/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "nodedef.h" #include "main.h" // For g_settings #include "nodemetadata.h" #ifndef SERVER #include "tile.h" #endif #include "log.h" ContentFeatures::~ContentFeatures() { delete initial_metadata; #ifndef SERVER delete special_material; delete special_atlas; #endif } #if 0 void ContentFeatures::setTexture(ITextureSource *tsrc, u16 i, std::string name, u8 alpha) { used_texturenames.insert(name); if(tsrc) { tiles[i].texture = tsrc->getTexture(name); } if(alpha != 255) { tiles[i].alpha = alpha; tiles[i].material_type = MATERIAL_ALPHA_VERTEX; } if(inventory_texture == NULL) setInventoryTexture(name, tsrc); } void ContentFeatures::setInventoryTexture(std::string imgname, ITextureSource *tsrc) { if(tsrc == NULL) return; imgname += "^[forcesingle"; inventory_texture = tsrc->getTextureRaw(imgname); } void ContentFeatures::setInventoryTextureCube(std::string top, std::string left, std::string right, ITextureSource *tsrc) { if(tsrc == NULL) return; str_replace_char(top, '^', '&'); str_replace_char(left, '^', '&'); str_replace_char(right, '^', '&'); std::string imgname_full; imgname_full += "[inventorycube{"; imgname_full += top; imgname_full += "{"; imgname_full += left; imgname_full += "{"; imgname_full += right; inventory_texture = tsrc->getTextureRaw(imgname_full); } #endif void ContentFeatures::setTexture(u16 i, std::string name) { used_texturenames.insert(name); tname_tiles[i] = name; if(tname_inventory == "") tname_inventory = name; } void ContentFeatures::setInventoryTexture(std::string imgname) { tname_inventory = imgname + "^[forcesingle"; } void ContentFeatures::setInventoryTextureCube(std::string top, std::string left, std::string right) { str_replace_char(top, '^', '&'); str_replace_char(left, '^', '&'); str_replace_char(right, '^', '&'); std::string imgname_full; imgname_full += "[inventorycube{"; imgname_full += top; imgname_full += "{"; imgname_full += left; imgname_full += "{"; imgname_full += right; tname_inventory = imgname_full; } class CNodeDefManager: public IWritableNodeDefManager { public: CNodeDefManager() { for(u16 i=0; i<=MAX_CONTENT; i++) { ContentFeatures *f = &m_content_features[i]; // Reset to defaults f->reset(); if(i == CONTENT_IGNORE || i == CONTENT_AIR) continue; f->setAllTextures("unknown_block.png"); f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; } // Make CONTENT_IGNORE to not block the view when occlusion culling m_content_features[CONTENT_IGNORE].solidness = 0; } virtual ~CNodeDefManager() { } virtual IWritableNodeDefManager* clone() { CNodeDefManager *mgr = new CNodeDefManager(); for(u16 i=0; i<=MAX_CONTENT; i++) { mgr->set(i, get(i)); } return mgr; } virtual const ContentFeatures& get(content_t c) const { assert(c <= MAX_CONTENT); return m_content_features[c]; } virtual const ContentFeatures& get(const MapNode &n) const { return get(n.getContent()); } // Writable virtual void set(content_t c, const ContentFeatures &def) { infostream<<"registerNode: registering content \""<tname_inventory != "") f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory); else f->inventory_texture = NULL; // Tile textures for(u16 j=0; j<6; j++){ if(f->tname_tiles[j] == "") continue; f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]); f->tiles[j].alpha = f->alpha; if(f->alpha == 255) f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE; else f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX; if(f->backface_culling) f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING; else f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING; } // Special texture if(f->tname_special != ""){ if(!f->special_atlas) f->special_atlas = new AtlasPointer( tsrc->getTexture(f->tname_special)); else *(f->special_atlas) = tsrc->getTexture(f->tname_special); // Special material textures if(f->special_material) f->special_material->setTexture(0, f->special_atlas->atlas); if(f->special_material2) f->special_material2->setTexture(0, f->special_atlas->atlas); } } #endif } private: ContentFeatures m_content_features[MAX_CONTENT+1]; }; IWritableNodeDefManager* createNodeDefManager() { return new CNodeDefManager(); }