mg_biome_np_humidity_blend = { flags = defaults lacunarity = 2 offset = 0 scale = 1.5 spread = (8,8,8) seed = 90003 octaves = 2 persistence = 1 } mg_biome_np_humidity = { flags = defaults lacunarity = 2 offset = 50 scale = 50 spread = (1000,1000,1000) seed = 842 octaves = 3 persistence = 0.5 } mg_biome_np_heat_blend = { flags = defaults lacunarity = 2 offset = 0 scale = 1.5 spread = (8,8,8) seed = 13 octaves = 2 persistence = 1 } mg_biome_np_heat = { flags = defaults lacunarity = 2 offset = 50 scale = 50 spread = (1000,1000,1000) seed = 5349 octaves = 3 persistence = 0.5 } seed = 12 water_level = 1 mapgen_limit = 31000 mg_name = singlenode chunksize = 5 mg_flags = caves, dungeons, light, decorations, biomes [end_of_params]