diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 523bf8eb1..adde1112f 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3685,7 +3685,7 @@ Call these functions only at load time! * `minetest.register_craft_predict(func(itemstack, player, old_craft_grid, craft_inv))` * The same as before, except that it is called before the player crafts, to make craft prediction, and it should not change anything. -* `minetest.register_allow_player_inventory_action(func(player, inventory, action, inventory_info))` +* `minetest.register_allow_player_inventory_action(func(player, action, inventory, inventory_info))` * Determinates how much of a stack may be taken, put or moved to a player inventory. * `player` (type `ObjectRef`) is the player who modified the inventory @@ -3697,7 +3697,7 @@ Call these functions only at load time! * `take`: Same as `put` * Return a numeric value to limit the amount of items to be taken, put or moved. A value of `-1` for `take` will make the source stack infinite. -* `minetest.register_on_player_inventory_action(func(player, inventory, action, inventory_info))` +* `minetest.register_on_player_inventory_action(func(player, action, inventory, inventory_info))` * Called after a take, put or move event from/to/in a player inventory * Function arguments: see `minetest.register_allow_player_inventory_action` * Does not accept or handle any return value.