local S = technic.getter local remote_start_ttl = technic.config:get_int("multimeter_remote_start_ttl") local max_charge = 50000 local power_usage = 100 -- Normal network reading uses this much energy local rs_charge_multiplier = 100 -- Remote start energy requirement multiplier local texture = "technic_multimeter.png" local texture_logo = "technic_multimeter_logo.png" local texture_bg9 = "technic_multimeter_bg.png" local texture_button = "technic_multimeter_button.png" local texture_button_pressed = "technic_multimeter_button_pressed.png" local bgcolor = "#FFC00F" local bgcolor_lcd = "#4B8E66" local bghiglight_lcd = "#5CAA77" local textcolor = "#101010" --local bgcolor_button = "#626E41" local form_width = 8 local form_height = 11.5 local btn_count = 3 local btn_spacing = 0.1 local btn_width = (form_width - ((btn_count + 1) * btn_spacing)) / btn_count local open_formspecs = {} local formspec_escape = minetest.formspec_escape local function fmtf(n) return type(n) == "number" and ("%0.3f"):format(n) or n end local function fs_x_pos(i) return (btn_spacing * i) + (btn_width * (i - 1)) end local function create_button(index, y, h, name, label, exit, modifier) local x = fs_x_pos(index) local t1 = texture_button .. (modifier and formspec_escape(modifier) or "") local t2 = texture_button_pressed .. (modifier and formspec_escape(modifier) or "") local dimensions = ("%s,%s;%s,%s"):format(fmtf(x),fmtf(y),fmtf(btn_width),h) local properties = ("%s;%s;%s;false;false;%s"):format(t1, name, label, t2) return ("image_button%s[%s;%s]"):format(exit and "_exit" or "", dimensions, properties) end local formspec_format_string = "formspec_version[3]" .. ("size[%s,%s;]bgcolor[%s;both;]"):format(fmtf(form_width), fmtf(form_height), bgcolor) .. ("style_type[*;textcolor=%s;font_size=*1]"):format(textcolor) .. ("style_type[table;textcolor=%s;font_size=*1;font=mono]"):format(textcolor) .. ("style_type[label;textcolor=%s;font_size=*2]"):format(textcolor) .. ("background9[0,0;%s,%s;%s;false;3]"):format(fmtf(form_width), fmtf(form_height), texture_bg9) .. ("image[0.3,0.3;5.75,1;%s]"):format(texture_logo) .. "label[0.6,1.5;Network %s]" .. ("field[%s,2.5;%s,0.8;net;Network ID:;%%s]"):format(fmtf(fs_x_pos(2)),fmtf(btn_width)) .. create_button(3, "2.5", "0.8", "rs", "Remote start", false, "^[colorize:#10E010:125") .. create_button(1, form_height - 0.9, "0.8", "wp", "Waypoint", true) .. create_button(2, form_height - 0.9, "0.8", "up", "Update", false) .. create_button(3, form_height - 0.9, "0.8", "exit", "Exit", true) .. ("tableoptions[border=false;background=%s;highlight=%s;color=%s]"):format(bgcolor_lcd,bghiglight_lcd,textcolor) .. "tablecolumns[indent,width=0.2;text,width=13;text,width=13;text,align=center]" .. ("table[0.1,3.4;%s,%s;items;1,Property,Value,Unit%%s]"):format(fmtf(form_width - 0.2), fmtf(form_height - 4.4)) minetest.register_craft({ output = 'technic:multimeter', recipe = { {'basic_materials:copper_strip', 'technic:rubber', 'basic_materials:copper_strip'}, {'basic_materials:plastic_sheet', 'basic_materials:ic', 'basic_materials:plastic_sheet'}, {'technic:battery', 'basic_materials:ic', 'technic:copper_coil'}, } }) local function use_charge(itemstack, multiplier) return technic.use_RE_charge(itemstack, power_usage * (multiplier or 1)) end local function async_itemstack_get(player, refstack) local inv = player:get_inventory() local invindex, invstack if inv and refstack then local invsize = inv:get_size('main') local name = refstack:get_name() local count = refstack:get_count() local meta = refstack:get_meta() for i=1,invsize do local stack = inv:get_stack('main', i) if stack:get_count() == count and stack:get_name() == name and stack:get_meta():equals(meta) then -- This item stack seems very similar to one that were used originally, use this invindex = i invstack = stack break end end end return