diff --git a/Abandoned_Isles_Master/env_meta.txt b/Abandoned_Isles_Master/env_meta.txt
new file mode 100644
index 0000000..a30ccd5
--- /dev/null
+++ b/Abandoned_Isles_Master/env_meta.txt
@@ -0,0 +1,7 @@
+day_count = 217
+lbm_introduction_times = :doors:replace_doors_door_glass~0;:doors:replace_doors_door_obsidian_glass~0;:doors:replace_doors_door_steel~0;:doors:replace_doors_door_wood~0;:farming:start_nodetimer_cotton~0;:farming:start_nodetimer_wheat~0;default:3dtorch~0;default:convert_saplings_to_node_timer~0;default:upgrade_chest_locked_v2~0;default:upgrade_chest_v2~0;xpanes:gen2~0;
+last_clear_objects_time = 0
+game_time = 24933
+lbm_introduction_times_version = 1
+time_of_day = 15055
+EnvArgsEnd
diff --git a/Abandoned_Isles_Master/force_loaded.txt b/Abandoned_Isles_Master/force_loaded.txt
new file mode 100644
index 0000000..3941af5
--- /dev/null
+++ b/Abandoned_Isles_Master/force_loaded.txt
@@ -0,0 +1 @@
+return {}
\ No newline at end of file
diff --git a/Abandoned_Isles_Master/ipban.txt b/Abandoned_Isles_Master/ipban.txt
new file mode 100644
index 0000000..e69de29
diff --git a/Abandoned_Isles_Master/map.sqlite b/Abandoned_Isles_Master/map.sqlite
new file mode 100644
index 0000000..2b168b0
Binary files /dev/null and b/Abandoned_Isles_Master/map.sqlite differ
diff --git a/Abandoned_Isles_Master/map_meta.txt b/Abandoned_Isles_Master/map_meta.txt
new file mode 100644
index 0000000..678c234
--- /dev/null
+++ b/Abandoned_Isles_Master/map_meta.txt
@@ -0,0 +1,47 @@
+mg_biome_np_humidity_blend = {
+ flags = defaults
+ lacunarity = 2
+ offset = 0
+ scale = 1.5
+ spread = (8,8,8)
+ seed = 90003
+ octaves = 2
+ persistence = 1
+}
+mg_biome_np_humidity = {
+ flags = defaults
+ lacunarity = 2
+ offset = 50
+ scale = 50
+ spread = (1000,1000,1000)
+ seed = 842
+ octaves = 3
+ persistence = 0.5
+}
+mg_biome_np_heat_blend = {
+ flags = defaults
+ lacunarity = 2
+ offset = 0
+ scale = 1.5
+ spread = (8,8,8)
+ seed = 13
+ octaves = 2
+ persistence = 1
+}
+mg_biome_np_heat = {
+ flags = defaults
+ lacunarity = 2
+ offset = 50
+ scale = 50
+ spread = (1000,1000,1000)
+ seed = 5349
+ octaves = 3
+ persistence = 0.5
+}
+seed = 12
+water_level = 1
+mapgen_limit = 31000
+mg_name = singlenode
+chunksize = 5
+mg_flags = caves, dungeons, light, decorations
+[end_of_params]
diff --git a/Abandoned_Isles_Master/mod_storage/ctf_map b/Abandoned_Isles_Master/mod_storage/ctf_map
new file mode 100644
index 0000000..ea8f02e
--- /dev/null
+++ b/Abandoned_Isles_Master/mod_storage/ctf_map
@@ -0,0 +1 @@
+{"flags":"[{\"x\":216.0,\"y\":0.0,\"z\":200.0},{\"x\":24.0,\"y\":0.0,\"z\":35.0}]\n"}
diff --git a/Abandoned_Isles_Master/schems/abandoned_isles.mts b/Abandoned_Isles_Master/schems/abandoned_isles.mts
new file mode 100644
index 0000000..9657484
Binary files /dev/null and b/Abandoned_Isles_Master/schems/abandoned_isles.mts differ
diff --git a/Abandoned_Isles_Master/schems/ctf_28.conf b/Abandoned_Isles_Master/schems/ctf_28.conf
new file mode 100644
index 0000000..8c3e007
--- /dev/null
+++ b/Abandoned_Isles_Master/schems/ctf_28.conf
@@ -0,0 +1,12 @@
+team.1.color = red
+team.1 = red
+team.1.pos = (-80,-2,90)
+team.2.pos = (85,-2,-102)
+team.2.color = blue
+author = gimp and caoutiouspotato
+rotation = x
+h = 140
+team.2 = blue
