-- Register light minetest.register_node("light:light", { description = "Light", tiles = {"light_light.png"}, paramtype = "light", light_source = 14, is_ground_content = false, groups = {dig_immediate = 2}, }) -- Give to new player minetest.register_on_newplayer(function(player) local inv = player:get_inventory() inv:add_item("main", "light:light 64") end)