diff --git a/game_rsrc/common/mesh/default_player.blend b/game_rsrc/common/mesh/default_player.blend deleted file mode 100644 index f19547a..0000000 Binary files a/game_rsrc/common/mesh/default_player.blend and /dev/null differ diff --git a/game_rsrc/common/mesh/default_player.png b/game_rsrc/common/mesh/default_player.png deleted file mode 100644 index 3497b3d..0000000 Binary files a/game_rsrc/common/mesh/default_player.png and /dev/null differ diff --git a/game_rsrc/common/mesh/default_player.xcf b/game_rsrc/common/mesh/default_player.xcf deleted file mode 100644 index 56f677d..0000000 Binary files a/game_rsrc/common/mesh/default_player.xcf and /dev/null differ diff --git a/src/net/mosstest/servercore/ClientNetworkingManager.java b/src/net/mosstest/servercore/ClientNetworkingManager.java index 2086726..883ecab 100644 --- a/src/net/mosstest/servercore/ClientNetworkingManager.java +++ b/src/net/mosstest/servercore/ClientNetworkingManager.java @@ -120,9 +120,9 @@ public class ClientNetworkingManager { } DataInputStream dos = new DataInputStream(bufStr); int magic = dos.readInt(); - int seqnum = dos.readUnsignedShort(); + if (magic == CommonNetworking.magic) - sendAck(seqnum); + sendAck(dos.readUnsignedShort()); if (!(magic == CommonNetworking.magic || magic == CommonNetworking.magicNoAck)) { System.out.println("bad magic"); continue recvLoop;