From 98c1d176903eafea5400118af1f31ff2e4487db4 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 30 Apr 2014 09:14:07 +0100 Subject: [PATCH] Add beach, river, stream sand. Detail down to 12n --- README.txt | 2 +- init.lua | 37 ++++++++++++++++++++++++++----------- 2 files changed, 27 insertions(+), 12 deletions(-) diff --git a/README.txt b/README.txt index ea79935..2f30d63 100644 --- a/README.txt +++ b/README.txt @@ -1,4 +1,4 @@ -riverdev 0.1.1 by paramat +riverdev 0.1.2 by paramat For latest stable Minetest back to 0.4.8 Depends default Licenses: code WTFPL \ No newline at end of file diff --git a/init.lua b/init.lua index 3c5b99b..4f8bf78 100644 --- a/init.lua +++ b/init.lua @@ -1,21 +1,27 @@ --- riverdev 0.1.1 by paramat +-- riverdev 0.1.2 by paramat -- For latest stable Minetest and back to 0.4.8 -- Depends default -- License: code WTFPL +-- Add beach and river sand, else desert sand +-- detail down to 12n + -- Parameters local YMIN = -33000 local YMAX = 33000 local YWATER = 1 -local TERZERO = 1 -- Terrain zero level -local TERSCAL = 256 -- Terrain scale in nodes -local TSTONE = 0.03 -- Density threshold for stone, depth of stone below surface +local YSAND = 3 +local YTER = 1 -- Terrain zero level +local TERSCA = 256 -- Terrain vertical scale in nodes +local TSTONE = 0.02 -- Density threshold for stone, depth of stone below surface local BASAMP = 0.2 local MIDAMP = 0.2 -local TERAMP = 0.4 +local TERAMP = 0.5 local TRIVER = -0.03 +local TRSAND = -0.035 local TSTREAM = -0.01 +local TSSAND = -0.01 -- 3D noise for terrain @@ -24,7 +30,7 @@ local np_terrain = { scale = 1, spread = {x=384, y=192, z=384}, seed = 5900033, - octaves = 5, + octaves = 6, persist = 0.67 } @@ -33,9 +39,9 @@ local np_terrain = { local np_mid = { offset = 0, scale = 1, - spread = {x=768, y=768, z=768}, -- spread is still stated with xyz values + spread = {x=768, y=768, z=768}, seed = 85546, - octaves = 4, + octaves = 5, persist = 0.5 } @@ -44,7 +50,7 @@ local np_mid = { local np_base = { offset = 0, scale = 1, - spread = {x=1536, y=1536, z=1536}, -- spread is still stated with xyz values + spread = {x=1536, y=1536, z=1536}, seed = -990054, octaves = 3, persist = 0.33 @@ -168,6 +174,7 @@ minetest.register_on_generated(function(minp, maxp, seed) local c_air = minetest.get_content_id("air") local c_water = minetest.get_content_id("default:water_source") local c_sand = minetest.get_content_id("default:sand") + local c_desand = minetest.get_content_id("default:desert_sand") local c_stone = minetest.get_content_id("riverdev:stone") local c_freshwater = minetest.get_content_id("riverdev:freshwater") @@ -205,19 +212,27 @@ minetest.register_on_generated(function(minp, maxp, seed) local n_mid = nvals_mid[nixz] local n_base = nvals_base[nixz] - local grad = (TERZERO - y) / TERSCAL + local grad = (YTER - y) / TERSCA local densitybas = n_base * BASAMP + grad local densitymid = math.abs(n_mid) * MIDAMP + densitybas local density = math.abs(n_terrain) * TERAMP * math.abs(n_mid) + densitymid local triver = TRIVER * (1 - n_base) + local trsand = TRSAND * (1 - n_base) local tstream = TSTREAM * (1 - math.abs(n_mid)) + local tssand = TSSAND * (1 - math.abs(n_mid)) if density >= TSTONE then -- stone data[vi] = c_stone stable[si] = stable[si] + 1 elseif density >= 0 and density < TSTONE and stable[si] >= 2 then -- fine materials - data[vi] = c_sand + if y <= YSAND + math.random() * 2 + or densitybas >= trsand + math.random() * 0.002 + or densitymid >= tssand + math.random() * 0.002 then + data[vi] = c_sand + else + data[vi] = c_desand + end elseif y <= YWATER and density < TSTONE then -- sea water data[vi] = c_water stable[si] = 0