inv, invindex, invstack end --[[ Base58 local alpha = { "1","2","3","4","5","6","7","8","9","A","B","C","D","E","F","G","H", "J","K","L","M","N","P","Q","R","S","T","U","V","W","X","Y","Z", "a","b","c","d","e","f","g","h","i","j","k","m","n","o", "p","q","r","s","t","u","v","w","x","y","z" } --]] -- Base36 local alpha = { "0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F","G","H", "I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z" } local function base36(num) if type(num) ~= "number" then return end if num < 36 then return alpha[num + 1] end local result = "" while num ~= 0 do result = alpha[(num % 36) + 1] .. result num = math.floor(num / 36) end return result end -- Clean version of minetest.pos_to_string local function v2s(v) return ("%s,%s,%s"):format(v.x,v.y,v.z) end -- Size of hash table local function count(t) if type(t) ~= "table" then return 0 end local c=0 for _ in pairs(t) do c=c+1 end return c end -- Percentage value as string local function percent(val, max) if type(val) ~= "number" or type(max) ~= "number" then return "" end local p = (val / max) * 100 return p > 99.99 and "100" or ("%0.2f"):format(p) end -- Get network TTL local function net_ttl(net) return type(net.timeout) == "number" and (net.timeout - minetest.get_us_time()) end -- Microseconds to milliseconds local function us2ms(val) return type(val) == "number" and (val / 1000) or 0 end -- Microseconds to seconds local function us2s(val) return type(val) == "number" and (val / 1000 / 1000) or 0 end local function formspec(data) local tablerows = "" for _,row in ipairs(data.rows) do tablerows = tablerows .. ",1" .. "," .. formspec_escape(row[1] or "-") .. "," .. formspec_escape(row[2] or "-") .. "," .. formspec_escape(row[3] or "-") end local base36_net = base36(data.network_id) or "N/A" return formspec_format_string:format(base36_net, base36_net, tablerows) end local function multimeter_inspect(itemstack, player, pos, fault) local id = pos and technic.pos2network(pos) local rows = {} local data = { network_id = id, rows = rows } local name = player:get_player_name() if id and itemstack and not fault then table.insert(rows, { "Ref. point", v2s(technic.network2pos(id)), "coord" }) table.insert(rows, { "Activated", technic.active_networks[id] and "yes" or "no", "active" }) local net = technic.networks[id] if net then table.insert(rows, { "Timeout", ("%0.1f"):format(us2s(net_ttl(net))), "s" }) table.insert(rows, { "Lag", ("%0.2f"):format(us2ms(net.lag)), "ms" }) table.insert(rows, { "Skip", net.skip, "cycles" }) table.insert(rows, {}) local PR = net.PR_nodes local RE = net.RE_nodes local BA = net.BA_nodes local C = count(net.all_nodes) table.insert(rows, { "Supply", net.supply, "EU" }) table.insert(rows, { "Demand", net.demand, "EU" }) table.insert(rows, { "Battery charge", net.battery_charge, "EU" }) table.insert(rows, { "Battery charge", percent(net.battery_charge, net.battery_charge_max), "%" }) table.insert(rows, { "Battery capacity", net.battery_charge_max, "EU" }) table.insert(rows, {}) table.insert(rows, { "Nodes", C, "count" }) table.insert(rows, { "Cables", C - #PR - #RE - #BA, "count" }) -- FIXME: Do not count PR+RE duplicates table.insert(rows, { "Generators", #PR, "count" }) table.insert(rows, { "Consumers", #RE, "count" }) table.insert(rows, { "Batteries", #BA, "count" }) end else table.insert(rows, { "Operation failed", "", "" }) if not id then table.insert(rows, {}) table.insert(rows, { "Bad contact", "No network", "Fault" }) end if fault then table.insert(rows, {}) end if fault == "battery" then table.insert(rows, { "Recharge", "Insufficient charge", "Fault" }) elseif fault == "decode" then table.insert(rows, { "Decoder error", "Net ID decode", "Fault" }) elseif fault == "switchload" then table.insert(rows, { "Remote load error", "Load switching station", "Fault" }) elseif fault == "cableload" then