minetest.register_node("flexrealm:lean", { description = "FLR LEAN", drawtype = "airlike", paramtype = "light", light_source = 14, sunlight_propagates = true, walkable = false, pointable = false, buildable_to = true, groups = {not_in_creative_inventory=1}, }) minetest.register_node("flexrealm:leanoff", { description = "FLR LEAN Off", drawtype = "airlike", paramtype = "light", light_source = 14, sunlight_propagates = true, walkable = false, pointable = false, buildable_to = true, groups = {not_in_creative_inventory=1}, }) minetest.register_node("flexrealm:grass", { description = "FLR Grass", tiles = {"default_grass.png"}, groups = {crumbly=3,soil=1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("flexrealm:frograss", { description = "FLR Frosty Grass", tiles = {"flexrealm_frograss.png"}, groups = {crumbly=2}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.6}, }), }) minetest.register_node("flexrealm:sand", { description = "FLR Sand", tiles = {"default_sand.png"}, groups = {crumbly=3, sand=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("flexrealm:desand", { description = "FLR Desert Sand", tiles = {"default_desert_sand.png"}, groups = {crumbly=3, sand=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("flexrealm:stone", { description = "FLR Stone", tiles = {"default_stone.png"}, groups = {cracky=3, stone=1}, drop = "default:cobble", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("flexrealm:destone", { description = "FLR Desert Stone", tiles = {"default_desert_stone.png"}, groups = {cracky=3, stone=1}, drop = "default:desert_stone", sounds = default.node_sound_stone_defaults(), }) minetest.register_node("flexrealm:cloud", { description = "FLR Cloud", drawtype = "glasslike", tiles = {"flexrealm_cloud.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, pointable = false, diggable = false, buildable_to = true, post_effect_color = {a=23, r=241, g=248, b=255}, groups = {not_in_creative_inventory=1}, }) minetest.register_node("flexrealm:needles", { description = "FLR Pine Needles", tiles = {"flexrealm_needles.png"}, groups = {snappy=3, leafdecay=3}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("flexrealm:drygrass", { description = "FLR Dry Grass", tiles = {"flexrealm_drygrass.png"}, groups = {crumbly=3,soil=1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("flexrealm:perfrost", { description = "FLR Permafrost", tiles = {"flexrealm_perfrost.png"}, groups = {crumbly=1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("flexrealm:savleaf", { description = "FLR Savanna Tree Leaves", drawtype = "allfaces_optional", visual_scale = 1.3, tiles = {"flexrealm_savleaf.png"}, paramtype = "light", groups = {snappy=3, leafdecay=4, flammable=2, leaves=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("flexrealm:junleaf", { description = "FLR Jungletree Leaves", drawtype = "allfaces_optional", visual_scale = 1.3, tiles = {"default_jungleleaves.png"}, paramtype = "light", groups = {snappy=3, leafdecay=4, flammable=2, leaves=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("flexrealm:watflow", { description = "FLR Flowing Water", inventory_image = minetest.inventorycube("default_water.png"), drawtype = "flowingliquid", tiles = {"default_water.png"}, alpha = WATER_ALPHA, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "flexrealm:watflow", liquid_alternative_source = "flexrealm:watsour", liquid_viscosity = WATER_VISC, freezemelt = "default:snow", liquid_renewable = false, liquid_range = 0, post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1}, }) minetest.register_node("flexrealm:watsour", { description = "FLR Water Source", inventory_image = minetest.inventorycube("default_water.png"), drawtype = "liquid", tiles = { {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} }, alpha = WATER_ALPHA, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "flexrealm:watflow", liquid_alternative_source = "flexrealm:watsour", liquid_viscosity = WATER_VISC, freezemelt = "default:ice", liquid_renewable = false, liquid_range = 0, post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, freezes=1}, })