commit dc7ee115944c9080b429e71a1132fa2b9b6e4f60 Author: Juraj Vajda Date: Sat Feb 24 11:28:49 2018 -0500 initial commit diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..871ce8e --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. \ No newline at end of file diff --git a/api.lua b/api.lua new file mode 100644 index 0000000..26aeb48 --- /dev/null +++ b/api.lua @@ -0,0 +1,193 @@ +pvp_block = {} +pvp_block.blocks = {} +pvp_block.set_pos = {} +pvp_block.pos0 = {} +pvp_block.pos1 = {} +pvp_block.pos2 = {} +pvp_block.marker1 = {} +pvp_block.marker2 = {} +pvp_block.filename = minetest.get_worldpath() .. "/pvp_blocks.txt" + +function pvp_block:save() + local datastring = minetest.serialize(self.blocks) + if not datastring then + return + end + local file, err = io.open(self.filename, "w") + if err then + return + end + file:write(datastring) + file:close() +end + +function pvp_block:load() + local file, err = io.open(self.filename, "r") + if err then + self.blocks = {} + return + end + self.blocks = minetest.deserialize(file:read("*all")) + if type(self.blocks) ~= "table" then + self.blocks = {} + end + file:close() +end + +function pvp_block:in_area(pos) + local pos0 = vector.round(pos) + for i, block in ipairs(self.blocks) do + local pos1 = block.pos1 + local pos2 = block.pos2 + + -- print("pos: ", dump(pos0)) + -- print("pos1: ", dump(pos1)) + -- print("pos2: ", dump(pos2)) + + if (pos0.x >= pos1.x and pos0.x <= pos2.x) and + (pos0.y >= pos1.y and pos0.y <= pos2.y) and + (pos0.z >= pos1.z and pos0.z <= pos2.z) then + return true + end + end + return false +end + +minetest.register_on_punchnode(function(pos, node, puncher) + local pname = puncher:get_player_name() + if not pname or pname == "" then + return + end + if pvp_block.set_pos[pname] == "pos1" then + pvp_block.pos1[pname] = pos + pvp_block.mark_pos1(pname) + pvp_block.set_pos[pname] = "pos2" + minetest.chat_send_player(pname, "--- Position 1 set to "..minetest.pos_to_string(pos)) + elseif pvp_block.set_pos[pname] == "pos2" then + pvp_block.pos2[pname] = pos + pvp_block.mark_pos2(pname) + pvp_block.set_pos[pname] = nil + minetest.chat_send_player(pname, "--- Position 2 set to "..minetest.pos_to_string(pos)) + -- save positions to file + for i, block in ipairs(pvp_block.blocks) do + if vector.equals(pvp_block.pos0[pname], block.pos) then + -- print("block: ", dump(block.pos)) + -- print("pos0: ", dump(pvp_block.pos0[pname])) + local pos1, pos2 = vector.sort(pvp_block.pos1[pname], pvp_block.pos2[pname]) + + pvp_block.blocks[i].pos1 = pos1 + pvp_block.blocks[i].pos2 = pos2 + pvp_block:save() + break + end + end + end +end) + +-- marks region position 1 +pvp_block.mark_pos1 = function(pname) + local pos1, pos2 = pvp_block.pos1[pname], pvp_block.pos2[pname] + + if pos1 ~= nil then + -- make area stay loaded + local manip = minetest.get_voxel_manip() + manip:read_from_map(pos1, pos1) + end + if pvp_block.marker1[pname] ~= nil then -- marker already exists + pvp_block.marker1[pname]:remove() -- remove marker + pvp_block.marker1[pname] = nil + end + if pos1 ~= nil then + -- add marker + pvp_block.marker1[pname] = minetest.add_entity(pos1, "pvp_block:pos1") + if pvp_block.marker1[pname] ~= nil then + pvp_block.marker1[pname]:get_luaentity().player_name = pname + end + end +end + +-- marks region position 2 +pvp_block.mark_pos2 = function(pname) + local pos1, pos2 = pvp_block.pos1[pname], pvp_block.pos2[pname] + + if pos2 ~= nil then + -- make area stay loaded + local manip = minetest.get_voxel_manip() + manip:read_from_map(pos2, pos2) + end + if pvp_block.marker2[pname] ~= nil then -- marker already exists + pvp_block.marker2[pname]:remove() -- remove marker + pvp_block.marker2[pname] = nil + end + if pos2 ~= nil then + -- add marker + pvp_block.marker2[pname] = minetest.add_entity(pos2, "pvp_block:pos2") + if pvp_block.marker2[pname] ~= nil then + pvp_block.marker2[pname]:get_luaentity().player_name = pname + end + end +end + +function pvp_block.register_on_punchplayer(player, hitter, time_from_last_punch, tool_capabilities, dir, damage) + if not player or not hitter then + return + end + if not player:is_player() or not hitter:is_player() then + return + end + local pname = player:get_player_name() + local name = hitter:get_player_name() + local hp = player:get_hp() + + local pos = player:getpos() + -- print("in_area: ", dump(pvp_block:in_area(pos))) + -- print("hp: ", hp) + -- print("damage: ", damage) + -- print("new hp: ", hp - damage) + if hp > 0 and (hp - damage) <= 0 then + + if pvp_block:in_area(pos) then + --spawn killer, drop items + local player_inv = player:get_inventory() + pos.y = pos.y + 1 + + if player_inv then + -- drop items + local obj + + for i = 1, player_inv:get_size("main") do + obj = minetest.add_item(pos, player_inv:get_stack("main", i)) + if obj and obj:get_luaentity() then + obj:setvelocity({ + x = math.random(-15, 15) / 9, + y = 6, + z = math.random(-15, 15) / 9, + }) + end + end + + for i = 1, player_inv:get_size("craft") do + obj = minetest.add_item(pos, player_inv:get_stack("craft", i)) + if