"..stonename.."_brick",{ + description = "Smoothed "..stonedesc.." Brick", + tiles = {"rockz_polished_"..stonename..".png^rockz_brick_template.png"}, + groups = stonegroups, + drop = 'rockz:polished_'..stonename..'_brick', + sounds = default.node_sound_stone_defaults(), + }) + xdefault.back_compat_alias("rockz:polished_"..stonename.."_brick") + + rockz.register_polishing_recipe({ + type = "polishing", + output = "rockz:"..stonename.."_block", + recipe = "rockz:"..stonename, + polish_time = 30, + }) + + rockz.register_polishing_recipe({ + type = "polishing", + output = "rockz:polished_"..stonename, + recipe = "rockz:"..stonename.."_block", + polish_time = 50, + }) + + -- cook cobble back into origional stone + minetest.register_craft({ + type = "cooking", + output = "rockz:"..stonename, + recipe = "rockz:"..stonename.."_cobble" + }) + -- for now, register regular crafts because the polisher isn't working right + minetest.register_craft({ + output = "default:"..stonename.."_block", + recipe = { + {"rockz:"..stonename, "default:gravel"} + } + }) + minetest.register_craft({ + output = "default:"..stonename.."_block", + recipe = { + {"rockz:"..stonename, "default:gravel"} + } + }) + minetest.register_craft({ + output = "default:polished_"..stonename, + recipe = { + {"rockz:"..stonename.."_block", "default:gravel"} + } + }) + minetest.register_craft({ + output = "rockz:"..stonename.."_brick 4", + recipe = { + {"rockz:"..stonename, "rockz:"..stonename}, + {"rockz:"..stonename, "rockz:"..stonename} + } + }) + minetest.register_craft({ + output = "rockz:polished"..stonename.."_brick 4", + recipe = { + {"rockz:"..stonename.."_block", "rockz:"..stonename.."_block"}, + {"rockz:"..stonename.."_block", "rockz:"..stonename.."_block"} + } + }) +end + +-- Minerals + +minetest.register_node("rockz:stone_with_emerald", { + description = "Emerald Ore", + tiles = {"default_stone.png^rockz_mineral_emerald.png"}, + groups = {cracky = 1}, + drop = "rockz:emerald_piece", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("rockz:emerald", { + description = "Emerald Block", + tiles = {"rockz_emerald_block.png"}, + paramtype = "light", + groups = {cracky = 1, level = 2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_craftitem("rockz:emerald_piece", { + description = "Emerald", + tiles = {"rockz_emerald.png"} +}) + +-- Overriding Ice and sediment nodes + +minetest.override_item("default:ice", { + description = "Ice", + tiles = {"default_ice.png"}, + is_ground_content = false, + paramtype = "light", + drawtype = "glasslike", + use_texture_alpha = true, + groups = {cracky = 3, puts_out_fire = 1}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("rockz:packed_ice", { + description = "Packed Ice", + tiles = {"rockz_packedice.png"}, + is_ground_content = false, + paramtype = "light", + groups = {cracky = 2, puts_out_fire = 1}, + sounds = default.node_sound_glass_defaults(), +}) + +-- node table + +local rockznodes = { + "andesite", + "diorite", + "granite", + "turquoise", + "jade", + "marble", + "basalt", + "whitestone", + "bedrock", + "andesite_cobble", + "diorite_cobble", + "granite_cobble", + "turquoise_cobble", + "jade_cobble", + "marble_cobble", + "basalt_cobble", + "whitestone_cobble", + "bedrock_cobble", + "andesite_block", + "diorite_block", + "granite_block", + "turquoise_block", + "jade_block", + "marble_block", + "basalt_block", + "whitestone_block", + "bedrock_block", + "polished_andesite", + "polished_diorite", + "polished_granite", + "polished_turquoise", + "polished_jade", + "polished_marble", + "polished_basalt", + "polished_whitestone", + "polished_bedrock", + "polished_andesite_block", + "polished_diorite_block", + "polished_granite_block", + "polished_turquoise_block", + "polished_jade_block", + "polished_marble_block", + "polished_basalt_block", + "polished_whitestone_block", + "polished_bedrock_block", + "andesite_brick", + "diorite_brick", + "granite_brick", + "turqqoise_brick", + "jade_brick", + "marble_brick", + "basalt_brick", + "whitestone_brick", + "bedrock_brick", + "polished_andesite_brick", + "polished_diorite_brick", + "polished_granite_brick", + "polished_turquoise_brick", + "polished_jade_brick", + "polished_marble_brick", + "polished_basalt_brick", + "polished_whitestone_brick", + "polished_bedrock_brick", + "packed_ice", +} + +--[[local rockznodesmb = { + "andesite", + "diorite", + "granite", + "turquoise", + "jade", + "marble", + "basalt", + "whitestone", + "bedrock", + "andesite_block", + "diorite_block", + "granite_block", + "turquoise_block", + "jade_block", + "marble_block", + "basalt_block", + "whitestone_block", + "bedrock_block", + "polished_andesite", + "polished_diorite", + "polished_granite", + "polished_turquoise", + "polished_jade", + "polished_marble", + "polished_basalt", + "polished_whitestone", + "polished_bedrock", + "andesite_brick", + "diorite_brick", + "granite_brick", + "turqqoise_brick", + "jade_brick", + "marble_brick", + "basalt_brick", + "whitestone_brick", + "bedrock_brick", + "polished_andesite_brick", + "polished_diorite_brick", + "polished_granite_brick", + "polished_turquoise_brick", + "polished_jade_brick", + "polished_marble_brick", + "polished_basalt_brick", + "polished_whitestone_brick", + "polished_bedrock_brick", + "packed_ice", +}]] + +rockznodesmb = rockznodes + +local nodestowall = { + ""} + +-- moreblocks stuff +if minetest.get_modpath("moreblocks") then + for _, name in pairs(rockznodesmb) do + local nodename = "rockz:"..name + local ndef = minetest.registered_nodes[nodename] + if ndef then + local drop + if type(ndef.drop) == "string" then + drop = ndef.drop:sub(9) + end + stairsplus:register_all("rockz", name, nodename, { + description = ndef.description, + drop = drop, + groups = ndef.groups, + sounds = ndef.sounds, + tiles = ndef.tiles, + sunlight_propagates = true, + light_source = ndef.light_source + }) + end + end +end +dofile(mpath.."/mapgen.lua") \ No newline at end of file diff --git a/rockz/mapgen.lua b/rockz/mapgen.lua new file mode 100644 index 0000000..f879751 --- /dev/null +++ b/rockz/mapgen.lua @@ -0,0 +1,304 @@ +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:andesite", + wherein = {"default:stone"}, + clust_scarcity = 32 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = 0.2, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = 3216, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:diorite", + wherein = {"default:stone"}, + clust_scarcity = 32 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = 2.1, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = -4506, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:granite", + wherein = {"default:stone"}, + clust_scarcity = 32 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = -1846, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:turquoise", + wherein = {"default:stone"}, + clust_scarcity = 36 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = -3446, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:jade", + wherein = {"default:stone"}, + clust_scarcity = 36 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = 6876, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:marble", + wherein = {"default:stone"}, + clust_scarcity = 32 ^ 3, + clust_size = 16, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = 3942, + octaves = 1, + persist = 0.64 + }, +}) + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:basalt", + wherein = {"default:stone"}, + clust_scarcity = 16 ^ 3, + clust_size = 26, + y_min = -31000, + y_max = 1503, + noise_threshold = 0.1, + noise_params = { + offset = -3.6, + scale = 4, + spread = {x = 32, y = 32, z = 32}, + seed = 8911, + octaves = 1, + persist = 0.4 + }, +}) +--[[ +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:basalt", + wherein = {"default:stone"}, + clust_scarcity = 6 ^ 2, + clust_size = 56, + y_min = -31000, + y_max = 1803, + noise_threshold = 0.1, + noise_params = { + offset = -3.6, + scale = 4, + spread = {x = 32, y = 32, z = 32}, + seed = -8311, + octaves = 1, + persist = 0.4 + }, +}) +]] + +if minetest.register_cave_biome == nil then + minetest.register_ore({ + ore_type = "blob", + ore = "rockz:bedrock", + wherein = {"default:stone"}, + clust_scarcity = 8 ^ 3, + clust_size = 48, + y_min = -15942, + y_max = -1084, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 32, y = 32, z = 32}, + seed = 1331, + octaves = 1, + persist = 0.5 + }, + }) +else + minetest.register_cave_biome({ + name = 'bedrock', + biome_val = -66, + ceiling_node = 'rockz:bedrock', + floor_node = 'rockz:bedrock', + stalactite = 'squaresville_c:stalactite', + stalactite_chance = 12, + stalagmite = 'squaresville_c:stalagmite', + stalagmite_chance = 12, + surface_depth = 48, + underwater = true, + }) +end + +minetest.register_ore({ + ore_type = "blob", + ore = "rockz:whitestone", + wherein = {"default:stone"}, + clust_scarcity = 32 ^ 3, + clust_size = 32, + y_min = 113, + y_max = 31000, + noise_threshold = 0.1, + noise_params = { + offset = 0.6, + scale = 2, + spread = {x = 16, y = 16, z = 16}, + seed = -3312, + octaves = 1, + persist = 0.14 + }, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "rockz:stone_with_emerald", + wherein = {"default:stone"}, + clust_scarcity = 8 ^ 3, + clust_size = 2, + y_min = -31000, + y_max = -512, + noise_threshold = 0.1, + noise_params = { + offset = -0.6, + scale = 4, + spread = {x = 16, y = 16, z = 16}, + seed = -1846, + octaves = 1, + persist = 0.64 + }, +}) + +-- Mapgen + +minetest.register_biome({ + name = "glacier", + node_dust = "default:snowblock", + node_top = "default:ice", + depth_top = 2, + node_filler = "rockz:packed_ice", + depth_filler = 3, + node_stone = "default:stone", + node_water_top = "default:ice", + depth_water_top = 10, + node_water = "default:ice", + node_river_water = "default:ice", + node_riverbed = "rockz:packed_ice", + depth_riverbed = 2, + y_min = -8, + y_max = 31000, + heat_point = 0, + humidity_point = 50, +}) + +minetest.register_biome({ + name = "glacier_ocean", + node_dust = "default:snowblock", + node_top = "rockz:packed_ice", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + node_water_top = "default:ice", + depth_water_top = 2, + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -9, + heat_point = 0, + humidity_point = 50, +}) +--[[ +minetest.override_biome({ + name = "underground", +}) + +minetest.register_biome({ + name = "underground", -- the normal underground, tweaked so basalt can be cool + --node_dust = "", + --node_top = "", + --depth_top = , + --node_filler = "", + --depth_filler = , + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -31000, + y_max = -113, + heat_point = 40, + humidity_point = 50, +})]] +--[[ +minetest.register_biome({ + name = "volcanic_underground", + --node_dust = "", + --node_top = "", + --depth_top = , + --node_filler = "", + --depth_filler = , + node_stone = "rockz:basalt", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -31000, + y_max = -112, + heat_point = 120, + humidity_point = 0, +})]] \ No newline at end of file diff --git a/rockz/polisher.lua b/rockz/polisher.lua new file mode 100755 index 0000000..faa041d --- /dev/null +++ b/rockz/polisher.lua @@ -0,0 +1,569 @@ + +-- +-- Formspecs +-- + +rockz.polisher_recipes={} + +--[[ Example polishing_recipe +rockz.register_polishing_recipe({ + output = "rockz:polished_turquoise", + recipe = "rockz:turquoise_block", + polish_time = 30, +}) + +-- Example sediment definition +rockz.register_sediment_recipe({ + recipe = "groups:sediment", + dust_time = 100 +}) + +-- Example get polishing recipe +rockz.get_craft_result({ + type="polishing" + items="rockz:turquoise_block" +}) +returns + output={items = "rockz:turqouise_block", time = 30} + decinput={type="polishing",items="rockz:turquoise"} +]] + +function rockz.register_sediment_recipe(def) + def.type = "sediment" + if type(def) ~= "table" then + return nil + --elseif def.name == nil then + --return nil + elseif def.recipe == nil then + print("nil recipe") + return nil + elseif def.dust_time == nil then + print("nil dust time") + def.dust_time = 30 + end + print("registered new sediment") + print("recipe = "..def.recipe) + print("dust_time = "..def.dust_time) + -- now that all that is checked and fixed lets actually do something with this + table.insert(rockz.polisher_recipes,#rockz.polisher_recipes+1,def) +end + +function rockz.register_polishing_recipe(def) + def.type="polishing" + if type(def) ~= "table" then + return nil + --elseif def.name == nil then + --return nil + elseif def.output == nil then + print("nil output") + return nil + elseif def.recipe == nil then + print("nil recipe") + return nil + elseif def.polish_time == nil then + print("nil polish time") + def.polish_time = 30 + end + print("registered new polishing recipe") + print("output = "..def.output) + print("recipe = "..def.recipe) + print("polish_time = "..def.polish_time) + -- now that all that is checked and fixed lets actually do something with this + table.insert(rockz.polisher_recipes,#rockz.polisher_recipes+1,def) +end + +function rockz.get_craft_result(def) + local o = { -- output table + time = 0, -- output time + items = {} -- output items + } + local d = { -- decremented input table + type = "", -- decremented input recipe type + items = {} -- decremented input items + } + for _,arecipe in pairs(rockz.polisher_recipes) do + print(rockz.polisher_recipes[_].recipe) + print(def.items) + --print(def.time) + print(arecipe.recipe) + --print(def.type) + if arecipe.type == def.type then -- is this recipe the right type + print("yummy") + d.type = arecipe.type -- if so, then set