diff --git a/.luacheckrc b/.luacheckrc index 9aafd93..36978fb 100644 --- a/.luacheckrc +++ b/.luacheckrc @@ -21,4 +21,5 @@ read_globals = { "vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom", --mod produced + "default", } \ No newline at end of file diff --git a/init.lua b/init.lua index b228f99..0572558 100644 --- a/init.lua +++ b/init.lua @@ -4,3 +4,5 @@ abriglass = {} dofile(modpath.."nodes.lua") dofile(modpath.."crafting.lua") + +abriglass.init = true diff --git a/nodes.lua b/nodes.lua index 31cb65c..b6dacca 100644 --- a/nodes.lua +++ b/nodes.lua @@ -2,9 +2,9 @@ -- undecorated coloured glass, all using plain glass texture local glass_list = { {"black", "Darkened", "292421",}, {"blue", "Blue", "0000FF",}, - {"cyan", "Cyan", "00FFFF",}, {"green", "Green", "00FF00",}, - {"magenta", "Magenta", "FF00FF",}, {"orange", "Orange", "FF6103",}, - {"purple", "Purple", "800080",}, {"red", "Red", "FF0000",}, + {"cyan", "Cyan", "00FFFF",}, {"green", "Green", "00FF00",}, + {"magenta", "Magenta", "FF00FF",}, {"orange", "Orange", "FF6103",}, + {"purple", "Purple", "800080",}, {"red", "Red", "FF0000",}, {"yellow", "Yellow", "FFFF00",}, {"frosted", "Frosted", "FFFFFF",} } @@ -124,7 +124,7 @@ for i in ipairs(port_list) do "default_"..name.. ".png", -- left "abriglass_porthole_"..name..".png", -- back "abriglass_porthole_"..name..".png", -- front - }, + }, is_ground_content = false, sunlight_propagates = true, }) @@ -164,7 +164,7 @@ for i in ipairs(oneway_list) do "abriglass_oneway_plain_glass.png", -- left "abriglass_"..image1, -- back image2, -- front - }, + }, is_ground_content = false, sunlight_propagates = true, inventory_image = minetest.inventorycube("abriglass_"..image1) @@ -206,7 +206,7 @@ minetest.register_node("abriglass:ghost_crystal", { -- hidden light node minetest.register_node("abriglass:hidden_light", { description = "Hidden Light", - tiles = {"abriglass_oneway_plain_glass.png"}, + tiles = {"abriglass_oneway_plain_glass.png"}, groups = {cracky = 3, not_in_creative_inventory=1}, use_texture_alpha = true, sunlight_propagates = true,