#!/usr/bin/env python3 import os import stat import sys import logging from block import * import content logging.basicConfig(level=logging.INFO) if (sys.version_info < (3, 0)): print("This script does not work with Python < 3.0, sorry.") exit(1) if not os.path.exists(sys.argv[1]): print("The provided minecraft world path does not exist.") exit(1) if not os.path.exists(sys.argv[2]): os.makedirs(sys.argv[2]) if os.path.exists(sys.argv[2] + "map.sqlite"): print("A minetest world already exists - refusing to overwrite it.") exit(1) if not os.path.exists(sys.argv[2] + "/world.mt"): with open(sys.argv[2] + "/world.mt", "w") as wo: wo.write("backend = sqlite3\n") wo.write("gameid = minetest\n") if not os.path.exists(sys.argv[2] + "/worldmods"): os.makedirs(sys.argv[2]+"/worldmods") if not os.path.exists(sys.argv[2] + "/worldmods/mcimport"): os.makedirs(sys.argv[2]+"/worldmods/mcimport") if not os.path.exists(sys.argv[2]+"/worldmods/mcimport/init.lua"): with open(sys.argv[2]+"/worldmods/mcimport/init.lua", "w") as sn: sn.write("-- map conversion requires a special water level\n") sn.write("minetest.set_mapgen_params({water_level = -2})\n\n") sn.write("-- prevent overgeneration in incomplete chunks, and allow lbms to work\n") sn.write("minetest.set_mapgen_params({chunksize = 1})\n\n") sn.write("-- comment the line below if you want to enable mapgen (will destroy things!)\n") sn.write("minetest.set_mapgen_params({mgname = \"singlenode\"})\n\n") sn.write("-- below lines will recalculate lighting on map block load\n") sn.write("minetest.register_on_generated(function(minp, maxp, seed)\n") sn.write(" local vm = minetest.get_voxel_manip(minp, maxp)\n") sn.write(" vm:set_lighting({day = 15, night = 0}, minp, maxp)\n") sn.write(" vm:update_liquids()\n") sn.write(" vm:write_to_map()\n") sn.write(" vm:update_map()\n") sn.write("end)\n\n") if not os.path.exists(sys.argv[2]+"/get-mods.sh"): path = sys.argv[2]+"/get-mods.sh" with open(path, "w") as md: md.write('''\ #!/bin/sh # run this script to automatically get all the required mods mods=( https://codeload.github.com/minetest-mods/mesecons/zip/master,mesecons https://codeload.github.com/LNJ2/carpet/zip/master,carpet https://codeload.github.com/minetest-mods/crops/zip/master,crops https://codeload.github.com/minetest-mods/flowerpot/zip/master,flowerpot https://codeload.github.com/minetest-mods/lapis/zip/master,lapis https://codeload.github.com/minetest-mods/quartz/zip/master,quartz https://codeload.github.com/minetest-mods/xdecor/zip/master,xdecor https://codeload.github.com/oOChainLynxOo/hardenedclay/zip/master,hardenedclay https://codeload.github.com/minetest-mods/nether/zip/master,nether https://codeload.github.com/ShadowNinja/minetest_bedrock/zip/master,minetest_bedrock https://gitlab.com/VanessaE/basic_materials/-/archive/master/basic_materials-master.zip,basic_materials https://gitlab.com/VanessaE/biome_lib/-/archive/master/biome_lib-master.zip,biome_lib https://gitlab.com/VanessaE/plantlife_modpack/-/archive/master/plantlife_modpack-master.zip,plantlife_modpack https://gitlab.com/VanessaE/signs_lib/-/archive/master/signs_lib-master.zip,signs_lib ) cd worldmods for item in ${mods[@]} ; do ( url=$(echo $item | cut -d, -f1) mod=$(echo $item | cut -d, -f2) echo "Fetching: $mod" curl -q -L -o $mod.zip $url unzip -qq $mod.zip rm $mod.zip mv $mod-master $mod mv minetest_bedrock bedrock ) done # remove unneeded/unwanted submods for ex in plantlife_modpack/dryplants plantlife_modpack/along_shore plantlife_modpack/molehills plantlife_modpack/woodsoils plantlife_modpack/bushes plantlife_modpack/bushes_classic plantlife_modpack/youngtrees plantlife_modpack/3dmushrooms plantlife_modpack/cavestuff plantlife_modpack/poisonivy plantlife_modpack/trunks; do echo "Pruning: $ex" rm -rf $ex done ''') st = os.stat(path) os.chmod(path, st.st_mode | stat.S_IXUSR) mcmap = MCMap(sys.argv[1]) mtmap = MTMap(sys.argv[2]) nimap, ct = content.read_content(["NETHER", "QUARTZ"]) mtmap.fromMCMap(mcmap, nimap, ct) mtmap.save() print("Conversion finished!\n") print("Run \"sh get-mods.sh\" in the new world folder to automatically download all required mods.")