obj and obj:get_luaentity() then + obj:setvelocity({ + x = math.random(-15, 15) / 9, + y = 6, + z = math.random(-15, 15) / 9, + }) + end + end + + -- empty lists main and craft + player_inv:set_list("main", {}) + player_inv:set_list("craft", {}) + end + -- hitter:setpos( {x=50, y=15.5, z=117} ) + + -- minetest.chat_send_all("Player "..name.." sent to jail for killing " .. pname .." without reason in town") + -- minetest.log("action", "Player "..name.." warned for killing in town") + end + + end +end + +minetest.register_on_punchplayer(pvp_block.register_on_punchplayer) diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..562cf63 --- /dev/null +++ b/depends.txt @@ -0,0 +1 @@ +default diff --git a/description.txt b/description.txt new file mode 100644 index 0000000..ffaea0a --- /dev/null +++ b/description.txt @@ -0,0 +1 @@ +PvP block. diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..d345196 --- /dev/null +++ b/init.lua @@ -0,0 +1,8 @@ +local path = minetest.get_modpath("pvp_block") + +dofile(path.."/api.lua") +dofile(path.."/nodes.lua") + +pvp_block:load() + +print("Mod: PvP Block Loaded.") diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..e526172 --- /dev/null +++ b/mod.conf @@ -0,0 +1 @@ +name = pvp_block diff --git a/nodes.lua b/nodes.lua new file mode 100644 index 0000000..66e3783 --- /dev/null +++ b/nodes.lua @@ -0,0 +1,110 @@ +minetest.register_node("pvp_block:pvpblock", { + description = "PvP Block", + tiles = {"pvpblock.png"}, + groups = {cracky = 2, stone = 1}, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + after_place_node = function(pos, placer, itemstack, pointed_thing) + local meta = minetest.get_meta(pos) + + if placer and placer:is_player() then + table.insert(pvp_block.blocks, { + pos = vector.round(pos), + owner = placer:get_player_name() + } + ) + + pvp_block:save() + meta:set_string("infotext", "owner: "..placer:get_player_name()) + end + end, + + on_punch = function(pos, node, puncher, pointed_thing) + local pname = puncher:get_player_name() + if not pname or pname == "" then + return + end + minetest.chat_send_player(pname, "--- Select positions by punching two nodes.") + pvp_block.pos0[pname] = vector.round(pos) + pvp_block.set_pos[pname] = "pos1" + end, + + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + print("on_rightclick") + local pos0 = vector.round(pos) + local pname = clicker:get_player_name() + + for i, block in ipairs(pvp_block.blocks) do + if vector.equals(pos0, block.pos) then + pvp_block.pos1[pname] = block.pos1 + pvp_block.pos2[pname] = block.pos2 + pvp_block.mark_pos1(pname) + pvp_block.mark_pos2(pname) + minetest.chat_send_player(pname, "--- Position 1 set to "..minetest.pos_to_string(block.pos1)) + minetest.chat_send_player(pname, "--- Position 2 set to "..minetest.pos_to_string(block.pos2)) + break + end + end + end, + + on_destruct = function(pos) + for i, block in ipairs(pvp_block.blocks) do + if vector.equals(block.pos, pos) then + table.remove(pvp_block.blocks, i) + pvp_block:save() + end + end + end, +}) + +minetest.register_entity("pvp_block:pos1", { + initial_properties = { + visual = "cube", + visual_size = {x=1.1, y=1.1}, + textures = {"pvpblock_pos1.png", "pvpblock_pos1.png", + "pvpblock_pos1.png", "pvpblock_pos1.png", + "pvpblock_pos1.png", "pvpblock_pos1.png"}, + collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, + physical = false, + }, + on_step = function(self, dtime) + if pvp_block.marker1[self.player_name] == nil then + self.object:remove() + end + end, + on_punch = function(self, hitter) + self.object:remove() + pvp_block.marker1[self.player_name] = nil + end, +}) + +minetest.register_entity("pvp_block:pos2", { + initial_properties = { + visual = "cube", + visual_size = {x=1.1, y=1.1}, + textures = {"pvpblock_pos2.png", "pvpblock_pos2.png", + "pvpblock_pos2.png", "pvpblock_pos2.png", + "pvpblock_pos2.png", "pvpblock_pos2.png"}, + collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, + physical = false, + }, + on_step = function(self, dtime) + if pvp_block.marker2[self.player_name] == nil then + self.object:remove() + end + end, + on_punch = function(self, hitter) + self.object:remove() + pvp_block.marker2[self.player_name] = nil + end, +}) + +-- minetest.register_craft({ +-- output = 'pvp_block:pvpblock', +-- recipe = { +-- {'default:pick_mese', 'farming:hoe_mese', 'default:sword_mese'}, +-- {'default:sandstone', 'default:goldblock', 'default:sandstone'}, +-- {'default:stonebrick', 'default:mese', 'default:stonebrick'}, +-- } +-- }) diff --git a/textures/pvpblock.png b/textures/pvpblock.png new file mode 100644 index 0000000..2b5973c Binary files /dev/null and b/textures/pvpblock.png differ diff --git a/textures/pvpblock_pos1.png b/textures/pvpblock_pos1.png new file mode 100644 index 0000000..4c304aa Binary files /dev/null and b/textures/pvpblock_pos1.png differ diff --git a/textures/pvpblock_pos2.png b/textures/pvpblock_pos2.png new file mode 100644 index 0000000..1502f16 Binary files /dev/null and b/textures/pvpblock_pos2.png differ