+name = Abandoned Isles
+initial_stuff = default:sword_steel,shooter:pistol,default:torch 20
+r = 115
diff --git a/Abandoned_Isles_Master/schems/ctf_28.mts b/Abandoned_Isles_Master/schems/ctf_28.mts
new file mode 100644
index 0000000..79218e0
Binary files /dev/null and b/Abandoned_Isles_Master/schems/ctf_28.mts differ
diff --git a/Abandoned_Isles_Master/world.mt b/Abandoned_Isles_Master/world.mt
new file mode 100644
index 0000000..3341854
--- /dev/null
+++ b/Abandoned_Isles_Master/world.mt
@@ -0,0 +1,51 @@
+gameid = minetest
+backend = sqlite3
+creative_mode = true
+enable_damage = false
+load_mod_worldedit_shortcommands = true
+load_mod_worldedit_gui = true
+load_mod_dropondie = false
+load_mod_sheep = false
+load_mod_mesecons_blinkyplant = false
+load_mod_oerrki = false
+load_mod_ctf_map = true
+load_mod_mesecons_lightstone = false
+load_mod_zombie = false
+load_mod_playertag = false
+load_mod_ghost = false
+load_mod_mesecons_extrawires = false
+load_mod_bakedclay = false
+load_mod_mesecons_detector = false
+load_mod_mesecons_luacontroller = false
+load_mod_chicken = false
+load_mod_farming = false
+load_mod_mesecons_delayer = false
+load_mod_mesecons_commandblock = false
+load_mod_mesecons_fpga = false
+load_mod_mesecons_gates = false
+load_mod_mesecons = false
+load_mod_mesecons_doors = false
+load_mod_mesecons_hydroturbine = false
+load_mod_mesecons_button = false
+load_mod_worldedit_commands = true
+load_mod_mesecons_insulated = false
+load_mod_mesecons_lamp = false
+load_mod_sprint = false
+load_mod_mesecons_alias = false
+load_mod_shooter = false
+load_mod_creatures = false
+load_mod_worldedit = true
+load_mod_worldedit_brush = true
+player_backend = files
+server_announce = true
+load_mod_firearms = false
+load_mod_wesh = false
+load_mod_minetest-hangglider = false
+load_mod_matrix = false
+load_mod_lib_chatcmdbuilder = false
+load_mod_ctf_chat = false
+load_mod_ctf_flag = false
+load_mod_ctf = false
+load_mod_hudkit = false
+load_mod_ctf_protect = false
+load_mod_ctf_colors = false
diff --git a/README.md b/README.md
index fc8bf90..3e97433 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,9 @@
# abandoned_isles
A map for capture the flag, all the islands were made manually and have structures and ores on them.
+Ive added the "master" files: the unexported .mts and map.sqlite so if you want to edit it
+you have to open the `Abandoned_Isles_Master` folder in minetest.
+
## License
This work is licensed under a Creative Commons Attribution 4.0 International License.
diff --git a/abandoned_isles.conf b/abandoned_isles.conf
index ffd937d..29b0523 100644
--- a/abandoned_isles.conf
+++ b/abandoned_isles.conf
@@ -1,12 +1,12 @@
team.1.color = red
team.1 = red
-team.1.pos = (-79,-6,91)
-team.2.pos = (86,-6,-101)
+team.1.pos = (-80,-2,90)
+team.2.pos = (85,-2,-102)
team.2.color = blue
-author = gimp, caoutiouspotato
+author = gimp and caoutiouspotato
rotation = x
h = 140
team.2 = blue
name = Abandoned Isles
-initial_stuff = shooter:pistol,default:pick_stone,default:torch 3
+initial_stuff = default:sword_steel,shooter:pistol,default:torch 5
r = 115
diff --git a/abandoned_isles.mts b/abandoned_isles.mts
index 9657484..79218e0 100644
Binary files a/abandoned_isles.mts and b/abandoned_isles.mts differ