diff --git a/Abandoned_Isles_Master/env_meta.txt b/Abandoned_Isles_Master/env_meta.txt new file mode 100644 index 0000000..a30ccd5 --- /dev/null +++ b/Abandoned_Isles_Master/env_meta.txt @@ -0,0 +1,7 @@ +day_count = 217 +lbm_introduction_times = :doors:replace_doors_door_glass~0;:doors:replace_doors_door_obsidian_glass~0;:doors:replace_doors_door_steel~0;:doors:replace_doors_door_wood~0;:farming:start_nodetimer_cotton~0;:farming:start_nodetimer_wheat~0;default:3dtorch~0;default:convert_saplings_to_node_timer~0;default:upgrade_chest_locked_v2~0;default:upgrade_chest_v2~0;xpanes:gen2~0; +last_clear_objects_time = 0 +game_time = 24933 +lbm_introduction_times_version = 1 +time_of_day = 15055 +EnvArgsEnd diff --git a/Abandoned_Isles_Master/force_loaded.txt b/Abandoned_Isles_Master/force_loaded.txt new file mode 100644 index 0000000..3941af5 --- /dev/null +++ b/Abandoned_Isles_Master/force_loaded.txt @@ -0,0 +1 @@ +return {} \ No newline at end of file diff --git a/Abandoned_Isles_Master/ipban.txt b/Abandoned_Isles_Master/ipban.txt new file mode 100644 index 0000000..e69de29 diff --git a/Abandoned_Isles_Master/map.sqlite b/Abandoned_Isles_Master/map.sqlite new file mode 100644 index 0000000..2b168b0 Binary files /dev/null and b/Abandoned_Isles_Master/map.sqlite differ diff --git a/Abandoned_Isles_Master/map_meta.txt b/Abandoned_Isles_Master/map_meta.txt new file mode 100644 index 0000000..678c234 --- /dev/null +++ b/Abandoned_Isles_Master/map_meta.txt @@ -0,0 +1,47 @@ +mg_biome_np_humidity_blend = { + flags = defaults + lacunarity = 2 + offset = 0 + scale = 1.5 + spread = (8,8,8) + seed = 90003 + octaves = 2 + persistence = 1 +} +mg_biome_np_humidity = { + flags = defaults + lacunarity = 2 + offset = 50 + scale = 50 + spread = (1000,1000,1000) + seed = 842 + octaves = 3 + persistence = 0.5 +} +mg_biome_np_heat_blend = { + flags = defaults + lacunarity = 2 + offset = 0 + scale = 1.5 + spread = (8,8,8) + seed = 13 + octaves = 2 + persistence = 1 +} +mg_biome_np_heat = { + flags = defaults + lacunarity = 2 + offset = 50 + scale = 50 + spread = (1000,1000,1000) + seed = 5349 + octaves = 3 + persistence = 0.5 +} +seed = 12 +water_level = 1 +mapgen_limit = 31000 +mg_name = singlenode +chunksize = 5 +mg_flags = caves, dungeons, light, decorations +[end_of_params] diff --git a/Abandoned_Isles_Master/mod_storage/ctf_map b/Abandoned_Isles_Master/mod_storage/ctf_map new file mode 100644 index 0000000..ea8f02e --- /dev/null +++ b/Abandoned_Isles_Master/mod_storage/ctf_map @@ -0,0 +1 @@ +{"flags":"[{\"x\":216.0,\"y\":0.0,\"z\":200.0},{\"x\":24.0,\"y\":0.0,\"z\":35.0}]\n"} diff --git a/Abandoned_Isles_Master/schems/abandoned_isles.mts b/Abandoned_Isles_Master/schems/abandoned_isles.mts new file mode 100644 index 0000000..9657484 Binary files /dev/null and b/Abandoned_Isles_Master/schems/abandoned_isles.mts differ diff --git a/Abandoned_Isles_Master/schems/ctf_28.conf b/Abandoned_Isles_Master/schems/ctf_28.conf new file mode 100644 index 0000000..8c3e007 --- /dev/null +++ b/Abandoned_Isles_Master/schems/ctf_28.conf @@ -0,0 +1,12 @@ +team.1.color = red +team.1 = red +team.1.pos = (-80,-2,90) +team.2.pos = (85,-2,-102) +team.2.color = blue +author = gimp and caoutiouspotato +rotation = x +h = 140 +team.2 = blue +name = Abandoned Isles +initial_stuff = default:sword_steel,shooter:pistol,default:torch 20 +r = 115 diff --git a/Abandoned_Isles_Master/schems/ctf_28.mts b/Abandoned_Isles_Master/schems/ctf_28.mts new file mode 100644 index 0000000..79218e0 Binary files /dev/null and b/Abandoned_Isles_Master/schems/ctf_28.mts differ diff --git a/Abandoned_Isles_Master/world.mt b/Abandoned_Isles_Master/world.mt new file mode 100644 index 0000000..3341854 --- /dev/null +++ b/Abandoned_Isles_Master/world.mt @@ -0,0 +1,51 @@ +gameid = minetest +backend = sqlite3 +creative_mode = true +enable_damage = false +load_mod_worldedit_shortcommands = true +load_mod_worldedit_gui = true +load_mod_dropondie = false +load_mod_sheep = false +load_mod_mesecons_blinkyplant = false +load_mod_oerrki = false +load_mod_ctf_map = true +load_mod_mesecons_lightstone = false +load_mod_zombie = false +load_mod_playertag = false +load_mod_ghost = false +load_mod_mesecons_extrawires = false +load_mod_bakedclay = false +load_mod_mesecons_detector = false +load_mod_mesecons_luacontroller = false +load_mod_chicken = false +load_mod_farming = false +load_mod_mesecons_delayer = false +load_mod_mesecons_commandblock = false +load_mod_mesecons_fpga = false +load_mod_mesecons_gates = false +load_mod_mesecons = false +load_mod_mesecons_doors = false +load_mod_mesecons_hydroturbine = false +load_mod_mesecons_button = false +load_mod_worldedit_commands = true +load_mod_mesecons_insulated = false +load_mod_mesecons_lamp = false +load_mod_sprint = false +load_mod_mesecons_alias = false +load_mod_shooter = false +load_mod_creatures = false +load_mod_worldedit = true +load_mod_worldedit_brush = true +player_backend = files +server_announce = true +load_mod_firearms = false +load_mod_wesh = false +load_mod_minetest-hangglider = false +load_mod_matrix = false +load_mod_lib_chatcmdbuilder = false +load_mod_ctf_chat = false +load_mod_ctf_flag = false +load_mod_ctf = false +load_mod_hudkit = false +load_mod_ctf_protect = false +load_mod_ctf_colors = false diff --git a/README.md b/README.md index fc8bf90..3e97433 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,9 @@ # abandoned_isles A map for capture the flag, all the islands were made manually and have structures and ores on them. +Ive added the "master" files: the unexported .mts and map.sqlite so if you want to edit it +you have to open the `Abandoned_Isles_Master` folder in minetest. + ## License Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License. diff --git a/abandoned_isles.conf b/abandoned_isles.conf index ffd937d..29b0523 100644 --- a/abandoned_isles.conf +++ b/abandoned_isles.conf @@ -1,12 +1,12 @@ team.1.color = red team.1 = red -team.1.pos = (-79,-6,91) -team.2.pos = (86,-6,-101) +team.1.pos = (-80,-2,90) +team.2.pos = (85,-2,-102) team.2.color = blue -author = gimp, caoutiouspotato +author = gimp and caoutiouspotato rotation = x h = 140 team.2 = blue name = Abandoned Isles -initial_stuff = shooter:pistol,default:pick_stone,default:torch 3 +initial_stuff = default:sword_steel,shooter:pistol,default:torch 5 r = 115 diff --git a/abandoned_isles.mts b/abandoned_isles.mts index 9657484..79218e0 100644 Binary files a/abandoned_isles.mts and b/abandoned_isles.mts differ