table.insert(rows, { "Remote load error", "Load ref. cable", "Fault" }) elseif fault == "protected" then table.insert(rows, { "Protection error", "Area is protected", "Access" }) end if not itemstack then table.insert(rows, {}) table.insert(rows, { "Missing FLUTE", "FLUTE not found", "Fault" }) end end open_formspecs[name] = { pos = pos, itemstack = itemstack } minetest.show_formspec(name, "technic:multimeter", formspec(data)) end local function remote_start_net(player, pos) local sw_pos = {x=pos.x,y=pos.y+1,z=pos.z} -- Try to load switch network node local sw_node = technic.get_or_load_node(sw_pos) if sw_node.name ~= "technic:switching_station" then return "switchload" end -- Try to load network node local tier = technic.sw_pos2tier(sw_pos, true) if not tier then return "cableload" end -- Check protections if minetest.is_protected(pos, player:get_player_name()) then return "protected" end -- All checks passed, start network local network_id = technic.sw_pos2network(sw_pos) or technic.create_network(sw_pos) technic.activate_network(network_id, remote_start_ttl) end local function async_itemstack_use_charge(itemstack, player, multiplier) local fault = nil local inv, invindex, invstack = async_itemstack_get(player, itemstack) if not inv or not invindex or not use_charge(invstack, multiplier) then -- Multimeter battery empty fault = "battery" elseif invstack then inv:set_stack('main', invindex, invstack) end return invstack, fault end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "technic:multimeter" then -- Not our formspec, tell engine to continue with other registered handlers return end local name = player:get_player_name() local flute = open_formspecs[name] if fields and name then local pos = flute and flute.pos if fields.up then local itemstack = flute and flute.itemstack local invstack, fault = async_itemstack_use_charge(itemstack, player) multimeter_inspect(invstack, player, pos, fault) return true elseif fields.wp and pos then local network_id = technic.pos2network(pos) local encoded_net_id = base36(network_id) if encoded_net_id then local net_pos = technic.network2pos(network_id) local id = player:hud_add({ hud_elem_type = "waypoint", name = ("Network %s"):format(encoded_net_id), text = "m", number = 0xE0B020, world_pos = net_pos }) minetest.after(90, function() if player then player:hud_remove(id) end end) end elseif fields.rs and fields.net and fields.net ~= "" then -- Use charge first before even attempting remote start local itemstack = flute and flute.itemstack local invstack, fault = async_itemstack_use_charge(itemstack, player, rs_charge_multiplier) if not fault then local net_id = tonumber(fields.net, 36) local net_pos = net_id and technic.network2pos(net_id) if net_pos then fault = remote_start_net(player, net_pos) else fault = "decode" end end multimeter_inspect(invstack, player, pos, fault) return true elseif fields.quit then open_formspecs[name] = nil end end -- Tell engine to skip rest of formspec handlers return true end) local function check_node(pos) local name = minetest.get_node(pos).name if technic.machine_tiers[name] or technic.get_cable_tier(name) or name == "technic:switching_station" then return name end end technic.register_power_tool("technic:multimeter", { description = S("Multimeter"), inventory_image = texture, wield_image = texture, liquids_pointable = false, max_charge = max_charge, on_use = function(itemstack, player, pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing, false) if pos and pointed_thing.type == "node" then local name = check_node(pos) if name then if name == "technic:switching_station" then -- Switching station compatibility shim pos.y = pos.y - 1 end open_formspecs[player:get_player_name()] = nil multimeter_inspect(itemstack, player, pos, not use_charge(itemstack) and "battery") end end return itemstack end, })