diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index 26c297a8f..27c33a4f6 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -1107,7 +1107,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) } if (g_settings->getBool("enable_damage")) { - if (playerSAO->isDead()) { + if (playersao->isDead()) { verbosestream << "Server::ProcessData(): Info: " "Ignoring damage as player " << player->getName() << " is already dead." << std::endl;