it as decremented input type + if arecipe.type == "polishing" then -- is this a polishing recipe? + --for item,iname in pairs(def.items) do + print(arecipe.output) + print(def.items:get_name()) + if string.match(arecipe.recipe,"group:") then + print("it be group") + local grouptbl = string.split(arecipe.recipe,":") + local groupstr = grouptbl[2] + print(groupstr) + if minetest.get_node_group(def.items:get_name(), groupstr) > 0 then + print("fem") + o.items = arecipe.recipe -- set output items + print(o.items[1]) + o.time = recipe.dust_time -- set output time + print(o.time) + d.items = arecipe.recipe -- set decremented input items + print(d.items[1]) + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + else + print("goy") + o = { + items = "", + time = 0 + } + d = { + items = "", + } + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + end + elseif arecipe.recipe == def.items:get_name() then -- if so, then check that the recipe output is the same as defined items + print("oh chickie just died") + o.items = arecipe.output -- if so, then set output items + print(o.items[1]) + o.time = arecipe.polish_time -- set output time + print(o.time) + d.items = arecipe.recipe -- set decremented input items + print(o.items[1]) + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + break + --return o,d -- return output and decremented input + else + print("beeb "..arecipe.recipe.." ~= "..def.items:get_name()) + o = { + items = "", + time = 0 + } + d = { + items = "", + } + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + end + --end + return o,d -- return output and decremented input + elseif arecipe.type == "sediment" then -- is this a sediment recipe? + --for item,iname in pairs(def.items) do + print(arecipe.recipe) + print(def.items:get_name()) + if string.match(arecipe.recipe,"group:") then + print("its a group!") + local grouptbl = string.split(arecipe.recipe,":") + local groupstr = grouptbl[2] + print(groupstr) + if minetest.get_node_group(def.items:get_name(), groupstr) > 0 then + print("oh yeah it is!") + o.items = arecipe.recipe -- set output items + print(o.items[1]) + o.time = arecipe.dust_time -- set output time + print(o.time) + d.items = arecipe.recipe -- set decremented input items + print(d.items[1]) + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + else + print("nope googoo!") + o = { + items = "", + time = 0 + } + d = { + items = "", + } + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + end + elseif arecipe.recipe == def.items:get_name() then -- if so, then check that the recipe item is the same + print("Poiple me it is!") + o.items = arecipe.recipe -- set output items + print(o.items[1]) + o.time = recipe.dust_time -- set output time + print(o.time) + d.items = arecipe.recipe -- set decremented input items + print(d.items[1]) + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + break + else + print("ferrrrrrt NO!") + o = { + items = "", + time = 0 + } + d = { + items = "", + } + d.type = arecipe.type + print("o.items ="..o.items) + print("o.time ="..o.time) + print("d.items ="..d.items) + print("d.type ="..d.type) + end + --end + return o,d -- return output and decremented input + end + end + end +end + + + +--minetest.get_craft_result( + + +local function active_formspec(sediment_percent, item_percent) + local formspec = + "size[8,8.5]".. + default.gui_bg.. + default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;sediment;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;default_polisher_fire_bg.png^[lowpart:".. + (100-sediment_percent)..":default_sand_fire_fg.png]".. + "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. + (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. + "list[current_name;dst;4.75,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + "listring[current_name;dst]".. + "listring[current_player;main]".. + "listring[current_name;src]".. + "listring[current_player;main]".. + "listring[current_name;sediment]".. + "listring[current_player;main]".. + default.get_hotbar_bg(0, 4.25) + return formspec +end + +local inactive_formspec = + "size[8,8.5]".. + default.gui_bg.. + default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;sediment;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;default_silver_sand.png]".. + "image[3.75,1.5;1,1;gui_furnice_arrow_bg.png^[transformR270]".. + "list[current_name;dst;4.75,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + "listring[current_name;dst]".. + "listring[current_player;main]".. + "listring[current_name;src]".. + "listring[current_player;main]".. + "listring[current_name;sediment]".. + "listring[current_player;main]".. + default.get_hotbar_bg(0, 4.25) + +-- +-- Node callback functions that are the same for active and inactive polisher +-- + +local function can_dig(pos, player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("sediment") and inv:is_empty("dst") and inv:is_empty("src") +end + +local function allow_metadata_inventory_put(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + print(listname) + if listname == "sediment" then + local is_sediment = {} + local deci = {} + print(stack:get_name()) + is_sediment, deci = rockz.get_craft_result({type="sediment", items=stack}) + print(deci.items) + if is_sediment.items ~= "" then + if inv:is_empty("src") then + meta:set_string("infotext", "Polisher is empty") + print("polisher is empty") + end + print(tostring(stack:get_count()).." sediment") + return stack:get_count() + else + print("that stack is bad, denying placement") + return 0 + end + elseif listname == "src" then + print(tostring(stack:get_count()).." src") + return stack:get_count() + elseif listname == "dst" then + return 0 + end +end + +local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + --print("polisher stack stack = "..stack) + return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) +end + +local function allow_metadata_inventory_take(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() +end + +local function swap_node(pos, name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos, node) +end + +local function polisher_node_timer(pos, elapsed) + -- + -- Inizialize metadata + -- + local meta = minetest.get_meta(pos) + local sediment_time = meta:get_float("sediment_time") or 0 + local src_time = meta:get_float("src_time") or 0 + local sediment_totaltime = meta:get_float("sediment_totaltime") or 0 + + local inv = meta:get_inventory() + local srclist, sedimentlist + + local polishable, polished + local sediment + + local update = true + while update do + update = false + + srclist = inv:get_list("src") + sedimentlist = inv:get_list("sediment") + + -- + -- Polished + -- + + -- Check if we have polishable content + local afterpolished + print("srclist = "..srclist[1]:get_name()) + polished, afterpolished = rockz.get_craft_result({type = "polishing", items = srclist[1]}) + polishable = polished.time ~= 0 + + -- Check if we have enough sediment to work + if sediment_time < sediment_totaltime then + -- The polisher is currently active and has enough sediment + sediment_time = sediment_time + elapsed + -- If there is a polishable item then check if it is ready yet + if polishable then + src_time = src_time + elapsed + if src_time >= polished.time then + -- Place result in dst list if possible + if inv:room_for_item("dst", polished.item) then + inv:add_item("dst", polished.item) + print("polisher dst stack = "..inv:get_stack("dst",1)) + inv:set_stack("src", 1, afterpolished.items[1]) + print("polisher src stack = "..inv:get_stack("src",1)) + src_time = src_time - polished.time + update = true + end + end + end + else + -- polisher ran out of sediment + if polishable then + -- We need to get new sediment + local aftersediment + sediment, aftersediment = rockz.get_craft_result({type = "sediment", items = {sedimentlist}}) + + if sediment.time == 0 then + -- No valid sediment in sediment list + sediment_totaltime = 0 + src_time = 0 + else + -- Take sediment from sediment list + inv:set_stack("sediment", 1, aftersediment.items[1]) + print("polisher sediment stack = "..inv:get_stack("sediment",1)) + update = true + sediment_totaltime = sediment.time + (sediment_time - sediment_totaltime) + src_time = src_time + elapsed + end + else + -- We don't need to get new sediment since there is no polishable item + sediment_totaltime = 0 + src_time = 0 + end + sediment_time = 0 + end + + elapsed = 0 + end + + if sediment and sediment_totaltime > sediment.time then + sediment_totaltime = sediment.time + end + if srclist[1]:is_empty() then + src_time = 0 + end + + -- + -- Update formspec, infotext and node + -- + local formspec = inactive_formspec + local item_state + local item_percent = 0 + if polishable then + item_percent = math.floor(src_time / polished.time * 100) + if item_percent > 100 then + item_state = "100% (output full)" + else + item_state = item_percent .. "%" + end + else + if srclist[1]:is_empty() then + item_state = "Empty" + else + item_state = "Not polishable" + end + end + + local sediment_state = "Empty" + local active = "inactive " + local result = false + + if sediment_totaltime ~= 0 then + active = "active " + local sediment_percent = math.floor(sediment_time / sediment_totaltime * 100) + sediment_state = sediment_percent .. "%" + formspec = active_formspec(sediment_percent, item_percent) + swap_node(pos, "rockz:polisher_active") + -- make sure timer restarts automatically + result = true + else + if not sedimentlist[1]:is_empty() then + sediment_state = "0%" + end + swap_node(pos, "rockz:polisher") + -- stop timer on the inactive polisher + minetest.get_node_timer(pos):stop() + end + + local infotext = "polisher " .. active .. "(Item: " .. item_state .. "; sediment: " .. sediment_state .. ")" + + -- + -- Set meta values + -- + meta:set_float("sediment_totaltime", sediment_totaltime) + meta:set_float("sediment_time", sediment_time) + meta:set_float("src_time", src_time) + meta:set_string("formspec", formspec) + meta:set_string("infotext", infotext) + + return result +end + +-- +-- Node definitions +-- + +minetest.register_node("rockz:polisher", { + description = "polisher", + tiles = { + "rockz_polisher_top_opened.png", "rockz_polisher_top_closed.png", + "rockz_polisher_side.png", "rockz_polisher_side.png", + "rockz_polisher_side.png", "rockz_polisher_side.png" + }, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + on_timer = polisher_node_timer, + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", inactive_formspec) + local inv = meta:get_inventory() + inv:set_size('src', 1) + inv:set_size('sediment', 1) + inv:set_size('dst', 4) + end, + + on_metadata_inventory_move = function(pos) + minetest.get_node_timer(pos):start(1.0) + end, + on_metadata_inventory_put = function(pos) + -- start timer function, it will sort out whether polisher can run or not. + minetest.get_node_timer(pos):start(1.0) + end, + on_blast = function(pos) + local drops = {} + default.get_inventory_drops(pos, "src", drops) + default.get_inventory_drops(pos, "sediment", drops) + default.get_inventory_drops(pos, "dst", drops) + drops[#drops+1] = "rockz:polisher" + minetest.remove_node(pos) + return drops + end, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + +minetest.register_node("rockz:polisher_active", { + description = "polisher", + tiles = { + "rockz_polisher_top_closed.png", "rockz_polisher_top_closed.png", + "rockz_polisher_side.png", "rockz_polisher_side.png", + "rockz_polisher_side.png", "rockz_polisher_side.png" + }, + paramtype2 = "facedir", + light_source = 8, + drop = "rockz:polisher", + groups = {cracky=2, not_in_creative_inventory=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_timer = polisher_node_timer, + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + diff --git a/rockz/readme.md b/rockz/readme.md new file mode 100644 index 0000000..46064bd --- /dev/null +++ b/rockz/readme.md @@ -0,0 +1 @@ +rockz adds… ROCKS! pretty ones too. currently adds andesite, diorite, granite, marble, turquoise, jade, bedrock, and indestructable bedrock with a variety of different blocks like the standard node, a block, a brick, a cobble, and a polished varient of all of them except the cobbles. They make a cool house. diff --git a/rockz/textures/brick_template.xcf b/rockz/textures/brick_template.xcf new file mode 100644 index 0000000..f52aff5 Binary files /dev/null and b/rockz/textures/brick_template.xcf differ diff --git a/rockz/textures/default_ice.png b/rockz/textures/default_ice.png new file mode 100644 index 0000000..c46ce09 Binary files /dev/null and b/rockz/textures/default_ice.png differ diff --git a/rockz/textures/default_stone.png b/rockz/textures/default_stone.png new file mode 100644 index 0000000..63cb7c4 Binary files /dev/null and b/rockz/textures/default_stone.png differ diff --git a/rockz/textures/default_stone_block.png b/rockz/textures/default_stone_block.png new file mode 100644 index 0000000..3b771e7 Binary files /dev/null and b/rockz/textures/default_stone_block.png differ diff --git a/rockz/textures/default_stone_brick.png b/rockz/textures/default_stone_brick.png new file mode 100644 index 0000000..4312b5c Binary files /dev/null and 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file mode 100644 index 0000000..3f06708 --- /dev/null +++ b/xbuild/readme.md @@ -0,0 +1 @@ +xbuild currently just adds a block of papayrus, not yet craftable but it will be soon. diff --git a/xbuild/textures/xbuild_papblock.png b/xbuild/textures/xbuild_papblock.png new file mode 100644 index 0000000..472c3e0 Binary files /dev/null and b/xbuild/textures/xbuild_papblock.png differ