-- Message string formats -- Change these if you would like different formatting -- -- These can be changed to show "~~~#mychannel~~~ message" instead of "|#mychannel| or any -- other format you like such as removing the channel name from the main channel, putting channel or -- player names at the end of the chat message, etc. -- -- The following parameters are available and can be specified : -- ${channel_name} name of the channel -- ${channel_owner} owner of the channel -- ${channel_password} password to use when joining the channel, used e.g. for invites -- ${from_player} the player that is sending the message -- ${to_player} player to which the message is sent, will contain multiple player names -- e.g. when sending a PM to multiple players -- ${message} the actual message that is to be sent -- ${time} the current time in 24 hour format, as returned from os.date("%X") -- beerchat.send_on_channel = function(name, channel_name, message) local msg = {name=name, channel=channel_name,message=message} for _,player in ipairs(minetest.get_connected_players()) do local target = player:get_player_name() -- Checking if the target is in this channel if beerchat.execute_callbacks('on_send_on_channel', msg, target) then beerchat.send_message( target, beerchat.format_message( beerchat.main_channel_message_string, { channel_name = msg.channel, to_player = target, from_player = msg.name, message = msg.message } ), msg.channel ) end end end beerchat.register_callback("on_send_on_channel", function(msg, target) if not beerchat.is_player_subscribed_to_channel(target, msg.channel) or beerchat.has_player_muted_player(target, msg.name) then return false end end)