-- See also technic/doc/api.md local mesecons_path = minetest.get_modpath("mesecons") local digilines_path = minetest.get_modpath("digilines") local S = technic.getter local mat = technic.materials local cable_entry = "^technic_cable_connection_overlay.png" minetest.register_craft({ output = "technic:switching_station", recipe = { {"", "technic:lv_transformer", ""}, {mat.copper_ingot, "technic:machine_casing", mat.copper_ingot}, {"technic:lv_cable", "technic:lv_cable", "technic:lv_cable"} } }) local function start_network(pos) local tier = technic.sw_pos2tier(pos) if not tier then local meta = minetest.get_meta(pos) meta:set_string("infotext", S("@1 Has No Network", S("Switching Station"))) else local network_id = technic.sw_pos2network(pos) or technic.create_network(pos) local network = network_id and technic.networks[network_id] if network and technic.switch_insert(pos, network) > 0 then technic.activate_network(network_id) end end end local mesecon_def if mesecons_path then mesecon_def = {effector = { rules = mesecon.rules.default, }} end minetest.register_node("technic:switching_station",{ description = S("Switching Station"), tiles = { "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"..cable_entry, "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_all_tiers=1, axey=2, handy=1}, is_ground_content = false, _mcl_blast_resistance = 1, _mcl_hardness = 0.8, connect_sides = {"bottom"}, sounds = technic.sounds.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", S("Switching Station")) meta:set_string("formspec", "field[channel;"..S("Digiline Channel")..";${channel}]") start_network(pos) -- start nodetimer minetest.get_node_timer(pos):start(1.0) end, on_destruct = function(pos) -- Remove network when last switching stations is removed local network_id = technic.sw_pos2network(pos) local network = network_id and technic.networks[network_id] if network and technic.switch_remove(pos, network) < 1 then technic.remove_network(network_id) end end, on_receive_fields = function(pos, formname, fields, sender) if not fields.channel then return end local plname = sender:get_player_name() if minetest.is_protected(pos, plname) then minetest.record_protection_violation(pos, plname) return end local meta = minetest.get_meta(pos) meta:set_string("channel", fields.channel) end, -- nodetimer for network activation on_timer = function(pos) local network_id = technic.sw_pos2network(pos) -- Check if network is overloaded / conflicts with another network if network_id then local infotext local meta = minetest.get_meta(pos) if technic.is_overloaded(network_id) then local remaining = technic.reset_overloaded(network_id) if remaining > 0 then infotext = S("@1 Network Overloaded, Restart in @2ms", S("Switching Station"), remaining / 1000) else infotext = S("@1 Restarting Network", S("Switching Station")) end technic.network_infotext(network_id, infotext) else -- Network exists and is not overloaded, reactivate network technic.activate_network(network_id) infotext = technic.network_infotext(network_id) -- If mesecon signal enabled and power supply or demand changed then send them via digilines. if mesecons_path and digilines_path and mesecon.is_powered(pos) then local network = technic.networks[network_id] if meta:get_int("supply") ~= network.supply or meta:get_int("demand") ~= network.demand then meta:set_int("supply", network.supply) meta:set_int("demand", network.demand) local channel = meta:get_string("channel") digilines.receptor_send(pos, technic.digilines.rules, channel, { supply = network.supply, demand = network.demand }) end end end meta:set_string("infotext", infotext) else -- Network does not exist yet, attempt to create new network here start_network(pos) end -- restart the nodetimer again return true end, -- mesecons mesecons = mesecon_def, -- digiline digiline = { receptor = { rules = technic.digilines.rules, action = function() end }, effector = { rules = technic.digilines.rules, action = function(pos, node, channel, msg) if msg ~= "GET" and msg ~= "get" then return end local meta = minetest.get_meta(pos) if channel ~= meta:get_string("channel") then return end local network_id = technic.sw_pos2network(pos) local network = network_id and technic.networks[network_id] if network then digilines.receptor_send(pos, technic.digilines.rules, channel, { supply = network.supply, demand = network.demand, lag = network.lag }) else digilines.receptor_send(pos, technic.digilines.rules, channel, { error = "No network", }) end end }, }, }) ----------------------------------------------- -- The action code for the switching station -- ----------------------------------------------- -- Timeout ABM -- Timeout for a node in case it was disconnected from the network -- A node must be touched by the station continuously in order to function minetest.register_abm({ label = "Machines: timeout check", nodenames = {"group:technic_machine"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if not technic.machine_tiers[node.name] then -- https://github.com/mt-mods/technic/issues/123 return end -- Check for machine timeouts for all tiers local tiers = technic.machine_tiers[node.name] local timed_out = true for _, tier in ipairs(tiers) do local timeout = technic.get_timeout(tier, pos) if timeout > 0 then technic.touch_node(tier, pos, timeout - 1) timed_out = false end end -- If all tiers for machine timed out take action if timed_out then technic.disable_machine(pos, node) end end, })